Is this a doppler effect problem?

In summary, the conversation discusses how to calculate the speed of an object based on its frequency and the speed of sound. It also mentions using the relationship between wavelength, frequency, and velocity to solve the problem. The formula v=\lambda f is used, with f representing frequency and T representing period. The conversation concludes by stating that the wave will travel one wavelength in one period.
  • #1
cheez
26
0
You hear something slitering toward you in the dark. You know from past experience that somethings slither with a frewuency of 130 Hz. If you hear a frequency of 130+17 Hz, how fast is the litherer slithering toward you (in m/s)? The speed of sound is 300 m/s


Is is a doppler effect problem? But there is no wavelength given in here? Can anybody tell me how to do it?
 
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  • #2
Use the relation between wavelength, frequency and velocity to find the wavelength: [itex]v=\lambda f[/itex].
It's very easy to remember this formula, since f=1/T with T the period. The wave will travel 1 wavelength in 1 period, so v=wavelength/period.
 
  • #3


Yes, this is a doppler effect problem. The doppler effect is the change in frequency of a wave when the source of the wave is moving relative to the observer. In this case, the sound of the slithering creature has a frequency of 130 Hz. However, because the creature is moving towards you, the frequency that you hear is increased by 17 Hz. This change in frequency can be used to calculate the speed of the creature using the formula: v = (f/f0 - 1) * c, where v is the speed of the creature, f is the observed frequency, f0 is the frequency of the source, and c is the speed of sound. In this case, we can plug in the values given to find the speed of the creature: v = (147/130 - 1) * 300 = 23.08 m/s. So, the creature is slithering towards you at a speed of 23.08 m/s.
 

1. What is the Doppler effect?

The Doppler effect is a phenomenon that occurs when there is a relative motion between a source of sound or light and an observer. This results in a change in the perceived frequency of the sound or light waves.

2. How do I know if a problem involves the Doppler effect?

If the problem involves the motion of a source of sound or light, or the motion of an observer relative to a source of sound or light, then it is likely a Doppler effect problem. Look for keywords such as "moving," "approaching," or "receding."

3. What is the formula for calculating the Doppler effect?

The formula for calculating the Doppler effect is: f' = (v ± vo) / (v ± vs) * fWhere f' is the perceived frequency, v is the speed of sound or light, vo is the velocity of the observer, vs is the velocity of the source, and f is the actual frequency of the source.

4. Can the Doppler effect only be observed with sound and light?

No, the Doppler effect can also be observed with other waves, such as water waves or seismic waves. It is a general phenomenon that occurs with any type of wave.

5. How is the Doppler effect used in real life?

The Doppler effect is used in a variety of real-life applications, such as in weather radar to track the movement of storms, in medical imaging to create images of moving organs, and in astronomy to measure the speed and distance of celestial objects. It is also used in traffic speed cameras and police radars to measure the speed of moving vehicles.

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