I Why Does the Angle Between Coordinate Axes in Different Frames Equal atan(v/c)?

  • Thread starter Thread starter olgerm
  • Start date Start date
Click For Summary
The discussion centers on the derivation of the angle between coordinate axes in different frames of reference, which is stated to be atan(v/c) according to a Wikipedia page. The original poster attempted to derive this angle and arrived at different expressions, leading to confusion about the correct formulation. Participants emphasize the importance of using the correct geometry for Minkowski diagrams, noting that Euclidean geometry does not apply and that angles should be interpreted differently in this context. The consensus is that the angle in question is indeed atan(v/c), and the poster's convoluted approach using Lorentz transformations is unnecessary for this derivation. Clarifying the definitions and simplifying the approach to angles in Minkowski space is essential for resolving the discrepancies in the derivation.
  • #31
PeterDonis said:
If by this you mean the Euclidean angles between the ##t'## and ##t## axes, and between the ##x'## and ##x## axes, on a spacetime diagram where both sets of axes are drawn with the same origin, then yes, this is true. But, as has already been commented, this angle is not useful for actually learning SR or solving SR problems.
I mean the actual angle between coordinate lines.
 
Physics news on Phys.org
  • #32
olgerm said:
I mean the actual angle between coordinate lines.
They are the same thing.
 
Last edited:
  • #33
PeterDonis said:
If by this you mean the Euclidean angles between the ##t'## and ##t## axes, and between the ##x'## and ##x## axes, on a spacetime diagram where both sets of axes are drawn with the same origin, then yes, this is true. But, as has already been commented, this angle is not useful for actually learning SR or solving SR problems.
It's even worse: It's misleading for students of SR. To the contrary, one should stress from the very beginning that Minkowski diagrams should not be read as if it were a Euclidean plane! The fundamental form is not th Euclidean one but the Minkowskian. The crucial point is the different signature of these fundamental forms of the "Minkowskian" rather than the "Euclidean" affine plane.
 
  • Like
Likes Pencilvester
  • #34
olgerm said:
I mean the actual angle between coordinate lines.
The coordinate lines are parallel to the axes, so it’s the same angle...
EDIT: Oops, just saw @Michael Price got there first. Over 4 hours ago.
 
  • #35
I know that axes and coordinatelines are same thing, but I meant, that I want the angles between, coordinatelines not between representation of coordinatelines on euclidean sheet.
 
  • #36
olgerm said:
I want the angles between, coordinatelines not between representation of coordinatelines on euclidean sheet

What's the difference?
 
  • #37
olgerm said:
I know that axes and coordinatelines are same thing, but I meant, that I want the angles between, coordinatelines not between representation of coordinatelines on euclidean sheet.
You mean, you want the angle between the ##t## axis in spacetime and the ##t'## axis in spacetime, not the angle between the representation of the ##t## axis on the diagram and the representation of the ##t'## axis on the diagram? Then you need to use hyperbolic geometry, not trigonometry.
 
  • #38
Ibix said:
You mean, you want the angle between the ##t## axis in spacetime and the ##t'## axis in spacetime, not the angle between the representation of the ##t## axis on the diagram and the representation of the ##t'## axis on the diagram? Then you need to use hyperbolic geometry, not trigonometry.
Sorry I got confused. I did not realease that angels in spacetime and euclidean representation are diferent, when I started thread.
 
  • #39
olgerm said:
Sorry I got confused. I did not realease that angels in spacetime and euclidean representation are diferent, when I started thread.
There is a nice relationship between the Euclidean angle ##\alpha## and the rapidity ##\rho##
tan(##\alpha##)=tanh(##\rho##)=v/c
where the axes are ct, x
 
Last edited:
  • Like
Likes olgerm
  • #40
Well, may be, but why not using the right geometry from the very beginning. The Minkowski plane is not a Euclidean plane and thus should not be treated as such!
 
