Calculating the magnitude of two vectors

In summary, the conversation discusses displacement vectors and their magnitudes. It is determined that the magnitude of the difference vector, S-T, can vary depending on the magnitudes of S and T. The concept of orthogonal vectors is also mentioned, where the magnitude of the difference vector remains the same regardless of addition or subtraction. The conversation also explores the relationship between the magnitudes of S, T, and S-T, with the hint of using the law of cosines to determine the length of S-T in the general case of a triangle.
  • #36
When we, however, look at the law of cosines for vectors of fixed magnitudes, we basically can estimate the maximal magnitude of the difference vector IF we allow the components to change (that's different from the present problem!)

In THAT case, we have found out that the maximal magnitude of the difference vector is the sum of the magnitudes of the two other vectors.
 
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  • #37
ok so u are saying that the biggest components in the sum are the i components which are 12 and -4 right? and the sum of those are 16, so we can't expect our answer to be larger than that right? but i don't understand this part "but that magnitude CAN be much smaller (If A is a HUGE vector, but B=A, then A-B has zero magnitude!)" how can it be much smaller?!
 
  • #38
Consider the sum of two large vectors P=(-100,0,0) and Q=(101,0,0). They have a magnitude of 100 and 101, respectively. Their sum is R=(1,0,0) with magnitude 1, much smaller than the magnitudes of P and Q.
 
  • #39
Well, i'd say that 6,5 and |-8| are components bigger than |-4|, don't you agree?

Isn't 0 the smallest non-negative number you can have?
Suppose a vector has component form 100*i
Then, if you subtract it from itself, the resultant vector has magnitude 0, quite a lot below 100.
 
  • #40
arildno said:
Well, i'd say that 6,5 and |-8| are components bigger than |-4|, don't you agree?

Isn't 0 the smallest non-negative number you can have?
Suppose a vector has component form 100*i
Then, if you subtract it from itself, the resultant vector has magnitude 0, quite a lot below 100.

the biggest components in a specific direction, which are the closest to 16.9 are the components in the x direction of the two vectors, can i really add 12 and 8, although the 12 is the x-axis direction and the 8 is in the z axis direction?
 
  • #41
UnD3R0aTh said:
the biggest components in a specific direction, which are the closest to 16.9 are the components in the x direction of the two vectors, can i really add 12 and 8, although the 12 is the x-axis direction and the 8 is in the z axis direction?
Of course not, and the book doesn't say that!
Rather, it says that we can make an easy, swift estimate of what the magnitude of the resultant vector maximally can be, if we just look at the magnitudes of our components.

So, in your case, prior to performing the sum and computing the magnitude, the book says you could think like this:
"Aah! my biggest component is 12, so I shouldn't expect my answer of magnitude to be a lot bigger than that!"
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If you think of it, to develop such rules as to what you might EXPECT answers to be can be a very useful control in order to gauge whether the ACTUAL answer you compute after messy calculations can actually be right.

It is so easy to make a slight mistake in a series of calculations, so every nice rule of thumb that can tell us what we might expect as our answer will, in time, improve our ability to correct our own faults.
 
  • #42
ok, i will bother u with one more question, is it possible to determine the direction of the vector from those x,y, and z components? (i already know how to determine its magnitude), and how do u explain that when i substituted theta with 0, i got an answer exactly = the solution, that must mean that those two vectors have zero angle between them (hence my earlier question of how to determine the direction)
 
  • #43
"is it possible to determine the direction of the vector from those x,y, and z components?"

Certainly. But here is the critical issue: Direction relative to WHAT?

If you think of 2-D vectors, we are so used to think of "direction" to mean "angle vector makes with positive x-axis"

There will be one and only one, vector who has the same direction (angle to x-axis) and magnitude (if you specify angles to be distinct numbers between 0 and 360).

But, what happens if we use THAT definition of "direction" (angle to positive x-axis) when we enter into full, 3-D space?

THAT definition of "direction" does NOT specify a single vector, but rather, a CONE of vectors with the vertex at the origin, the x-axis as its axis of symmetry, and where the opening angle of the cone (when we look at its cross section in the xy-plane) is twice the opening angle.

So, the upshot is that the "direction" concept is a bit trickier in 3-D than in 2-D.
 
  • #44
u forgot this part "how do u explain that when i substituted theta with 0, i got an answer exactly = the solution, that must mean that those two vectors have zero angle between them"
 
  • #45
UnD3R0aTh said:
u forgot this part "how do u explain that when i substituted theta with 0, i got an answer exactly = the solution, that must mean that those two vectors have zero angle between them"
THAT must be the result of a curious miscalculation you made utilizing the law of cosines!
Why?
Consider the following fact:
IF the angle between two vectors is 0 (that is, parallell), then the magnitude of the difference vector must simply be (largest magnitude minus smallest magnitude). (If angle is 180 degrees, the magnitude of the difference vector is the SUM of the two magnitudes!)

But, the magnitude of the vector 2D in your case is sqrt(184), whereas the magnitude of vector E is square root (105)

When either using the law of cosines correctly, or subtracting those two numbers from each other, you'll get 3.3 as minimum value, not 16.9
 
  • #46
While I cannot second guess your previous calculation, I have a strong suspicion that you inserted cos(theta)=0, rather than (theta)=0. THat gives analytically the result 17 meters for the magintude
 
  • #47
The angle between 2D and -E is almost, but not quite, 90 degrees (approx. 89.2), so such a micalculation (cos(theta)=0 implies 90 degrees) explains the correspondence of values.
 
  • #48
mfb said:
In general, it does.
Why should it be close to the sum?

Did you consider some examples, like
S=(0,1), T=(1,0)
S=(5,2), T=(4,2)
S=(5,0), T=(-4,0)
...? This will help to get a feeling for the problem.

Why those specific coordinates?
 
  • #49
This thread is over two years old.

The numbers are arbitrary, but I chose them in such a way that some relevant cases are covered.
 

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