- #1
- 27
- 2
Hello,
I am having trouble comprehending how grids are made and defined in computers. What is the unit that they use and how is it defined ? I know that softwares use standardized units of measure (measurement) such as centimetre. Basically, how is a 3-Dimensional Space created in computers where they are actually restricted two dimensions (I am referring to the pixels which ultimately form the image). Even the 3D image we see is a 2D representation/image.
This is also the reason I am having a hard time understanding and grasping (the concept of) real-world Physics simulations. How do computer based Physics simulations work ? And are the scales even relevant ? What I mean is that you can simply change the scale from metres to centimetres and save yourself some computing power and effectively, some time as well, i.e; if the units affect the performance, in the case of which, the units are somewhat relevant but otherwise not at all.
I am having trouble comprehending how grids are made and defined in computers. What is the unit that they use and how is it defined ? I know that softwares use standardized units of measure (measurement) such as centimetre. Basically, how is a 3-Dimensional Space created in computers where they are actually restricted two dimensions (I am referring to the pixels which ultimately form the image). Even the 3D image we see is a 2D representation/image.
This is also the reason I am having a hard time understanding and grasping (the concept of) real-world Physics simulations. How do computer based Physics simulations work ? And are the scales even relevant ? What I mean is that you can simply change the scale from metres to centimetres and save yourself some computing power and effectively, some time as well, i.e; if the units affect the performance, in the case of which, the units are somewhat relevant but otherwise not at all.