  • #41
So on euclidean papersheet:
##\alpha_{t-t'}=arctan(v/c)##
##\alpha_{t-x}=\frac{2\pi}{4}##
##\alpha_{t-x'}=\frac{2\pi}{4}-arctan(v/c)##
##\alpha_{t'-x}=\frac{2\pi}{4}-arctan(v/c)##
##\alpha_{t'-x'}=\frac{2\pi}{4}-2*arctan(v/c)##
##\alpha_{x-x'}=arctan(v/c)##

And really in spacetime:
##\alpha_{t-t'}=arctanh(v/c)##
##\alpha_{t-x}=##
##\alpha_{t-x'}=##
##\alpha_{t'-x}=##
##\alpha_{t'-x'}=##
##\alpha_{x-x'}=arctanh(v/c)##

Can you confirm these are correct and fill the empty ones?
 
  • #42
You can write the Lorentz transforms in terms of rapidity:
$$\begin{eqnarray*}
x'&=&\cosh(\alpha) x-\sinh(\alpha) t\\
t'&=&\cosh(\alpha) t-\sinh(\alpha) x
\end{eqnarray*}$$
That should let you solve for the various angles.
 
  • #43
Ibix said:
That should let you solve for the various angles.
I do not know how to do that.
Is ##\vec{v1}\cdot \vec{v2}=|\vec{v1}|∗|\vec{v2}|∗cos(\alpha)## still true in non-euclidean space?
Is it
##\alpha_{x−t}=arccos(-\vec{e_x}\cdot\vec{e_t})=\frac{2\pi}{4}##
##\alpha_{x'−t'}=arccos(-\vec{e_x'}\cdot\vec{e_t'})=\frac{2\pi}{4}##
##\alpha_{x−t′}=arccos(-\vec{e_x}\cdot\vec{e_t'})=arccos(-\vec{e_x}\cdot(\gamma∗\vec{e_t}+\beta∗\gamma∗\vec{e_x}))=arccos(-\frac{v}{\sqrt{c^2−v^2}})##
##\alpha_{x′−t}=arccos(-\vec{e_x'}\cdot\vec{e_t})=arccos(-(\gamma∗\beta∗\vec{e_t}+\gamma∗\vec{e_x})* \vec{e_t})=arccos(-\frac{v}{\sqrt{c^2−v^2}})##
 
Last edited:
  • #44
olgerm said:
And really in spacetime

The quantities you get from the inverse hyperbolic functions are not angles. They are not limited to the range ##0## to ##2 \pi##. So thinking of them as the "angles in spacetime" between axes is not a good idea. The rapidity ##\alpha## is just a different way of parameterizing the relative velocity between frames, one which makes the math easier and more elegant in some respects. It is not an "angle between the axes in spacetime" in any useful sense.
 
  • #45
Ibix said:
That should let you solve for the various angles.

I don't think rapidity can be correctly called an "angle". It certainly is not an "angle between axes in spacetime" in the sense the OP seems to want to interpret that; rapidities are not limited to the range ##0## to ##2 \pi##. See my previous post in response to the OP.
 
  • #46
PeterDonis said:
The quantities you get from the inverse hyperbolic functions
Should I use ##\vec{v_1}\cdot\vec{v_2}=|\vec{v_1}|*|\vec{v_2}|*cosh(\alpha)## instead of ##\vec{v_1}\cdot\vec{v_2}=|\vec{v_1}|*|\vec{v_2}|*cos(\alpha)##?
 
  • #47
olgerm said:
Should I use ##\vec{v_1}\cdot\vec{v_2}=|\vec{v_1}|*|\vec{v_2}|*cosh(\alpha)## instead of ##\vec{v_1}\cdot\vec{v_2}=|\vec{v_1}|*|\vec{v_2}|*cos(\alpha)##?

What do you think ##\vec{v_1}\cdot\vec{v_2}## means, physically?

Note that in relativity, the dot product of 3-vectors is not an invariant; it changes when you change frames. Only the dot product of 4-vectors is invariant.
 
  • #48
In euclidean space it has many properties I do not, know which one you mean. For example on vecotrs projection to another times another vectors length.
 
