Diffraction of a circular aperture

AI Thread Summary
The discussion centers on the confusion surrounding the Airy disc diffraction pattern produced by a circular aperture, particularly regarding the intensity formula J1(x)/x, where J1 is the first-order Bessel function, which is zero at x=0 despite the Airy disc having a central maximum. Participants clarify that when transitioning from rectangular to circular coordinates in diffraction calculations, the results shift from sine and cosine functions to Bessel functions, maintaining similar properties at x=0. Additionally, there is mention of using a circular slit (annulus) to generate a Bessel beam, with inquiries about the validity of this claim and where to find more information. The conversation also touches on the diffraction pattern of a rectangular slit, which is based on the sin(x)/x function, emphasizing the importance of understanding limits in these contexts. Advanced optics resources, such as "Born and Wolf," are recommended for further exploration of these concepts.
KFC
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It is quite typical example for a text to mention Airy disc (a diffraction patten for a circular aperture), also in wiki http://en.wikipedia.org/wiki/Airy_disc. But what wiki confusing me is , in the mathematical details section, the intensity is given by J1(x)/x, where J1 is the first order Bessel function, it is ZERO around x=0. But the Airy disc has a maximum in the center, so how can on use J1(x)/x to describe an Airy disc?

And I saw some introduction on using a circular slit (annulus) to produce a diffraction pattern and the it is said that annulus will produce a bessel beam on the screen. Any one know if this is true and where can I find some information on this?
 
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The intensity should be J0(x)/x: also called a 'sombrero' function.

edit: oops... yep, it's J1(x)/x.
 
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KFC said:
It is quite typical example for a text to mention Airy disc (a diffraction patten for a circular aperture), also in wiki http://en.wikipedia.org/wiki/Airy_disc. But what wiki confusing me is , in the mathematical details section, the intensity is given by J1(x)/x, where J1 is the first order Bessel function, it is ZERO around x=0. But the Airy disc has a maximum in the center, so how can on use J1(x)/x to describe an Airy disc?

And I saw some introduction on using a circular slit (annulus) to produce a diffraction pattern and the it is said that annulus will produce a bessel beam on the screen. Any one know if this is true and where can I find some information on this?

Any idea what the diffraction pattern of a rectangular slit is? Hint: It's based on Sin(x)/x. Go look up that function. Notice how when X = 0 that sin (x) = 0? But 0/0 is undefined. Hence one must look at the limit of the sin(x)/x function as x -> 0. It's NOT zero! Go Google the sinx/x function and see what it looks like!

well, when you shift from rectangular coordinates to circular coordinates the calculation of the diffraction patterns shifts from Fourier-style results (with sin and cos) to Bessle function results. There you end up with J1(x)/x which is analogous to the sinx/x above. And the same ideas apply at x = 0. OK?

For more information go look at any advanced optics book such as Born and Wolf.
 

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