Beginner at solving projectile equations

AI Thread Summary
Projectile motion problems can be solved using equations of motion without relying on specific parameters like distance, time, or angle. Equations of motion provide a general framework applicable to various scenarios, while trajectory equations are specific and may vary based on the situation. It is recommended to minimize reliance on formulas, as they are derived from fundamental equations of motion and are only valid in certain contexts. Understanding the underlying principles of equations of motion will aid in tackling more complex problems. The method remains consistent across different cases, emphasizing the importance of grasping the foundational concepts.
david_19
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Hi, my question is simple. can you solve the projectile motion problems with only using equations of motion and without Distance travelled, Time of flight, Angle of reach like equations?

so does that mean you have two choices to solve them problems either with equations of motion or trajectory equations?
 
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david_19 said:
Hi, my question is simple. can you solve the projectile motion problems with only using equations of motion and without Distance travelled, Time of flight, Angle of reach like equations?

I do not understand your question. You don't need numbers to "answer" the question- you'll just wind up with an algebraic expression.

so does that mean you have two choices to solve them problems either with equations of motion or trajectory equations?

Equations of motion is a general term that encompasses what I think you are referring to as trajectory equations.
 
Actually, you should try to use the 'formulas' as little as possible. They are all derived from the fundamental equations of motion. The reasoning is that the forumulas are only applicable in certain specific cases and they change depending on the situation (inclined plane etc.)

The equations of motion are the same in all cases. The only changes that occur are in the parameters governing those equations (like where the ground is wrt the point of firing). This becomes more apparent when you attempt gradually more difficult problems.

However, the method is the same in all cases using the equations of motion. Its more general.
 
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