Angle at which canon can be fired

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Homework Statement


canon is firing at a mountain and it want the angle above the horizontal which it should be fired

muzzle speed= 1000m/s
x=2000m
y=800m

Homework Equations



vxi=vicos(theta) vyi=visin(theta)

The Attempt at a Solution



Not sure how to start this.
 
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welcome to pf!

hi gwizz! welcome to pf! :smile:

(have a theta: θ and try using the X2 icon just above the Reply box :wink:)

write out the https://www.physicsforums.com/library.php?do=view_item&itemid=204" equations for the x and y directions (separately, with a = 0 and -g) …

that gives you two equations with two unknowns (v and t), so eliminate t to find v …

what do you get? :smile:

(btw, a canon is a priest … you mean cannon! :wink:)
 
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sorry, cannon. also, pardon for the equations, idk how to use the wrap stuff with the tool.

so for X i used the kinematic equation: Xf=Xo + volt + (1/2)at^2 and got t=2 seconds then plugged that in the Y kinematic equation Vy=Voy + ayt and got a vertical initial velocity of Voy= 19.6 m/s. Is this correct so far?
If so, now what? thanks.
 
SammyS, if i use the Y equivalent to the equation i had, does that mean what i did was incorrect?
 
i just thought those equations were the one to use based off tiny-tim's help. What do i do exactly, with what equations to get started then?
 
gwizz said:
i just thought those equations were the one to use based off tiny-tim's help. What do i do exactly, with what equations to get started then?

Use those equations along with what you know about the acceleration due to gravity.

For the Y-components:
(VF)Y = (V0)Y + aY · t

YF = Y0 + (V0)Y · t + (1/2)aY · t2

What is aY ?​

For the X-components:
(VF)X = (V0)X + aX · t

XF = X0 + (V0)X · t + (1/2)aX · t2

But gravity acts only vertically, so what is aX ?
That will simplify the equations for the X-components.​
What do the equations become when you replace aX & aY with the appropriate values for acceleration?
 
ay is -9.8m/s^2 due to gravity and ax is 0 because it is always zero in the x direction. is my velocity correct for Vyin my previous post?
 
I don't think you can find (V0)Y unless you know the launch angle. (That is, unless you're a savant.)

You do know V0, because it's given (muzzle speed). Use trig to relate the launch angle, θ, and V0 to (V0)X & (V0)Y.

Use the kinematic equation for XF to find t in terms of θ.

Plug that result into the kinematic equation for YF. Solve for θ. It's kind of tricky.
 
[itex]Vx = V cos\alpha[/itex][itex]Voy = V sen\alpha[/itex]

[itex]x = Vx .t = V cos \alpha.t[/itex][itex]y = Voyt - gt² /2 = V sen\alpha t - gt²/2[/itex]

Isoling t

[itex]t = \frac {x} {V cos\alpha}[/itex]

[itex]y = x tan\alpha - g x²/2V²cos² \alpha[/itex]


Replacing we find
[itex]\alpha = 22°[/itex]
[itex]\alpha = 89°[/itex]
 
ya it is tricky, thanks for the help. and Jaumzaum, i got an angle of like 21 but the answer is 7.8 or something like that.
 
First of AL, if g is down, tan > 800/1000, angle > 21º, otherwise muzzle will pass beneath
 
well I'm just restating the answer i got from the answer sheet