Textbook for physics programming

AI Thread Summary
The discussion centers on finding a suitable textbook for writing simple physics models, particularly for someone with a background in physics and computer science. The original poster is considering a book that focuses on C++ programming while applying physics concepts. They express concern that the recommended book contains a significant amount of basic C++ content, which may not be necessary for someone with programming experience in Java and Python. The poster is open to learning C++ through the physics application. Another suggestion made is "Physics for Game Developers," which aligns with their interest in basic graphic mechanics but does not teach C++. The conversation highlights the importance of selecting a resource that balances programming instruction with physics modeling.
Carnivroar
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Can anyone recommend me a textbook that teaches you how to write simple physics models? I would like to take everything I learned this year in physics 1 and create a program for it since I'm also a comp sci major.

This is the best one I found so far but I'm not sure if it's exactly what I need.

https://www.amazon.com/dp/0521827787/?tag=pfamazon01-20

Any others?
 
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Do you have a programming language preference?

If you are also a computer science major and have experience programming, you may want to pick a book that skips basic programming concepts, and is more about general algorithms. For example, the book you linked to is nearly half about basic C++! That may be a waste of time if you have already had a basic programming course.
 
bcbwilla said:
Do you have a programming language preference?

If you are also a computer science major and have experience programming, you may want to pick a book that skips basic programming concepts, and is more about general algorithms. For example, the book you linked to is nearly half about basic C++! That may be a waste of time if you have already had a basic programming course.

Oops, I thought I had mentioned it - I'm looking for books in C++ specifically. I want to learn C++ while practicing physics - 2 birds 1 stone o:). I know nothing of C++, only Java and Python. So if what you say is true (that half of the book is a tutorial on C++), that doesn't sound like a bad idea at all. Do you have the book?

Someone recommended me Physics for Game Developers. It looks pretty good too, just what I wanted (basic graphic mechanics), but apparently it doesn't actually teach C++.
 
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