What are the relevant equations for two dimensional motion in physics?

AI Thread Summary
The discussion focuses on understanding the relevant equations for two-dimensional motion in physics. Participants clarify the distinction between velocity as a vector versus its magnitude and emphasize the need to treat the x and y components separately, using time as a common variable. They discuss integrating acceleration to find velocity and position equations, highlighting the importance of initial conditions. The conversation also touches on sketching the trajectory based on critical points and the relationship between y and x graphs. Overall, the thread provides insights into solving two-dimensional motion problems effectively.
madah12
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I have a question in first year college physics about two dimensional motion.
It isn't that I don't know the answer it's just that I am not sure that I started correctly and want to make sure I have the right idea so I understand the questions of this nature
so I didn't understand exactly what they meant by equation for the velocity as a function of time do they want equation for the magnitude or the vector

Homework Statement


http://img338.imageshack.us/img338/3289/rocketa.png


Homework Equations


I am not sure what they are asking for in part a so I don't know the relevant equations


The Attempt at a Solution


V = Vx (i^) + Vy (j^)
Vx= v(x0) +a(x)t =1+ 2.5t^3
Vy= V(y0) + a(y)t = 7 + 9t-1.4t^2
so V =(1+ 2.5t^3)*(i^) + (7 + 9t-1.4t^2) *(j^)?
or I should make one for the magnitude of velocity
since I am not sure I didn't do the one for the position until I know what the question meant
I only want to solve part a and b.
 
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At first glance, it seems correct.

In this type of question, you have to deal with the x and the y component seperately. The common variable that joins both of them is the time.

Cheers
 
hi madah12! :smile:

(try using the X2 and X2 icons just above the Reply box :wink:)
madah12 said:
Vx= v(x0) +a(x)t =1+ 2.5t^3
Vy= V(y0) + a(y)t = 7 + 9t-1.4t^2

no, V(t) = V(0) + at only works if a is constant

you need to use V(t) = ∫a(t) dt (and V(0) will come in as a constant of integration) :wink:
 
( I tried working with it a lot the integral sign won't show up right...)
so integral a x dt = integral (2.5 t^2)dt = 5/6 t^3+ vx0 = 5/6t^3 + 1

and for the y ay = 9-1.4t so integral (ay)dt = 9t -.7t^2 +vy0 = 9t -.7t^2 +7?
and then I do the same thing with the i and j?
 
yup! :biggrin:

(and have an integral: ∫ :wink:)
 
so Vr = vxi + vyj
= (5/6t^3 + 1)i + (9t -.7t^2 +7?) *(j^)?
I am pretty noob at integration to get the position should I integrate the vector equation or integral each dimension separately and since it start from the origin x0 and y0 = 0 right?
 
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madah12 said:
so Vr = vxi + vyj
= (5/6t^3 + 1)i + (7 + 9t-1.4t^2) *(j^)?
I am pretty noob at integration to get the position should I integrate the vector equation or integral each dimension separately

it makes no difference (if you integrate the vector equation, you get a vector constant (x0,y0) instead of two equations with one constant each) :wink:
and since it start from the origin x0 and y0 = 0 right?

right! :smile:
 
r(t)=(5/24t^4 + t)i + (7t+9/2 t^2 -7/30 t^3)j
y(t)=7t+9/2 t^2 -7/30 t^3
vy(t)=9t -.7t^2 +7
I solved it by the quadratic formula and got t aprox=13.6
y(t)=340.6
I ignored the negative time because the rocket wasn't lunched so the equation it was always with y=0 before
EDIT
is it 340.6 or 341 I think its 341 but I am not good with significant figures
 
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I can sketch the path by using the critical points like graphing any function right? look for concavity and all that? I mean does sketching the graph for y vs t and x vs t satisfy sketching the path because I don't know how to sketch y vs x graph
 
  • #10
madah12 said:
is it 340.6 or 341 I think its 341 but I am not good with significant figures

the given values are 2.50 9.00 1.40 1.00 and 7.00, so I agree with 341 rather than 340.6 :wink:
 
  • #11
madah12 said:
I can sketch the path by using the critical points like graphing any function right? look for concavity and all that? I mean does sketching the graph for y vs t and x vs t satisfy sketching the path because I don't know how to sketch y vs x graph

why bother, when you know the formulas for vx and vy anyway? :wink:

for example, y is a minimum or maximum when vy = 0 :smile:
 
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