How do I determine torque required to accelerate

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To determine the torque required to accelerate an object to 50 rpm in 5 seconds, first calculate the angular acceleration using the formula a = (final angular velocity - initial angular velocity) / time, resulting in 1.046 rad/s². The torque can then be calculated using T = I * a, where I is the moment of inertia. For complex shapes made of smaller objects, calculate the moment of inertia for each shape and combine them, using the Parallel Axis Theorem if necessary. It's important to note that the mass moment of inertia is not simply mass per unit area times the second moment of area. Understanding these calculations will lead to accurate torque determination.
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Referring to the attached diagram, how do I determine the torque required to uniformly accelerate the object about the vertical axis XX from rest to 50 rpm in 5 seconds?
 

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First step: Determine equation relating torque and angular acceleration.
 
What I have so far is
w = 50rpm = (50x2pi)/60 = 5.23 rad/s
w = wo+at
a=(5.23-0)/5 = 1.046rad/s^2
T=mr^2a
T=68x.05x1.046 0.17782Nm

But now I'm thinking I need to be using T=Iga (Moment of Inertia x acceleration) but I can't work out how to calculate the moment of inertia...i've only ever done that for a uniformly shaped object e.g. a cylinder.

Don't know, I may be just confusing myself as usual
 
Well, do you know how to calculate the I for an object which is made up of several smaller objects?
 
No, that's where I'm stuck...I am on the right track though with my assuming I need the moment of inertia?

I could guess that I calculate the "I" for each of the smaller objects then take the average?
 
you can calculate the second moment of area for each shape then

moment of inertia = mass per unit area x second moment of area
second moment of area for a triangle is bh^3 / 36
for a rectangle is bd^3 / 12
for a semis circle its 0.1102 R^4

then all you need to do is use the moment of inertia in the formula torque = moment of inertia x angular acceleration
 
OK, thanks for that. I'll give it a go
 
You'll need to calculate the mass moment of inertia of the different shapes and combine them. FYI, the mass moment of inertia is generally not equal to mass per unit area x second moment of area. You are dealing with 3-dimensional bodies.
 
This Table gives the moment of inertis for various shapes about various orthogonal axii:

http://www.engr.colostate.edu/~dga/mech324/Labs/Lab%2010/images/moment%20of%20inertia%20table.jpg

Use the Parallel Axis Theorem to get specific moments of inertia for each shape.

Bob S
 
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