Why Isn't Angular Momentum Aligned with Angular Velocity in 3-D Dynamics?

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In 3-D dynamics, angular momentum is not always aligned with angular velocity due to the moment of inertia being a tensor rather than a scalar. The equation H = Iω holds true when the angular momentum and angular velocity vectors are aligned, which occurs when the moment of inertia matrix has non-zero values only on its diagonals. However, external factors can cause misalignment, leading to phenomena like nutation. Proper planning typically aims to align these vectors by matching geometric axes with the object's principal axes based on mass distribution. Understanding this relationship is crucial for accurate dynamics modeling in three-dimensional systems.
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In 3-D dynamics why is the angular momentum not aligned with angular velocity?
Does this mean H = Iw is wrong in 3-D ?
 
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How do you know the angular momentum is not aligned with the angular velocity?

Generally, in 3D, the angular velocity is a vector and the moment of inertia is a tensor (matrix).
 
beserk said:
In 3-D dynamics why is the angular momentum not aligned with angular velocity?
Does this mean H = Iw is wrong in 3-D ?
The angular momentum vector can be aligned with the angular velocity vector. It's just not necessarily the case. If the two vectors are aligned, H=Iw is perfectly valid as a scalar equation.

As Tide said, the moment of inertia is a matrix and the angular velocity is a vector. If the angular momentum vector and the angular velocity vector are aligned, all the elements of the matrix except the diagonals will be zero. As a result, the scalar equation can be used for each axis of rotation.

Generally, if one were planning something, one would probably plan to have the geometric axes align with the object's principal axes (axes based on mass distribution) and would plan to keep the angular momentum vector and angular velocity vector aligned. In practice, the outside environment will cause the two vectors to become misaligned with each other (nutation).
 
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