Vector Calculus Problem, cylinderical co-ords.

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Homework Help Overview

The discussion revolves around applying the divergence theorem to a vector calculus problem involving a cylindrical coordinate system. The original poster is attempting to compute a volume integral related to a vector field over a cylindrical surface defined by the equation x² + y² ≤ 1 for 0 ≤ z ≤ 3.

Discussion Character

  • Exploratory, Assumption checking, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the use of the divergence theorem and the necessity of selecting appropriate normal vectors for different surfaces of the cylinder. There are questions about whether the same normal vector can be used across all surfaces and how to handle the dot products in the context of cylindrical coordinates.

Discussion Status

Some participants have clarified their understanding of the normal vectors for the top, bottom, and curved surfaces of the cylinder. There is ongoing exploration of the vector field and its simplifications in cylindrical coordinates, with some participants expressing uncertainty about their calculations and seeking confirmation of their approaches.

Contextual Notes

There are indications of confusion regarding the parametrization of the cylindrical surface and the integration process, particularly concerning the treatment of the vector field and the function f(x,y). Participants are also grappling with the implications of integrating over different domains and the resulting values of the integrals.

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For divergance thereom, say i have a volume integral to calculate of form [tex]\iiint_V \nabla F dV[/tex]

i can relate it to the form:
[tex]\iint_S F.dS = \iiint_V \nabla F dV[/tex]
and calculate using the left hand side,

[tex]\iint_S F.n dS[/tex]

where n is the unit vector normal to the surface of integration.

for my surface I have a cylinder.
of form x^2 + y^2 =< 1 for 0 =< z =< 3

So splitting this up brings me 3 surfaces, the top 'cap' the bottom 'cap' and the part around the middle. i can compute by intergrating the vector field separately over each surface (i think) and summing over each suurface.

question is do i use the same normal vector for all surfaces ie the normal to the main surfaces, or do i for each separate surface use a different normal vector?

i switched to cylnderical co-ords to solve this.

i assumed at first it was a separate normal for each vector. but this gave me a dot product of zero for the area of the strip aroundthe cylinder.
 
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Assuming your cylinder looks like this:

Cylinder_%28geometry%29.png


you break it up into the top, the bottom and the curved side surfaces. For each surface, you have to pick a normal direction, and you have to be careful. The divergence theorem uses the outward pointing normal, so the normal has to point out of the cylinder. Hence on the top the normal points up, on the bottom the normal points down, and on the sides the normal points away from the center.
 
Yup thanks i got that all :) cleared up aib gproblem for me thanks!

so my vector field F is (-yi + xj + zk) * f(x,y)

in cartesian co-ords
My intergral looks like this:

[tex]\iint F.-k dS + \iint F.-k dS + \iint F.n[/tex]

where the parts are top, bottom, bit that goes round respectively.

on the top of the cylinder the circle's normal points up so its normal vector is positive k on the bottom the unit vector points down so its normal vector is negative k, (not worried about the bit that goes round yet)

so surely due to the laws of dot product:
[tex]\iint F.-k dS[/tex] = [tex]\iint -F.k dS[/tex] = [tex]- \iint F.k dS[/tex]

therefore the top part is of form: [tex]\iint F.-k dS[/tex]
and the bottom is of form: [tex]- \iint F.k dS[/tex]

so surely these 2 should cancel? leaving only the round bit?
 
First, the top part shouldn't have that - sign... and they won't cancel anyway, because you're integrating over different domains
 
Yeah i see that they won't cancel now, different z values.
That was a mistake by me copying and pasting latex code :$

The bottom part will have 0 value for its intergrand as z=0 there and it'll be -k.(0k-yi+xj)f(x,y)) this correct?

The problem is far easier to solve in cylndrical coordinate system, so area for a disc in this coordinate system is r dr dϕ.

but the vector field simplifies to eϕ/16 + zez/16

i treat the z value as 3 for the top circle, dot product with positive ez gives 3/16 (when working in cylnderical coords).
intergrate over [tex]\iint (3/16) r dr d\phi[/tex]
for r = 1 unit circle range is 1 to 0, for ϕ range is 0 to 2 [tex]\pi[/tex]

so awnser is 6 [tex]\pi[/tex] / 16 = 3 [tex]\pi[/tex] / 8

(thats not meant to be to the power of pi btw :S but multiplied)

anything wrong here? I am so shaky on these type of computations
 
o btw the function f(x,y) = (x^2+y^2) / [1+(x^2+y^2)^4]^4
should this repeated x^2+y^2 = sqrt(r) or should it equal 1 as
[tex]x = pcos\phi[/tex] and [tex]x = psin\phi[/tex]
where I've used the trigonemtric identity cos^2(t) + sin^2(t) = 1
im very confused here.
 
ok for the vector function i now have
[tex]\frac{p^{6} (\vec{e}_{\phi} + z \vec{e}_{z})}{(1 + p^{8})^{4}}[/tex]
for the unit disk i have the intergral of [tex]3 \int \frac{p^{7}}{(1 + p^{8})^{4}}dp \int d_{\phi}[/tex]

for the range p, 0 to 1 and phi 0 to 2*pi

is this correct?
 