  • #49
olgerm said:
In euclidean space

Which is, as has already been said a number of times in this thread, irrelevant since SR is not done in Euclidean space, it is done in Minkowski spacetime. Trying to think of the relative velocity between frames in SR as a Euclidean 3-vector is only going to confuse you.
 
  • #50
PeterDonis said:
Note that in relativity, the dot product of 3-vectors is not an invariant; it changes when you change frames. Only the dot product of 4-vectors is invariant.
I meant 4-vectors by ##\vec{v_1}## and ##\vec{v_2}##.
 
  • #51
olgerm said:
I meant 4-vctirs by ##\vec{v_1}## and ##\vec{v_2}##.

Ok, then what do you think their 4-vector dot product means, physically? Or, for that matter, what do you think each 4-vector by itself means, physically? What do these 4-vectors represent?
 
  • #52
Now I am quite sure, that it is ##\vec{v_1}\cdot\vec{v_2}=|\vec{v_1}|*|\vec{v_2}|*cos(\alpha)##, because otherwise would be that
##\alpha_{t-t'}=arccosh(\frac{\vec{e_t}\cdot \vec{e_t'}}{|\vec{e_t}|*|\vec{e_t'}|})=
arccosh(\frac{\vec{e_t}\cdot (\gamma*\vec{e_t}+\beta*\gamma*\vec{e_x})}{(-1)*(-1)})=arccosh(\frac{1}{\sqrt{1-v^2/c^2}})##
, but I was told that ##\alpha_{t-t'}=arccos(\frac{\vec{e_t}\cdot \vec{e_t'}}{|\vec{e_t}|*|\vec{e_t'}|})=
arccos(\frac{\vec{e_t}\cdot (\gamma*\vec{e_t}+\beta*\gamma*\vec{e_x})}{(-1)*(-1)})=arccos(\frac{1}{\sqrt{1-v^2/c^2}})=i*sgn(v)*arctanh(v/c)##.
 
Last edited:
  • #53
olgerm said:
Now I am quite sure, that it is ##\vec{v_1}\cdot\vec{v_2}=|\vec{v_1}|*|\vec{v_2}|*cos(\alpha)##,

If they are 4-vectors, you are wrong. You haven't answered the questions I asked about what these vectors mean, physically. If you don't know the answer to that you aren't going to understand anything else.

Can you answer the question, what do the 4-vectors ##\vec{v_1}## and ##\vec{v_2}## mean physically? Or don't you know? If you don't know, then you need to figure that out first before even trying to guess about what their dot product and its relationship with the rapidity ##\alpha## might be.
 
  • #54
PeterDonis said:
If they are 4-vectors, you are wrong. You haven't answered the questions I asked about what these vectors mean, physically. If you don't know the answer to that you aren't going to understand anything else.

Can you answer the question, what do the 4-vectors ##\vec{v_1}## and ##\vec{v_2}## mean physically? Or don't you know? If you don't know, then you need to figure that out first before even trying to guess about what their dot product and its relationship with the rapidity ##\alpha## might be.
These are quantities that describe location in SR-spacetime. I am not sure what kind of answer you espect.
 
  • #55
olgerm said:
These are quantities that describe location in SR-spacetime.

No, they aren't. We are not dealing with spacetime position vectors here--if we were, everything that has been written in this thread would be nonsense.

olgerm said:
I am not sure what kind of answer you espect.

In other words, you don't know.

The standard math of SR describes the worldline of a particle with a 4-velocity vector, usually denoted ##u##, which is a unit vector tangent to the worldline at a particular event. If we have two particles in relative motion, we can choose the event to be the point in spacetime where they pass each other, and then we have two 4-velocity vectors ##u_1## and ##u_2##. Their dot product is ##u_1 \cdot u_2 = \gamma##, where ##\gamma## is the relativistic gamma factor corresponding to the ordinary "relative velocity" between the particles, i.e., ##\gamma = 1 / \sqrt{1 - v^2}##.

