Interesting discussion. (or at least I think so ;-)
from the original question:
frankencrank said:
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But, take the case of a single particle, say a spaceship in deep space. It will tend to move in a straight line unless a force is applied to change its direction. Fire a rocket normal to the direction of travel and the spaceship will travel in a circle. Clearly, the energy required to do this is not zero. Wouldn't the same analysis apply to turning a car or bicycle or ourselves? How do we calculate the energy cost of turning a single moving particle in a circle knowing the mass, speed, and turning radius through an arc of x radians?
I liked this topic and thought it might be interesting to try and make some sense of what's going on by transfering to the point of view of a second spaceship initially traveling along-side this first at exactly the same speed.
So in effect both spaceships are then standing still out in space..
.) At t=0 The rocket motors on the side of spaceship #1 are turned on, and it starts to move away from us guys watching from inside our 'straight line' spaceship #2
i) After a short time we see it also starts to move backward as it moves away from us.
Because it's accelerated to move in a circle (relative to the fixed stars).
ii) After the same time again we notice it's a little further out, and also dropped back behind us some distance,
iii) And after the same interval again we see it starts to come back into us, behind the rear of our spaceship #2, But it's not catching us up at all. And it's really quite a long way back.
iv) And after the same time interval again we see it's ended up directly behind the rear of our spaceship #2, but a long way back.
If we trace out the path of spaceship#1 (as seen from inside our spaceship#2), it actually looks like a perfect cycloid. It's definitely not a circle.
http://mathworld.wolfram.com/Cycloid.html
Spaceship#1 moved away from us initially, dropped behind some, then finished directly behind us by quite a distance. (And of course it kept on tracing this cycloid for as long as the rocket motors were turned on).
It's only a circular path when viewed from one very privileged frame. But from the frame of reference of the original spaceship trajectory it's going to be a perfect cycloid.
So the question can now be re-phrased: how much energy is actually required to make an object move in a perfect cycloid ?
http://mathworld.wolfram.com/Cycloid.html
My maths and physics is really rusty but maybe if you take the co-ords given by wolfram as the equation of motion you can compute the energy required.
And I'm pretty shure it won't be zero.
Hope that was clear. Sorry if you think that's just junk that I've posted, but I thought it was quite a good way to maybe get a meaningful solution to frankencrank's interesting question.