The Expansion Factor: Simple Rule for Civilizations to Survive

  • Thread starter Arian
  • Start date
  • Tags
    Expansion
In summary, the emperor died, and a new one came in who destroyed the fleet. This caused a time of darkness and war, but eventually China went back to its normal ways and is doing well now.
  • #1
Arian
57
0
The Expansion Factor is the simple rule of Civilizations:

If you do not expand you die.
Simple and example is Rome. The Roman Empire after a certain point decided it had conquered all the world that was important. It then built Hadrain's Wall.
The wall was a metaphor for stopping growth.
Now the expansion factor says that if a civilization stopps growth, it can only go backwards, their is no stalling. Kindof like a plane.

Thoughts?
 
Physics news on Phys.org
  • #2
Explain about China.
 
  • #3
OOOH? China? I did that in the Pycohistory thread...

well, along time ago, China had a nice little Emperor. He had himslef built a giant fleet that would explore the world.
It went around the indian Ocean docking in harbors and ports and Sharing ideas. No wonder that during that ntime China was in a time or growth and golden years.

Yet, then, the good emperor died of age. His death, let a new Emeror come, who destroyed the fleet. It is no wonder that soon after, China entered a time of darkness and war. Their expansion gone, they fell inward, and spiraled into the ground...
 
  • #4
Arian said:
OOOH? China? I did that in the Pycohistory thread...

well, along time ago, China had a nice little Emperor. He had himslef built a giant fleet that would explore the world.
It went around the indian Ocean docking in harbors and ports and Sharing ideas. No wonder that during that ntime China was in a time or growth and golden years.

Yet, then, the good emperor died of age. His death, let a new Emeror come, who destroyed the fleet. It is no wonder that soon after, China entered a time of darkness and war. Their expansion gone, they fell inward, and spiraled into the ground...

I don't know if this has any significance, because it's based off of a civilization-style computer game, but one of China's perks (in the game) is when you start a new 'city center' you can start making peons (the workers that build your militairy and farms and all kinds of domestic stuff) right away, where as other players have to pump five peons from their mother city into the new 'city center' before it will create peons as their mother city (capital) does.
 
  • #5
right...
should I make my comparison to the US now?
 
  • #6
Arian said:
OOOH? China? I did that in the Pycohistory thread...

well, along time ago, China had a nice little Emperor. He had himslef built a giant fleet that would explore the world.
It went around the indian Ocean docking in harbors and ports and Sharing ideas. No wonder that during that ntime China was in a time or growth and golden years.

Yet, then, the good emperor died of age. His death, let a new Emeror come, who destroyed the fleet. It is no wonder that soon after, China entered a time of darkness and war. Their expansion gone, they fell inward, and spiraled into the ground...


No they didn't. Manchu invaders came and were tamed just as their Mongol ancestors had been, and Chinese civilization continued to flourish, as close to a steady state success as any civilization has ever been. And even in the awful twentieth century when so many empires fell, and the Chinese one with them, it took only a long generation for a new empire to be created, and in spite of the collapse of communist states elsewhere, and catastrophically bad decisions like the great leap forward, that empire persists to this day, and the western countries are scared stiff of its growth and success.

The emperor is a revolving door, but the Chinese way just keeps tickin' along.
 

Related to The Expansion Factor: Simple Rule for Civilizations to Survive

1. What is "The Expansion Factor"?

"The Expansion Factor" is a simple rule proposed by scientists for civilizations to follow in order to survive. It states that civilizations must expand beyond their home planet and establish colonies in order to ensure long-term survival.

2. Why is expansion necessary for a civilization's survival?

Expansion is necessary for a civilization's survival because it allows for the diversification of resources and reduces the risk of extinction. By establishing colonies on other planets, a civilization can ensure that a catastrophic event on their home planet does not wipe out their entire population.

3. How does the Expansion Factor apply to our current civilization?

As a scientist, I cannot say for certain whether the Expansion Factor applies to our current civilization. However, many experts believe that it is crucial for humanity to establish a presence on other planets in order to ensure our long-term survival as a species.

4. What are the potential challenges of expansion for civilizations?

The challenges of expansion for civilizations include the technological and financial resources needed to establish colonies on other planets, as well as potential conflicts with other civilizations or alien species. There may also be ethical considerations to take into account when colonizing other planets.

5. Is there any evidence of the Expansion Factor in other civilizations?

At this time, we do not have any evidence of the Expansion Factor in other civilizations. However, the concept of expansion for survival is a common theme in science fiction and many scientists believe it is a logical strategy for civilizations to follow.

Similar threads

  • General Discussion
Replies
9
Views
3K
Replies
59
Views
10K
  • General Discussion
Replies
13
Views
2K
  • General Discussion
Replies
5
Views
3K
  • Earth Sciences
Replies
3
Views
3K
  • STEM Career Guidance
Replies
1
Views
3K
  • General Discussion
Replies
33
Views
5K
Replies
3
Views
6K
  • STEM Academic Advising
Replies
1
Views
4K
Back
Top