JesseM
Science Advisor
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When you say "coordinate velocity equals average coordinate acceleration times time", do you mean the change in coordinate velocity between the two ends of the time-interval you're averaging the acceleration, ie \overline{a_c} = \Delta v / \Delta t? I think it is true that the average value of a function's derivative over some interval is just the difference in values of the function at the two ends of the interval divided by the size of the interval...this is another way of saying that the average value of a function's derivative between two points is the same as the slope of the line connecting the function at those points, and we know that the derivative at any point is like the "instantaneous slope" at that point. So this seems right to me, although my calculus is a little rusty so I'm not sure how you'd prove it. And since v can be written as at/\gamma, that means \Delta v between two times t1 and t2 would be a(t_2 - t_1)/\gamma, or a \Delta t /\gamma for that interval, which means if \overline{a_c} = \Delta v / \Delta t is true, it must also be true that \overline{a_c} = a/\gamma.Al68 said:Jesse,
I should not have said that a_c = a/\gamma, where a_c is coordinate acceleration. I should have said that \overline{a_c} = a/\gamma, where \overline{a_c} is average coordinate acceleration. And that coordinate velocity equals average coordinate acceleration times time.
Are you saying that the instantaneous value of v(t) at some time t is equal to the average acceleration times t? That is definitely not right, although as I said above, I think it's true that \Delta v = \overline{a_c} \Delta t.Al68 said:(edit)And if v = \overline{a_c} t, then:
True, although strictly speaking you have to use both rulers and clocks at rest with respect to you to measure the length of a moving object--"length" is understood to mean "the position coordinate of one end minus the position coordinate of another end when the positions of each end are recorded at the same time", so how you define simultaneity matters here.Al68 said:And we do not have time dilation without lorentz contraction in SR. We have both. But if we measure time on a clock at rest with us, it will be proper time. If we measure the length of an object in motion relative to us, it will not be the object's proper length, it will be length contracted according to SR, if we use a ruler at rest with us.
True, although you don't actually need to know the distance between the two ends of the object to measure its speed--an alternate method would just be to measure the position of the front end at one time and compare with the position of the front end at a later time.Al68 said:So, if we (on earth) were to measure a ship's coordinate velocity by measuring the length of the ship and the time difference between the front of the ship and the rear of the ship to pass a marker (in Earth's frame), we know from SR that the proper length of the ship is greater than the coordinate length of the ship we measured.
No, again, it isn't necessary to know anything about the length of the ship, you could just measure the front end of the ship at different times. And in the case of an accelerating ship, at a given moment not every part of the ship is moving at the same speed, and botht the ship and any rulers on board are being distorted by acceleration, an effect separate from length contraction. In practice the relativistic rocket equations are either assuming the ship can be treated as pointlike, or they can be interpreted as only applying to a single point on the ship (the front, the middle, whatever) whose proper acceleration is constant.Al68 said:We know that the distance we measured was length contracted, because we are familiar with SR, not because we ever measured the proper length of the ship. We would have to be at rest with the ship to measure that. But we could have someone on the ship measure it's length for us, with a ruler that was identical to ours (before the ship was in motion relative to us), and tell us the proper length of the ship, and it would match up with our calculation. Or maybe we measured the length of the ship with the same ruler while it was at rest with earth. Either way, the length of the ship will be length contracted when we measure it in motion relative to us. But all of Earth's calculations of velocity, and the total distance of the ship from Earth at any specified time (by Earth's clock), will be based on the Earth's measurements of the length of the ship.
If you try to extend the method of measuring speed by measuring the time between the front end and back ending passing a particular fixed point to the case of the relativistic rocket, you run into trouble because there is some finite time interval between the two measurements while the speed of the rocket is changing (and the speed of different parts of the rocket is not even the same at a single moment in your frame), and also because, again, the rocket is being physically distorted by the acceleration. You could try to eliminate the issue of distortion by the idea I suggested in my last post, where you have two tiny rockets programmed to accelerate in such a way that their separation is constant in the NI coordinate system, and they are treated like the "front" and "back" of an imaginary rocket which would appear to be at rest in the NI system. But the first issue won't go away here, you're still measuring the time between the front rocket and the back rocket passing you, but they are both constantly changing speed, and their speeds won't even be the same at a single moment in your inertial frame.
In contrast, when making two measurements of the front of the rocket, you could make the time-interval between the measurements as small as you wish, thus getting as close as you want to a measurement of the front's instantaneous velocity in your frame. So this is really a much better way to think of measuring the speed of an accelerating object.
OK, just to run through it again to check that I've got this right: you're saying that one way of measuring the speed of an inertial object would be based only on two items of knowledge, 1) the time between the front and back of an object passing a single clock at rest in our frame, and 2) knowledge of the proper length of the object, which we can use to figure out its length in our frame. You want to extend this procedure to an accelerating object in some way. An accelerating object does not really have a "proper length", but I suggested that we could at least add the condition that its length in the object's own instantaneous co-moving inertial frame is constant (which is the same thing as saying its length in the NI coordinate system is constant), perhaps just by creating an imaginary object whose front and back ends are mini-rockets programmed to accelerate in such a way that this works out.Al68 said:This leads me to believe that \Delta v = at/\gamma instead of \Delta v = at (like in classical physics) because of length contraction, not because of time dilation.
As I said, there is the problem that the front and back ends/mini-rockets will not have the same instantaneous velocity in our frame, but I suppose that in the limit as the distance between the two ends in the co-moving frame goes to zero, the difference in instantaneous velocities in our frame would go to zero too. It could be that in this limit your argument makes sense, I'm not quite sure.
Here's another way I might make sense of the argument. Instead of having the rocket accelerating continuously, have its velocity increase in a series of discrete steps--ie have the rocket move at constant velocity, then instantaneously accelerate, then move at constant velocity again, etc. (with the time the rocket stays at constant velocity being constant in its co-moving inertial frame for that segment of the trip, and the amount that the velocity increases on each instantaneous acceleration also being constant in the co-moving inertial frame before that acceleration). In the limit as the time between accelerations goes to zero, I think this would become identical to the regular accelerating rocket. But with discrete accelerations, there would be no problems in using your method of measuring speed during each constant-velocity segment. Would it then make sense to say that the reason that the increase in velocity seen in our frame gets smaller with each jump, even though the increas in velocity is constant in the co-moving frame before each jump, is just because the length of the ship in our frame gets smaller after each jump? I'm not sure if I can see how that explains it, but if I could then I think the same explanation would make sense in the continuously-accelerating case, since that should just be the limit of this discrete-jump case. I'll have to think about it...can you think of a way of explaining yourself how the smaller change in velocity with each jump could be understood exclusively in terms of the ship's length in our frame getting smaller with each jump, and the fact that the change in velocity is constant in the ship's co-moving frame before each jump? It seems to me that explaining how the changes in velocity get smaller in our frame would also require knowing how each co-moving frame's clock speed and definition of simultaneity is different from ours, but I'm open to being convinced otherwise.
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