In terms of rapidity, we have ##\gamma = \cosh \alpha##, and also ##v = \tanh \alpha##. From this it is easy to calculate that ##\gamma v = \sinh \alpha##. So we have ##u_1 \cdot u_2 = \cosh \alpha##. Note that, since ##u_1## and ##u_2## are both unit vectors, we could indeed write the dot product as ##u_1 \cdot u_2 = |u_1| |u_2| \cosh \alpha##, since both magnitudes are ##1##. But ##\alpha## here, as has been said, is the rapidity; it is not an "angle in spacetime between the worldlines" in any useful sense, since it is not limited to the range ##0## to ##2 \pi##.
 
  • #56
PeterDonis said:
But ##\alpha## here, as has been said, is the rapidity; it is not an "angle in spacetime between the worldlines" in any useful sense, since it is not limited to the range ##0## to ##2 \pi##.

And just to repeat once more, this means that the rapidity ##\alpha## is not the angle ##\alpha## that appears in the Wikipedia article linked to in the OP. The angle that appears in the Wikipedia article has no useful physical meaning.
 
  • #57
PeterDonis said:
I don't think rapidity can be correctly called an "angle". It certainly is not an "angle between axes in spacetime" in the sense the OP seems to want to interpret that; rapidities are not limited to the range ##0## to ##2 \pi##. See my previous post in response to the OP.
Fair point. But I think it is fair to say that rapidity is analogous to angle in the same way that interval is analogous to distance. Like the angle in Euclidean geometry, rapidity is a measure of how far off parallel two lines are and is additive. But it can take any value, not just ##0-2\pi##, fundamentally because it is not periodic. As rapidity, I think it's also only usually defined for timelike vectors since they are the only things that correspond to something moving. It's certainly possible to write the inner product of a timelike and a spacelike vector, but if you try to derive a rapidity from it you'll get a complex number. Not necessarily a bad thing, but maybe goes some way to explaining why it doesn't get used so much.

Anyway, since there are all these differences you cannot easily read the rapidity off a Minkowski diagram.
 
  • #58
I meant that
4-vectors indicate direction and magnitude in spacetime(by direction I do not mean spatial direction, but direction in spacetime that includes time).
Spacetime position 4-vectors are quantities that describe displacement from coordinate 0-point in spacetime(by displacement I do not mean spatial displacement, but displacement in spacetime that includes time).
 
Last edited:
  • #59
it is poosible to choose base metric is euclidean just ##\vec{e_t'}=\sqrt{-1}*\vec{e_t}## and ##\vec{e_x'}=\vec{e_x}##. Then ##\vec{v_1}\cdot\vec{v_2}=|\vec{v_1}|*|\vec{v_2}|*cos(\alpha)##

then:
##\frac{e_t'}{i}\cdot e_x'=|e_t'/i|*|e_x'|*cos(\alpha_{t'-x'})##
##e_t\cdot e_x=|e_t'/i|*|e_x|*cos(\alpha_{t-x})##
##0=|e_t'/i|*|e_x|*cos(\alpha_{t-x})##
##\alpha_{t-x}=arccos(0)##
##\alpha_{t-x}=\frac{2\pi}{4}##
 
  • #60
olgerm said:
Should I use ##\vec{v_1}\cdot\vec{v_2}=|\vec{v_1}|*|\vec{v_2}|*cosh(\alpha)## instead of ##\vec{v_1}\cdot\vec{v_2}=|\vec{v_1}|*|\vec{v_2}|*cos(\alpha)##?
No! No! No! You should use the correct math. You are completely mislead by whatever book. A Minkowski plane is not a euclidean plane! For a simple introduction, see

https://itp.uni-frankfurt.de/~hees/pf-faq/srt.pdf
 

Similar threads

  • · Replies 25 ·
Replies
25
Views
2K
  • · Replies 34 ·
2
Replies
34
Views
2K
Replies
12
Views
2K
  • · Replies 16 ·
Replies
16
Views
2K
  • · Replies 3 ·
Replies
3
Views
1K
  • · Replies 14 ·
Replies
14
Views
4K
  • · Replies 123 ·
5
Replies
123
Views
8K
Replies
5
Views
2K
  • · Replies 78 ·
3
Replies
78
Views
6K
  • · Replies 18 ·
Replies
18
Views
2K