Angular Acceleration and Projectile Motion

AI Thread Summary
The discussion focuses on calculating the angular acceleration required for a marble launched from a spring-loaded wheel to land in a cup. The marble is released after the wheel completes 11/12 of a revolution, equating to an angle of 330 degrees and a launch angle of 30 degrees. The initial height of the marble is determined using trigonometric functions, yielding a height based on the radius of the wheel. The horizontal range is calculated to be 1.1 meters, prompting a need to find the launch velocity. Participants express confusion about setting up the projectile motion equations to solve for the necessary parameters.
MyNewPony
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Homework Statement



An amusement park game, shown in the figure (see attachment), launches a marble toward a small cup. The marble is placed directly on top of a spring-loaded wheel and held with a clamp. When released, the wheel spins around clockwise at constant angular acceleration, opening the clamp and releasing the marble after making 11/12 revolution.

What angular acceleration is needed for the ball to land in the cup?

Homework Equations



x1 = vcos(theta)t
y1 = y(initial) + vsin(theta)t - 4.9t^2

omega = v/r

a = (omega(final)^2 - omega(initial)^2)/2(delta(theta))

The Attempt at a Solution



1) 11/12 of a revolution = 330 degrees, therefore it is launched at an angle of 30 degrees.
2) It is shot from an initial height of rcos30 = 0.2*sqrt3/2 m
3) It has a range of 1 + rsin30 = 1 + 0.2*1/2 = 1.1 m

I know I'm supposed to find launch velocity from this data but how do I go about doing so?
 

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    Angular Acceleration.jpg
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MyNewPony said:

The Attempt at a Solution



1) 11/12 of a revolution = 330 degrees, therefore it is launched at an angle of 30 degrees.
2) It is shot from an initial height of rcos30 = 0.2*sqrt3/2 m
3) It has a range of 1 + rsin30 = 1 + 0.2*1/2 = 1.1 m
Sounds good. (I assume that the cup is at the same height as the center of the wheel? Hard to tell from the diagram.)

I know I'm supposed to find launch velocity from this data but how do I go about doing so?
Set up the usual projectile motion equations for vertical and horizontal position as a function of time.
 
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