What is the Meaning of Cylindrical Vectors in Relation to Cartesian Vectors?

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Cylindrical vectors differ from Cartesian vectors in that they are defined by a radius (ρ), an angle (φ), and a height (z), forming a dynamic coordinate system that changes with the point's position. The confusion arises in visualizing and drawing these vectors, as they do not have fixed directions like Cartesian vectors. For example, a vector expressed as a = 1 ap + 2 aφ + 3 az indicates a magnitude of 1 in the radial direction, 2 in the angular direction, and 3 in the vertical direction. The relationship between Cartesian and cylindrical coordinates can be established using trigonometric functions, allowing for conversion between the two systems. Understanding these principles clarifies how to represent and manipulate vectors in cylindrical coordinates.
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1. IM very confused about the meaning of these cylindrical vectors

for Cartesian vectors if i say A = 1ax + 2ay + 3az

I know i mean a vector with a magntiude of 1 in the x direction 2 in the y direction and 3 in the z direction and i make a line from the origin to point (1,2,3).

Now for cylindrical I cannot think the same way

for a point i can make a point easily it seems to have a similar meaning (r is the magntiude from origin to the point, phi being the angle from x and z being the regular z)


now for a vector example a = 1 ap + 2 aphi + 3 az


Im very confused how do i draw this vector and what does it mean?



the magntiude along p is 1 so the angle is 2? from the x axis?

i don't think this is correct.. I can't understand this help!


 
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Cylindrical coordinates can be thought of as a right triangle with a point of rotation at the origin. The one leg of the triangle lies in the x-y plane and is

\rho

and the vertical leg is

\mbox{z}

and the angle with respect to an axis, usually the x axis, that the triangle is rotated from is

\phi

These three values form another orthogonal coordinate system but it is not fixed like a Cartesian coordinate system but changes direction as the point changes position.
 
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so you would not be able to draw the vector out?

how would i draw or specifiy a change in aphi like on a 3d plane what would the difference of

1 ap + 2aphi + 3az and 1 ap + 3aphi + 3az ?
 
the thing is this all seems to be about points i don't understand how to relate it to vectors in cylindrical system

I was wondering if someone can give me an idea of how to represent a vector in cylindrical coordinate system.

like on a 3d plane what would the difference of

1 ap + 2aphi + 3az and 1 ap + 3aphi + 3az ?
 
I think what you are looking for is a relation between the Cartesian vectors and the Cylindrical vectors. So, using the picture from the link given previously and some trigonometry, we have

\vec{x}=\rho\mbox{cos\phi}\hat{x}

\vec{y}=\rho\mbox{sin\phi}\hat{y}

\vec{z}=z\hat{z}

where

\hat{x},\hat{y}, and \ \hat{z}

are unit vectors in the x, y, and z directions. The inverse relations are

\vec{\rho}=\sqrt{x^2+y^2}\hat{\rho}

\vec{\phi}=\arctan{\frac{y}{x}}\hat{\phi}

The z value is the same for both coordinate systems. Hope this helps.
 
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