Calculating Time to Reach Initial Velocity from Acceleration-Time Graph

  • Thread starter Thread starter Mandavi
  • Start date Start date
  • Tags Tags
    Graph Mechanics
AI Thread Summary
The discussion focuses on determining the time required for a particle to reach its initial velocity using an acceleration-time graph. The key point is that the change in velocity is represented by the area under the graph, with calculations indicating a total change of 3 units over 2 seconds. To find the time taken to return to initial velocity, one must consider both the positive and negative areas under the graph. The method involves calculating the area of geometric shapes formed by the graph, specifically triangles, to derive the necessary time. Overall, the approach emphasizes the relationship between acceleration, velocity change, and the area under the curve.
Mandavi
Messages
20
Reaction score
0

Homework Statement


Q-Figure shows the acceleration-time graph of a particle moving along a straight line.After what time the particle acquires its initial velocity?The graph is attached.

Homework Equations



We know that change in velocity is equal to the area covered by an acceleration-time graph.
ie (v-u)=at

The Attempt at a Solution


My logic is that the total change in velocity in 2 sec is 3 because (2+1/2*1*2).
So,if again initial velocity is to be reached,then the total change in velocity in negative direction should be 3.However,how should i calculate the time taken?
 

Attachments

Physics news on Phys.org
The velocity increases with contant acceleration. Then the velocity increases with linearly decreasing acceleration, and at some point the acceleration is actually deceleration (negative acceleration).

See - http://hyperphysics.phy-astr.gsu.edu/hbase/acons.html#c3

http://hyperphysics.phy-astr.gsu.edu/hbase/avari.html#c1

One needs to write the expression for acceleration for each period, and apply the appropriate limits to the integrals.

The period of constant acceleration is straightforward.

Velocity and displacement when acceleration is constant - http://hyperphysics.phy-astr.gsu.edu/hbase/mot.html
 
Mandavi said:
My logic is that the total change in velocity in 2 sec is 3 because (2+1/2*1*2).
So,if again initial velocity is to be reached,then the total change in velocity in negative direction should be 3.However,how should i calculate the time taken?
You can calculate like it's explained above and you can also calculate it by calculating area.
You said it yourself that the total change in velocity in negative direction should be 3.
If you have a triangle with a and b (take a look at picture I attached), the area under that triangle is 1/2*a*b=3. Compare that triangle with the one on the left in positive area to extract a (time).
 

Attachments

  • graph2.JPG
    graph2.JPG
    5.7 KB · Views: 385
It was just a matter of applying similarity.Thanks a lot method_man!:-)
 
Thread 'Variable mass system : water sprayed into a moving container'
Starting with the mass considerations #m(t)# is mass of water #M_{c}# mass of container and #M(t)# mass of total system $$M(t) = M_{C} + m(t)$$ $$\Rightarrow \frac{dM(t)}{dt} = \frac{dm(t)}{dt}$$ $$P_i = Mv + u \, dm$$ $$P_f = (M + dm)(v + dv)$$ $$\Delta P = M \, dv + (v - u) \, dm$$ $$F = \frac{dP}{dt} = M \frac{dv}{dt} + (v - u) \frac{dm}{dt}$$ $$F = u \frac{dm}{dt} = \rho A u^2$$ from conservation of momentum , the cannon recoils with the same force which it applies. $$\quad \frac{dm}{dt}...
Back
Top