How Do You Determine Image Location and Type Using a Spherical Mirror Equation?

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To determine the image location using a spherical mirror equation, the magnification formula si/so = 2 indicates that the image is upright and virtual, while real images are inverted. The equation 1/so + 1/si = 1/f can be confusing due to varying conventions for signs in lenses versus mirrors. For concave mirrors, any real image will be inverted, and any virtual image will be upright, with the image distance typically being negative. Understanding these conventions is crucial, as they stem from the geometric nature of optics. Ultimately, recognizing that virtual images are always upright and real images are always inverted clarifies the application of these equations.
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If you place an object a distance so from a spherical mirror, how do you calculate the image location given that the image is right side up and magnified by two times? I know the equation but I always get confused about what signs to use for lenses vs. mirrors, etc.

I know the magnification is si/so = 2. I don't understand how to determine whether the image should be virtual or real, from the equation 1/so+1/si = 1/f. Maybe if someone can show me how to use this equation in the context of a reflecting mirror I will understand how to do the problem.
Thanks
 
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With a spherical mirror that is concave (the magnifying kind) any image that is "real" will be inverted. Any image that is upright will be virtual.

In this case the magnification is 2.0, and image distance will be a negative value according to convention.
 
Chi Meson said:
With a spherical mirror that is concave (the magnifying kind) any image that is "real" will be inverted. Any image that is upright will be virtual.

In this case the magnification is 2.0, and image distance will be a negative value according to convention.

How do you know that any image that is real is inverted and that any image that is virtual is upright, based on the equation? I know I can just memorize this fact, but is there another way to think about it?
 
It is a fact. The equation is modified to fit the fact. Unfortunately, the equation changes depending on the text. In many cases the magnification equation is: m=si/so=-hi/ho where the negative is thrown into have a "positive magnification" indicate a real image.

Sometimes the negative is left out in order to have a negative magnification indicate an inverted image.

These are only conventions (something people agreed to do). But to repeat: it starts as a fact, due to the simple geometric nature of basic *single* lens or *single* mirror optics, virtual images are always upright, real images are always inverted.
 
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