Formula for Projectile Motion?

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SUMMARY

The discussion centers on the formulas for projectile motion, emphasizing the necessity of understanding the underlying principles rather than relying solely on memorization. Key formulas mentioned include: v = u + at, s = ut + 0.5at², and v² = u² + 2as. Additional formulas provided are Vx = x/t, x = vt, y = Vgt + 1/2gt², v = voy + gt, and vy² = voy + 2gy. The conversation highlights that there is no single formula applicable to all scenarios in projectile motion.

PREREQUISITES
  • Basic understanding of kinematics in physics
  • Familiarity with the concepts of velocity and acceleration
  • Knowledge of algebra for manipulating equations
  • Ability to interpret motion graphs and diagrams
NEXT STEPS
  • Study the derivation of the equations of motion in physics
  • Explore the concept of vector components in projectile motion
  • Learn about the effects of air resistance on projectile trajectories
  • Practice solving projectile motion problems using real-world examples
USEFUL FOR

Students studying physics, educators teaching kinematics, and anyone interested in mastering the principles of projectile motion.

save00us
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Can someone post a decent formula? I can't seem to find something that I can understand.
 
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There isn't a magic formula, if you don't understand an equation for motion, you need to learn why.


What do you want to know about projectile motion?
 
I just need the formulas..i only have notes on formulas like Vx = x/t, x = vt, y = Vgt + 1/2gt^2, v = voy + gt, vy^2 = voy + 2gy. I wasn't able to copy my teachers notes on the other formulas due to my nearsightedness and her handwriting was so small I can barely see it.
 
You just need 3 equations.
v = u + at
s = ut + 0.5at^2
v^2 = u^2 + 2as
 
save00us said:
I just need the formulas..i only have notes on formulas like Vx = x/t, x = vt, y = Vgt + 1/2gt^2, v = voy + gt, vy^2 = voy + 2gy. I wasn't able to copy my teachers notes on the other formulas due to my nearsightedness and her handwriting was so small I can barely see it.

There is no such thing as ONE formula that fits all scenarios. If you think there is, then there's a good chance you'll not do well with such problems, because you are hoping to only do a plug-and-chug without any understanding.

If this is related to a schoolwork, it should have been done in the HW/Coursework forum.

Zz.
 

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