How can I find Horizontal and Vertical velocity, given distance and time?

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Homework Help Overview

The original poster is working on a projectile motion problem, specifically focusing on determining horizontal and vertical velocity components at various points of the projectile's flight. The problem involves a distance of 5 meters and a total time of 1 second, with additional inquiries about maximum height and acceleration.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants discuss the calculation of horizontal velocity using the formula Vx = d/t and explore the vertical velocity, questioning the initial velocity and its relation to the problem. There is an attempt to apply kinematic equations to find vertical displacement and velocity.

Discussion Status

The discussion is active, with participants providing guidance on the use of kinematic equations and clarifying concepts related to constant acceleration. There is an exploration of different scenarios, such as the maximum height and the implications of time on vertical displacement.

Contextual Notes

Participants are navigating assumptions about initial velocity and the conditions of the projectile's motion, including the effects of gravity and the relationship between time and height at different points in the trajectory.

kayte
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Homework Statement


I need to find the horizontal vectors and vertical vectors at launch, maximum height and at final catch of a projectile. I know that the distance between point A and point B is 5 and the total time is 1.

Homework Equations


How can I also find the maximum height and the acceleration?

The Attempt at a Solution


Vx (would this be horizontal vector?) = d/t = 5 m/1 s = 5 m/s
Vy (would this be vertical vector?) = Vinitial + aΔt = (and i got stuck here because I'm not sure what v initial is equal to.)
 
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welcome to pf!

hi kayte! welcome to pf! :smile:

(try using the X2 button just above the Reply box :wink:)
kayte said:
Vx (would this be horizontal vector?) = d/t = 5 m/1 s = 5 m/s

yup! :smile:
Vy (would this be vertical vector?) = Vinitial + aΔt = (and i got stuck here because I'm not sure what v initial is equal to.)

you don't need vinitial, that's what you're trying to find! :wink:

you have a and t and (y - yinitial) = 0, and you want vinitial

so choose one of the standard constant acceleration equations that uses a t y and v …

show us what you get :smile:
 
okay... so i chose to use the equation Δy=vinitialΔt+(1/2)a(Δt)2

knowing the given:
Δt=1 s
a=0 m/s2 (because it's constant)

i substitute:
Δy=vinitialΔt+(1/2)a(Δt)2
∆y=vinitial(1)+(1/2)(0)(1)2
∆y=vinitial+0
∆y=vinitial

and I'm stuck here... :frown: would i need to know max height of the path to find ∆y?
 
hi kayte! :smile:

(just got up :zzz:)

you're confused between v constant and a constant …

a is -g :wink:

(and if A and B are at the same height, then t = 1 isn't at y = maximum, is it?)
 
oh O:

so...
Δt=.5 s (because the max height is in the middle)
a=-9.81 m/s2

Δy=vinitialΔt+(1/2)a(Δt)2
∆y=vinitial(.5)+(1/2)(-9.81)(.5)2
∆y=(.5)vinitial+1.22625
 
hmm … 2 variables, only 1 equation :frown:

try using ∆t = 1, ∆y = 0 o:)
 
alrighty, so...

Δy=vinitialΔt+(1/2)a(Δt)2
0=vinitial(1)+(1/2)(-9.81)(1)2
0=vinitial-4.905
4.905=vinitial

this will be the vectors at catch point because time is 1 and height is 0?
 
kayte said:
alrighty, so...

Δy=vinitialΔt+(1/2)a(Δt)2
0=vinitial(1)+(1/2)(-9.81)(1)2
0=vinitial-4.905
4.905=vinitial

looks ok :smile:

now you can find ∆y for t = 1/2 ! :wink:
this will be the vectors at catch point …

i don't understand :confused:
 
ohh, like why did you tell me to use y=0? is that like the start/end of the path of the projectile?
 
  • #10
because you know both y and t at that point …

you didn't know both y and t at the top point :wink:
 
  • #11
hmm... oh! i see

haha :wink:

one more question. what does the phrase "acceleration at end" mean and how can i find it?
 
  • #12
kayte said:
one more question. what does the phrase "acceleration at end" mean and how can i find it?

where does it come from? :confused:

(it's not in the question, and every projectile has the same acceleration anyway)
 
  • #13
it's a sub question dealing with trends as distance increases
 
  • #14
are we still talking about projectiles?

can you give a quote? :confused:
 
  • #15
yes we are

"As distance increases, what trend(s) do you see in the values for 'acceleration at end'?"
 
  • #16
the acceleration is constant :confused:
 
  • #17
alrighty. thank you so much for your help! :biggrin:
 

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