Summing Unequal Magnitude Vectors to Reach Zero

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The discussion centers on the conditions under which the sum of vectors can equal zero, particularly focusing on unequal magnitudes. It is established that two vectors of equal magnitude in opposite directions sum to zero, while three unequal vectors can achieve this if they form a closed triangle. The participants clarify that the final vector does not need to point to the origin, as long as the vectors form a closed shape. Additionally, it is noted that for four vectors, they can also sum to zero if they create a polygon, with no restrictions on orientation or edge length. The conversation emphasizes the importance of considering both vector sums and moments for static equilibrium.
ThomasMagnus
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Hi,

I'm looking for some help on how the sum of a certain number of vectors can equal zero. I know that the sum of 2 vectors with equal magnitudes but opposite directions will equal zero; 2 vectors of unequal magnitude can never have a sum equal zero; and that three vectors of unequal magnitude can have a sum of zero if they form a closed triangle.

Three vectors of unequal magnitude can have a sum of zero if they form a closed triangle.

For this to be true, does the final vector have to point to the origin, or is it just a triangle anywhere?

What about four vectors? Can four vectors ever have a sum of zero if they have equal or unequal magnitude?

Here is a picture of a few vectors that I think have a sum of zero. Correct me if I am wrong.

Thanks =)

Vectors.png
 
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I don't know too much about vectors, but I believe that if they form a closed shape then they will equal zero. Don't take my word on it though.
 
That's what I was thinking also. Can anyone confirm this?
 
Confirmed but... The vertical components add up to zero. And so do the horizontals. (Actually, any two non-parallel directions will do). However, it's not the only requirement for equilibrium. To satisfy equilibrium, the algebraic sum of the moments about ANY point must also be zero. Consider a square thing with a south facing force at the top left corner, and a north facing force of the same magnitude at the bottom right corner. The vector diagram closes, but the object will spin anticlockwise, and js therefore not in static equilibrium.
 
For the case you're talking about think of a polygon in n sides.

In this case the polygon can be convex or concave: there is no restriction on the orientation or length of the edges just as long as the shape is in fact a polygon (edges connect at vertices with one vertex being the origin.
 
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