What happens when the observer hears sounds from a super sonic source?

AI Thread Summary
When an observer moves faster than sound away from a sonic source, the apparent frequency becomes negative, causing the sound to be perceived in reverse order. Conversely, if the source moves faster than sound towards a stationary observer, the sound waves reach the observer in the correct sequence but at a reduced frequency due to the increased distance the waves must travel. After the supersonic source passes, the observer hears sounds from both in front and behind, with the forward sound being played backward and the rear sound in regular order. The formulas for calculating these frequencies indicate that the perceived sound can vary significantly based on the relative speeds of the observer and the source. Understanding these dynamics is crucial for comprehending how sound behaves in supersonic scenarios.
arpon
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As we know, when the observer is moving away from the source, then the apparent frequency is,
##f_{observer} = f_{source} (\frac{v_{sound} - v_{observer}}{v_{sound}})##
But, if ##v_{observer} > v_{sound}## , ##f_{observer}## becomes negative.
 
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With sound waves being vibrations in air, if you move faster than sound away from the source, those pressure waves hit your eardrums in the reverse order. Windiness aside, the sound would be heard as being played backwards.
 
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jfizzix said:
With sound waves being vibrations in air, if you move faster than sound away from the source, those pressure waves hit your eardrums in the reverse order. Windiness aside, the sound would be heard as being played backwards.
And what it would be, if the observer is stationary and the source is moving faster than sound, i.e.
##f_{observer} = f_{source} (\frac {v_{sound}}{v_{sound} - v_{source}})## , and ##v_{source} > v_{sound}## ;
 
you would hear the sound in regular order:
The first pressure wave the source emitted would be the first thing that hits your eardrum, and the second would be the second, and so on

However, the sound would be slowed down:
The pressure waves would hit your eardrum less often because each time the wave has to travel a longer distance from the source at the same speed.
 
jfizzix said:
you would hear the sound in regular order:
The first pressure wave the source emitted would be the first thing that hits your eardrum, and the second would be the second, and so on

However, the sound would be slowed down:
The pressure waves would hit your eardrum less often because each time the wave has to travel a longer distance from the source at the same speed.
When the source is moving faster than sound and moving towards the observer, the source has to go ahead of the observer to reach sound to the observer. So, in this case, I think, the formula for the source coming to the observer is not applicable. Only, when the source is moving away the observer, the sound can be heard.
 
arpon said:
When the source is moving faster than sound and moving towards the observer, the source has to go ahead of the observer to reach sound to the observer.
Right, and after the super sonic source passed the stationary observer he would hear the previously played sounds in reverse order.

arpon said:
So, in this case, I think, the formula for the source coming to the observer is not applicable.
Why not?
 
A.T. said:
Right, and after the super sonic source passed the stationary observer he would hear the previously played sounds in reverse order.

Why not?
I think, the observer will hear two sounds, one coming from in front of him and the other coming from behind him.

upload_2015-1-20_15-59-28.png


Sound coming from in front of the observer (frequency ##f_1##) will be fast but played backward. And sound coming from behind the observer (frequency ##f_2##) will be slow but played in regular order.
##f_1 = f_{source} (\frac {v_{sound}}{v_{source} - v_{sound}})##
##f_2 = f_{source} (\frac {v_{sound}}{v_{source} + v_{sound}})##
And, look, for sufficient velocity of the source,##f_1## may be less than ##f_{source}## !
 
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