Constant variables in projectiles

AI Thread Summary
In projectile motion without air resistance, the components of velocity and acceleration are crucial for understanding motion. The x-component of acceleration (ax) remains constant at 0 m/s², while the y-component of acceleration (ay) is constant at approximately -9.8 m/s² due to gravity. The x-component of velocity (vx) remains constant throughout the flight, while the y-component of velocity (vy) changes as the projectile ascends and descends. Therefore, the correct constants in this context are ax, ay, and vx. The discussion highlights the importance of distinguishing between constant values and those that change during projectile motion.
Joules23
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At each moment during its flight, a projectile has a velocity v and an acceleration a. The components of these variables are:
vx = x component of the velocity
vy = y component of the velocity
ax = x component of the acceleration
ay = y component of the acceleration
Which of these components remain constant throughout the motion? Assume that air resistance is absent.

None of the variables is constant.

Only vx and ay are constant.

vx, ax and ay are constant.

vy, ax and ay are constant.

Only ax and ay are constant.

My answer:
vy, ax and ay are constant.

is this correct? i know for sure ax is constant at 0m/s and ay is constant at +-9.8m/s,... but i think Vy instead of Vx would be constant because of gravity (ay) ... am i right?
 
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Only v_{x} and a_{y} are constant.
 
wouldnt a_{x} also be constant at 0m/s
 
What does at 0 m/s mean? a_{x} equals 0 all the time, so it does not exist. Hence, it's not constant. Speaking strictly math, I guess it could be constant.. But in this context, it's not constant.
 
What? 0 does not exist? Let's not speak non-sense! Even in physics, 0 exists and is a constant.

Joules23, acceleration is the rate of change of velocity. If ax= 0, then vx does has 0 change and so is a constant. On the other hand, precisely because ay= -9.8 m/s2 which is not 0, vy does change and is not a constant.
 
Yeah, what I said was nonsence. But I just wanted to say that ax = 0 is a 'in-this-context-non-relevant' constant, if this makes any sense. :biggrin:

Anyway, ax, ay and vx are constants, Jules is right.
 
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