theneedtoknow said:
Can someone either explain here, or link me to an online document, on how to do surface integrals over surfaces in 3d (not simple ones like planes with x, y, or z held constant). I learned this back in Calculus 2 five years ago, and now I need to do it for my Electrodynamics course and I can't really remember how to do it?
For example, what if I have a function that I want to integrate over a triangle with vertices (1, 0, 0), (0, 2, 0), (0, 0, 3)?
I think it had something to do with with finding a unit vector normal to the surface (which I can do), but no idea where to go from there.
Here is the standard thing to do.
The vector from (1, 0, 0) to (0, 2, 0) is <0- s, 2- 0, 0-0>= <-1, 2, 0> and that is a vector in the plane. The vector from (1, 0, 0) to (0, 0, 3) is <0- 1, 0- 0, 3- 0>= <-1, 0, 3> and that is also a vector in the plane. Any point in the plane can then be written as (1, 0, 0)+ t(-1, 2, 0)+ s(-1, 0, 3): x= 1- t- s, y= 2t, z= 3s. For example, if t= s= 0, that is (1, 0, 0), if t= 1, s= 0, that is (0, 2, 0), and if t= 0, s= 1, that is (0, 0, 3). The position vector of any point in the plane can be written as \vec{r}= <1- t- s, 2t, 3s>. Differentiating with respect to t and s we get \vec{r}_t= <-1, 2, 0> and \vec{r}_s= <-1, 0, 3> which are, of course, just the vectors between points we had before. The "fundamental vector product" for a surface is [/itex]\vec{r}_t\times \vec{r}_s[/itex], the cross product of those derivatives. The "differential of surface area" is just |\vex{r}_t\times\vec{r}_s|dsdt.
For this problem, where the surface is a plane, that is just the cross product of the two vectors, <-1, 2, 0> and < -1, 0, 3>, from (1, 0, 0) to the other two points: <6, 3, 2>. Its length is \sqrt{36+ 9+ 4}= \sqrt{49}= 7. (for a plane that is always a constant, not necessarily an integer!) The differential of surface area is 7dsdt.
To integrate, say, f(x,y,z) over a region on that plane, replace x by 1- t- s, y by 2t, and z by 3s and integrate 7\int f(1- t- s, 2t, 3s) ds dt.