Coefficient of Friction of a baseball player

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Homework Help Overview

The problem involves a baseball player sliding into third base with an initial speed and a known coefficient of kinetic friction. The objective is to determine the distance the player slides before coming to rest, but the weight of the player is not provided, raising questions about how to approach the problem.

Discussion Character

  • Exploratory, Assumption checking, Problem interpretation

Approaches and Questions Raised

  • Participants discuss using the frictional force equation and Newton's second law, noting the absence of the player's weight. Questions arise about how to find acceleration and whether kinematic equations can be applied without all variables known.

Discussion Status

Some participants suggest that the mass may not be necessary, proposing to use Newton's second law with the understanding that mass could cancel out. Others express uncertainty about how to proceed without knowing the variables, indicating a mix of interpretations and approaches being explored.

Contextual Notes

The discussion highlights the lack of specific information regarding the player's weight, which is critical for applying the equations of motion effectively. Participants are navigating the constraints of the problem while seeking clarity on the relationships between the variables involved.

wind522
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Question:
A baseball player slides into third base with an initial speed of 8.35 m/s. If the coefficient of kinetic friction between the player and the ground is 0.36, how far does the player slide before coming to rest?

How would I start this problem?? I would use Ff=uFn but it doesn't even give the weight of the player..
And would I have to use one of the kinematics problems to find the distance? If so, how would I find acceleration or final velocity?
 
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wind522 said:
Question:
A baseball player slides into third base with an initial speed of 8.35 m/s. If the coefficient of kinetic friction between the player and the ground is 0.36, how far does the player slide before coming to rest?

How would I start this problem?? I would use Ff=uFn but it doesn't even give the weight of the player..
And would I have to use one of the kinematics problems to find the distance? If so, how would I find acceleration or final velocity?
Perhaps you don't need the mass, try using Newton's second law and see what happens :wink:. And yes, kinematic equations (after using Newton's second law) sounds like a good idea.
 
In other words, just write "mg" for the weight of the player and hope the "m" cancels out!
 
How could I use Newton's second law of motion without knowing what any of the variables stand for?
 
wind522 said:
How could I use Newton's second law of motion without knowing what any of the variables stand for?
I'm sure you do know what the variables stand for. Start by writing out Newton's second law and filling in any information that you know.
 
I got it! Thank you guys so much for helping! :biggrin:
 
wind522 said:
I got it! Thank you guys so much for helping! :biggrin:
No problem, we didn't really do much anyway!
 

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