Average velocity of particles and maxwell distribution

AI Thread Summary
The discussion centers on calculating the average velocity of particles in a box under constant pressure and temperature, using Maxwell distribution. It addresses a common confusion regarding the number of particles hitting a wall, where the initial assumption was that only one-eighth of the particles would be moving towards the wall. However, it is clarified that the correct approach involves considering the average velocity in the direction normal to the wall, leading to the conclusion that the number of particles hitting the wall per unit time is actually represented by a factor of one-fourth. The mathematical derivation involves integrating over spherical coordinates to find the relationship between the average velocity in the z-direction and the overall average velocity. The discussion emphasizes the importance of proper reasoning in deriving these relationships.
KFC
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Consider many same particles are moving randomly in a constant pressure and constant temperature box. The average speed \overline{v} of the particle can be calculated by maxwell distribution. Now assume the density of particles in the box is n, so in unit time, total number of particle hitting unit area of a wall is given by

\frac{1}{4}n\overline{v}

I am thinking this problem, actually, we are considering a small volume in front of the wall being hit. The cross area of region is unit while the length of that region is d, so in time t

\frac{d}{t} \approx \overline{v}

Since not all particle inside that region will hit the wall, only those moving towards the wall will do. Well if we consider each particle in that region might have velocity along x, -x, y, -y, z, -z direction. So only one-eighth of them will along the direction towards the wall, so the expression we get should be

\frac{1}{8}n\overline{v}

but why in many book, it is 1/4 instead?
 
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KFC said:
I am thinking this problem, actually, we are considering a small volume in front of the wall being hit. The cross area of region is unit while the length of that region is d, so in time t

\frac{d}{t} \approx \overline{v}

Since not all particle inside that region will hit the wall, only those moving towards the wall will do. Well if we consider each particle in that region might have velocity along x, -x, y, -y, z, -z direction. So only one-eighth of them will along the direction towards the wall, so the expression we get should be

\frac{1}{8}n\overline{v}

but why in many book, it is 1/4 instead?

Your reasoning isn't proper. Let z be direction normal to the surface element. On average (S \overline{v_z} t) n particles hits the surface S (it's the number of particles in a cuboid with base surface S and height \overline{v_z} t; \overline{v_z} is average veliocity in z direction of particles moving towards considered surface element; components in other direction are unimportant because on average as much particles leave cuboid as come into throught its side faces; it's not true that only one-eighth is moving towards surface). So \overline{v_z} n particles hits unit surface element per unit time.

All we need to find now is the dependence between \overline{v_z} and \overline{v}. In order to do it we use spherical coordinates. Let \theta be the angle between z axis and \vec{v} and \phi be the angle between the projection of \vec{v} on xy plane and x axis. Because all direction are equally probable we have:
<br /> \overline{v_z}=\frac{\int_0^{\pi/2} \int_0^{2\pi} \overline{v} \cos\theta (\sin\theta d\theta d\phi)}<br /> {\int_0^\pi \int_0^{2\pi} \sin\theta d\theta d\phi}=<br /> \overline{v}\frac{2 \pi \int_0^{\pi/2} \sin\theta d(\sin\theta)}{4 \pi}=\frac{1}{4} \overline{v}<br />
In first integral we integrate \theta form 0 to \pi/2 because
we consider only particles moving towards our surface.
(\sin\theta d\theta d\phi) is an infitesimal solid angle.
 
paweld said:
Your reasoning isn't proper. Let z be direction normal to the surface element. On average (S \overline{v_z} t) n particles hits the surface S (it's the number of particles in a cuboid with base surface S and height \overline{v_z} t; \overline{v_z} is average veliocity in z direction of particles moving towards considered surface element; components in other direction are unimportant because on average as much particles leave cuboid as come into throught its side faces; it's not true that only one-eighth is moving towards surface). So \overline{v_z} n particles hits unit surface element per unit time.

All we need to find now is the dependence between \overline{v_z} and \overline{v}. In order to do it we use spherical coordinates. Let \theta be the angle between z axis and \vec{v} and \phi be the angle between the projection of \vec{v} on xy plane and x axis. Because all direction are equally probable we have:
<br /> \overline{v_z}=\frac{\int_0^{\pi/2} \int_0^{2\pi} \overline{v} \cos\theta (\sin\theta d\theta d\phi)}<br /> {\int_0^\pi \int_0^{2\pi} \sin\theta d\theta d\phi}=<br /> \overline{v}\frac{2 \pi \int_0^{\pi/2} \sin\theta d(\sin\theta)}{4 \pi}=\frac{1}{4} \overline{v}<br />
In first integral we integrate \theta form 0 to \pi/2 because
we consider only particles moving towards our surface.
(\sin\theta d\theta d\phi) is an infitesimal solid angle.


Thanks for your reply. I didn't see the reply until now, sorry :(

You reasoning is quite mathematics. I am not completely understand how do you get obtain the integral and why do you need to divide it by another integral?
 
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