Vectors ; specifically cross product application

AI Thread Summary
The discussion focuses on calculating the magnitude of the component of vector A that is perpendicular to vector B while remaining in the plane formed by both vectors. The initial attempt involved using the cross product formula, but the user realized this approach was flawed. Suggestions included finding a vector perpendicular to B within the plane of A and B by using the expression (AxB)xB. This method effectively leads to the correct calculation of the desired component of vector A. Ultimately, the user successfully solved the problem after clarifying their approach.
kapitanma
Messages
4
Reaction score
0

Homework Statement



vector A = 1.5i + 6.7j - 7.4k
vector B= -8.2i + 6.5j + 2.3k

(f) What is the magnitude of the component of vector A perpendicular to the direction of vector B but in the plane of vector A and B.


The Attempt at a Solution



This part of the problem has me kinda stumped. My attempt at the solution was using the application of the cross product : C = ABsin(theta).

I calculated the angle between the two as 82.43 degrees, and realized that this formula gave me the same thing as simply taking the magnitude of the cross product vector which I calculated to be 107.207.

This shows me that my fundamental approach to this problem is incorrect, but I have no idea where to go with it. Any pointers would be appreciated.
 
Physics news on Phys.org
Magnitudes of vectors isn't all you need, you also need directions. It would be nice to find a vector that is perpendicular to B but in the plane of A and B, right? Then you could just find the magnitude of A along that direction. How about (AxB)xB? Can you see why that works?
 
Looking at a graph of AxB, I think I can see why that (AxB)xB would give me a vector perpendicular to B in the plane, and I'd just have to apply the dot product to get the component of A in the direction of B.
 
kapitanma said:
Looking at a graph of AxB, I think I can see why that (AxB)xB would give me a vector perpendicular to B in the plane, and I'd just have to apply the dot product to get the component of A in the direction of B.

Sure. (AxB)xB is perpendicular to B, and it's also perpendicular to AxB which is the normal to plane containing A and B. And, yes, from here you can use a dot product.
 
I successfully solved this problem, thanks for the nudge in the right direction.
 
Thread 'Collision of a bullet on a rod-string system: query'
In this question, I have a question. I am NOT trying to solve it, but it is just a conceptual question. Consider the point on the rod, which connects the string and the rod. My question: just before and after the collision, is ANGULAR momentum CONSERVED about this point? Lets call the point which connects the string and rod as P. Why am I asking this? : it is clear from the scenario that the point of concern, which connects the string and the rod, moves in a circular path due to the string...
Thread 'A cylinder connected to a hanged mass'
Let's declare that for the cylinder, mass = M = 10 kg Radius = R = 4 m For the wall and the floor, Friction coeff = ##\mu## = 0.5 For the hanging mass, mass = m = 11 kg First, we divide the force according to their respective plane (x and y thing, correct me if I'm wrong) and according to which, cylinder or the hanging mass, they're working on. Force on the hanging mass $$mg - T = ma$$ Force(Cylinder) on y $$N_f + f_w - Mg = 0$$ Force(Cylinder) on x $$T + f_f - N_w = Ma$$ There's also...
Back
Top