Throwing a projectile so that it clears the window

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To determine the speed and angle required to throw a package to a second-floor window, the projectile motion equations are utilized. The vertical component of the throw must reach a height of 2.5 m, requiring an initial vertical velocity of approximately 7.27 m/s. The horizontal distance of 3 m is then calculated using the time derived from the vertical motion, leading to a horizontal velocity of about 4.20 m/s. The overall speed is found to be approximately 8.16 m/s, and the angle of projection is calculated to be around 59 degrees. The discussion highlights the complexity of solving for both components simultaneously due to multiple unknowns.
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Homework Statement



Standing on the ground 3.0 m from the wall of a building, you want to throw a package from your 1.6 m shoulder level to someone in a second-floor window 4.1 m above the ground

a)At what speed should you throw the package so it just barely reaches the window?
b) At what angle should you throw the package so it just barely reaches the window?

I know how to solve it conceptually but the workings are causing me problems mainly because I am asked to determine the 2 crucial unknowns.

The Attempt at a Solution



Assuming the projectile crosses the window at the apex of the trajectory.

vyf = vyi -gt
0 = vyi -9.8t
t = vi sin Θ/g

y(vi sin Θ/g) = y(0) +vi.t - 0.5gt^2
y(vi sin Θ/g) - y(0) = (vi sin Θ)(vi sin Θ/g) - 4.9(vi sin Θ/g)^2
2.7 = [(vi ^2 sin^2Θ)/g] -4.9[(vi^2 sin^Θ)/g^2]

I cannot assume Θ= 45 because part b asked for the angle. However, without knowing the angle, I cannot determine the initial velocity-self-contradictory, if you ask me.
 
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It's not a very obvious question is it. I think it's looking for when it has no vertical speed, what else would barely reaches the window mean? In that case it's not to bad.
Vertical component:
s=2.5 u=? v=0 a=-9.81 t=? s=vt-0.5at^2, 2.5=-0.5*-9.81*t^2, t=0.714, also can find using other suvat equation u=7.

Solve for horizontal using t=0.714 find that u=4.20

overall magnitude=(7^2+4.2^2)^0.5=8.16.
Angle=tan^-1(7/4.2)=59 degrees.
 
You don't need to assume an angle. You just need to break it up into 2 parts initial velocity in y, and then in x.

Initial velocity in y would the speed needed to reach 2.5m(from the shoulder). And x is a little more tricky, you need to realize that it will reach its apex half way through its journey in x, which you would want it to travel 6m before returning to the height it was thrown from.
 
Darren93 said:
It's not a very obvious question is it. I think it's looking for when it has no vertical speed, what else would barely reaches the window mean? In that case it's not to bad.
Vertical component:
s=2.5 u=? v=0 a=-9.81 t=? s=vt-0.5at^2, 2.5=-0.5*-9.81*t^2, t=0.714, also can find using other suvat equation u=7.

Solve for horizontal using t=0.714 find that u=4.20

overall magnitude=(7^2+4.2^2)^0.5=8.16.
Angle=tan^-1(7/4.2)=59 degrees.


V=0? Is v the initial speed? If so, it doesn't make sense.
I'll work on it tonight.
 
V= 0 would be the velocity at its apex.
 
The velocity in y that is.
 
MostlyHarmless said:
The velocity in y that is.


At the apex yes. That would be the final velocity using vyf^2 -vyi^2 =2g(yf-yi)
But the other poster was using the equation
Yf= yi + vyi.t -0.5gt^2 and denoting vyi =0
 
Well, obviously you know that the initial velocity can't be 0. But yes, I would definitely use the formula you just posted, there is no reason to use time if you don't have to.
 
MostlyHarmless said:
Well, obviously you know that the initial velocity can't be 0. But yes, I would definitely use the formula you just posted, there is no reason to use time if you don't have to.

0 = vyi^2 = 2(-9.8)(4.2-1.5)
vyi = 7.27 ms^-1

The answer to part (a) is apparently 8.3ms^-1

What is wrong here?
 
  • #10
That's only the y component, now find the x component.
 
  • #11
Also the numbers you used 4.2 and 1.6 should be 4.1 and 1.6 according to the op.
 
  • #12
MostlyHarmless said:
That's only the y component, now find the x component.

That explains. I've to find the y and x component and find the magnitude, right?
I think there's another way to determine the y-component and that is to find the height of the trajectory.
However, from sources, it says, in using the height trajectory formula, the time, t = vyi/g must be substitute into y = yaverage velocity x t. Doesn't it make more sense to sub time into y(t) = y(0) + vi.t - 0.5gt^2?
 
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  • #13
In the same time period, t = vi sinΘ/g, the projectile moves a horizontal distance of
x = vi.t = vi cosΘ(vi sinΘ/g), am I right?
 
  • #14
MostlyHarmless said:
Also the numbers you used 4.2 and 1.6 should be 4.1 and 1.6 according to the op.

In the same time period, t = vi sinΘ/g, the projectile moves a horizontal distance of
x = vi.t = vi cosΘ(vi sinΘ/g), am I right?
It should be right but apparently, there are too many unknown variables.

x = vi^2 sin(2Θ)/2g
x = 3m and g = 9.8 but I have no knowledge of Θ and vi

3 m = vi^2sin(2Θ)/2g
vi^2 sin(2Θ) = 58.8
Unable to proceed further.
 
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  • #15
It should be right but apparently, there are too many unknown variables.

You haven't used the height. I think if you write another equation using the height it will work out but I haven't tried.
 
  • #16
Edit
 
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  • #17
CWatters said:
You haven't used the height. I think if you write another equation using the height it will work out but I haven't tried.

It's the same thing. They both give me the same y-component value.
The tricky part is to solve for the x-component.
I know vyi = 7.27.
In order to determine the numerical time value, I sub vyi into y(t) = vi.t -0.5gt^2
The quadratic equation is 2.7 = 7.27t - 4.9t^2
The equation cannot be solve because the value to be square root is a negative.
 
  • #18
Solved. I made a arithmetic error.
 
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