Understanding the Energy Conservation Principle in Roller Coaster Physics

AI Thread Summary
The discussion focuses on understanding the energy conservation principle in roller coaster physics, specifically regarding calculating energy requirements and speeds. The first question addresses the total energy needed to raise the train to the top of the first hill, with the correct formula being potential energy (mgh). The second question involves applying the law of conservation of energy to find the speed at the bottom of the first hill, factoring in energy loss due to friction. Participants clarify that a reasonable estimate for the coefficient of friction can be used, but additional information like the slope of the track is also necessary for accurate calculations. Overall, the conversation emphasizes the interplay between potential and kinetic energy, along with the impact of friction on roller coaster dynamics.
coldcell
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I'm not sure if this question belongs to this forum or advanced phsyics.. but since I'm still in high school, I think this is the right forum.

I'm doing physics questions based on roller coaster and am just a little bit confused on how to answer some questions.

You know :

Mass of each empty car and with passangers
Total length of track
Slope of lift
Horizontal distance from bottom of lift to top
Change in elevation at first drop
Track length at the first drop
Length of each car

Questions 1: Calculate the total energy required to raise the train to the top of the first hill

I'm thinking Eg - Ek will give you the answer, but I'm not sure.

A friend suggested that the energy required is simply 0 since the train is moving at constant velocity to the top of the hill.

Question 2: Apply the law of conservation of energy to determine the speed of the first car at the bottom of the first hill, assuming some energy is lost in overcoming friction (use a reasonable estimate)

I'm just dead confused about this one.

Any help is appreciated!
 
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To raise the coaster cars to a height h (using a chain drive perhaps) you need to do work against gravity. This energy is stored as potential energy at the top. Now when you come back down this energy is converted into kinetic energy. Thus there is constant shuttling of two different forms of energy. Now due to friction some energy is lost constantly (this is why the first dip of normal coasters is the tallest) and eventually the cars come to a stop.
Can you do your question now ?
 
Hm... let me see if I get this right:

Total energy to bring the train to the top = mgh

That's it right?

As for the second question, I'm still confused. I realize that the friction is causing energy loss.. but how do calculate the friction when you don't know the friction constant?
 
coldcell said:
Hm... let me see if I get this right:

Total energy to bring the train to the top = mgh

That's it right?
Yeah that's right.
coldcell said:
As for the second question, I'm still confused. I realize that the friction is causing energy loss.. but how do calculate the friction when you don't know the friction constant?
The question says, "use a resonable estimate", I would assume this means you can choose a co efficent. I believe the coefficenet of kinetic friction for steel on steel is around 0.6.
 
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Even if you have an approximate coefficient of kinetic friction, you would still need to know the slope of the track and not just the height .
 
arunbg said:
Even if you have an approximate coefficient of kinetic friction, you would still need to know the slope of the track and not just the height .
I think that information is given in the question;
coldcell said:
You know :

Mass of each empty car and with passangers
Total length of track
Slope of lift
Horizontal distance from bottom of lift to top
Change in elevation at first drop
Track length at the first drop

Length of each car
 
Aww, shucks didn't notice that , sorry.
 
arunbg said:
Aww, shucks didn't notice that , sorry.
No problem, we all make silly mistake, including typos (RE projectile motion thread)...:wink:
 
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