Solving for the unit disk i get 7/32 * pi
using the substitution u = 1+p^8
Does this sound about right?

How do i solve for the round part of the cylinder it has normal unit vector [tex]\vec{e} _{p}[/tex]

As vector equation of field reads:
[tex]\frac{p^{6} (\vec{e}_{\phi} + z \vec{e}_{z})}{(1 + p^{8})^{4}}[/tex]
But this is surely wrong as then the dot product with the normal is zero,
but taking back to co-ord's in cartesian then i could call the unit vector [tex]\vec{e} _{p} = \vec{i}cos _{\phi} + \vec{j}sin _{\phi}[/tex]

Which would result in something hurrendus (sp?!) is this a valid method to take?
 
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On the actual cylinder portion (as opposed to the top/bottom) x2+y2=1 everywhere on the cylinder, so f(x,y) just becomes a constant for that integration (making things a lot easier). Although it doesn't look like your parametrization is right... parametrization should be

[tex]( \theta , z[/tex] where theta is the angle in the x-y plane (as per polar coordinates) of the vector, and z is the height of the vector... so

[tex]x = cos( \theta )[/tex]
[tex]y = sin( \theta )[/tex]
[tex]z = z[/tex]

are the equations of the parametrization
 
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  • #10
well in cylinderical polar co-ords z (cartesian) = z (cylinderical polar).
(nevermind you corrected)

also what parametrization do you refer to being wrong? the calculation of the disk?

Ahh yes treating f(x,y) as a constant makes this a WHOLE lot simpler, f(x,y) now equals 1/16
for this intergrand and the dot product of the vector field -yi + xj with k terms redundant as the dot product is for the unit vector icos(phi) + jsin(phi).

so dot product is: [tex]\frac{1}{16} * ( -ycos(\phi) + xsin(\phi) )[/tex]

since r = 1, x = cos(phi), y=sin(thi)

so dot product is

[tex]\frac{1}{16} * ( -sin(\phi)cos(\phi) + cos(\phi)sin(\phi) )[/tex]
which is zero :S

i know is 3 to 0 for z and 0 to 2pi for phi.

trouble is though i still think that this should have a value, tearing my hair out here I am so clsoe :P
 
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  • #11
I forgot latex doesn't like spaces... I reformatted it so it makes more sense

With respect to

o btw the function f(x,y) = (x^2+y^2) / [1+(x^2+y^2)^4]^4
should this repeated x^2+y^2 = sqrt(r) or should it equal 1

I wasn't sure whether you were referring to the unit disk or the cylindrical portion (I thought the cylindrical portion, but now I think I was wrong))... on the cylindrical portion this just becomes a constant. On the unit disk part, this becomes (if the parametrization is r, theta)

f(x,y) = r2/[1+r4]4

So your integration before was wrong. But notice when I multiply this by r, it's a nice easy substitution u=r4
 
  • #12
i was inaccurate with my function f(x,y) let me correct myself, i aplogise for how long it was wrong. :(.

[tex]f(x,y) = \frac{(x^{2} + y^{2})^{3}}{(1+(x^{2} + y^{2})^{4})^{4}}[/tex]

not very pretty at all, but when field is dotted with k or unit vector on spherical co-ords pointing up ez
is gives...

[tex]3 \frac{p^{6}}{(1 + p^{8})^{4}}[/tex]

as (x^2+y^2) = r^2
 
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  • #13
Can no-one help me? i appreciate the help very much from office_shredder, but he can't be the only one that knows about the divergance thereom and intergration of a vector field over a surface. I'm pretty desperate now as i just want to solve the damn thing, but i feel like i just need someone to check over all my work.
 
  • #14
That looks fine (actually, I had an error in my previous post when calculating f(x,y) now that I look at it again; the old version didn't let you do integration by parts)). Remember you have an additional p from the change of coordinates when integrating over the disk, so you can still do the substitution u=p8 and get something easily integrable. So you end up getting...

[tex]\int_0^{2 \pi } \int_0^1 \frac{3}{16} \frac{p^7}{(1+p^8)^4} dp d \theta[/tex]

which you should be able to do.

For your side component, that looks right... intuitively, (-y,x) in the x-y plane (we ignore z since the normal doesn't have a z component) is perpendicular to the vector (x,y). So F basically was the tangent vector of the circular slice of the cylinder, and hence you wouldn't expect it to contribute to how much stuff flows in and out of the cylinder

Mathematically speaking, your way's a better description of course, but this is why you would expect that kind of result
 
  • #15
For the last latex expression, the 1/16 part is incorrect, you onl get 1/16 when you take x^2+y^2=1 ie when y and x are constants, that does not happen on the unit disk on z = 3.
 

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