Instantaneous velocity when non-constant acceleration

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Discussion Overview

The discussion centers around calculating instantaneous velocity for a spherical body experiencing non-constant acceleration due to aerodynamic drag. Participants explore the relationship between velocity and acceleration, particularly in the context of airsoft pellets, while considering the effects of drag and the challenges of applying calculus to solve the problem.

Discussion Character

  • Exploratory
  • Technical explanation
  • Mathematical reasoning

Main Points Raised

  • One participant presents a formula for aerodynamic drag and seeks to determine instantaneous velocity at arbitrary times, noting the interdependence of acceleration and velocity.
  • Another participant suggests using Newton's second law and forming a differential equation to describe the motion of the ball, incorporating drag and gravity.
  • A participant expresses confusion about the relationship between acceleration and velocity, highlighting the challenge of calculating both simultaneously due to their interdependence.
  • Calculus is proposed as a necessary tool to derive instantaneous acceleration as the derivative of velocity, with a differential equation provided for separation of variables.
  • One participant acknowledges their limited calculus knowledge and requests an example to better understand the procedure for solving the differential equation.
  • A solution to the differential equation is presented, showing how to express velocity as a function of time, but concerns are raised about the determination of the constant α in the equation.
  • Participants discuss the implications of α being an unknown constant, with one participant questioning how to determine its value without additional equations or measurements.
  • Another participant clarifies that α is a constant but acknowledges the difficulty in applying the solution without knowing its value, especially in an empirical context related to airsoft.

Areas of Agreement / Disagreement

Participants express varying levels of understanding regarding the application of calculus to the problem, with some agreeing on the need for a differential equation while others remain uncertain about determining the constant α. The discussion reflects multiple competing views on how to approach the problem and whether it can be resolved without additional information.

Contextual Notes

The discussion highlights limitations in the participants' mathematical knowledge, particularly in calculus, which affects their ability to fully engage with the problem. There is also an acknowledgment of the empirical nature of the problem, as participants seek practical measurements to inform their calculations.

mireazma
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Hello.
I've seen on Wikipedia (http://en.wikipedia.org/wiki/Airsoft_pellets#pellet_ballistics) a formula to find the aerodynamic drag (velocity dependent negative acceleration) for a spherical body. Knowing body's mass, diameter and air density I simplified it to the form:
A = vt2 * 0.04
where A is the drag, t is a point in time, vt is the instantaneous velocity at t.
The problem comes now: how can I get vt at arbitrary times or distances? A changes in instants of time so I can't do a simple
vt = v0 + A * t
Say the ball has an initial v0 = 120m/s; what's the velocity at t = 1s?
 
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You should write Newton's second law: [itex]\vec F_{net}=m \vec a[/itex] where [itex]\vec F_{net}[/itex] is the vector sum of all forces on the mass m. Drag is just one term in this sum appearing as [itex]-0.04 m |v_t| \vec{v}_t[/itex]. I suppose in the situation of your interest, the only other force is gravity. So you have [itex]\vec F_{net}=-0.04 m |v_t| \vec{v}_t-mg\hat z=m \vec a[/itex]. This is a differential equation which you should solve to get the trajectory of the ball.
 
Thanks for replying.
I need to find both At (acceleration) and vt which, problematically, are interdependent: A depends on v as per given formula (At = vt2 * 0.04), v depends on A by Newton's laws. We ignore gravity. I don't know why you brought force into discussion.
I tried something on the paper but it yielded rubbish:
At v0 = 120m/s it corresponds A0 = 574m/s2 (deceleration)
At a constant A it follows that after 0.1s it's supposed to have 62.6m/s. So now:
at v0.1 = 62.6m/s A0.1 = 156m/s2.
But it's wrong as A continuously decreases as a function of v. During 0.1s the drag (A) has been dropping due to continuous deceleration, so v0.1 is bigger than 62.6m/s.
 
Last edited:
That's why you need Calculus. Instantaneous acceleration is the derivative of velocity. You need to solve the "differential equation" [itex]\frac{dv}{dt}= 0.04 v[/itex] which can be separated as [itex]\frac{1}{v} dv= 0.04 dt[/itex]. Integrate both sides.
 
Thank you very much. It looks like what I'm asking for. Surprisingly as it may seem -- all the calculus I know is raw formulae for derivatives like (3x4)' = 12x3, sin(x)' = cos(x) etc. So this drastically outweighs my mathematical knowledge.
If I'm not asking too much, could you please, write an example so I can learn seeing the procedure?
You say some v0 and a t, and obtain At and vt. Please.
 
Let's solve the equation for the case of motion in one direction (it's more complicated for the general case). Then you have the differential equation
$$\dot{v}=-\alpha v^2,$$
with ##\alpha## a constant. This you can solve by "separation of variables":
$$\int_{v_0}^{v} \mathrm{d} v \frac{1}{v^2}=-\alpha \int_{0}^t \mathrm{d} t'=-\alpha t.$$
Integrating the left-hand side gives
$$-\alpha t=\frac{1}{v_0}-\frac{1}{v} \; \Rightarrow \; v(t)=\frac{1}{1/v_0+\alpha t}=\frac{v_0}{1+v_0 \alpha t}.$$
 
Thank you very much for your time. Sorry for the late reply. Reading your post and "constant of integration" on Wikipedia raised some intriguing facts:
- A can be decomposed into terms of v and t making the formula simpler.
- v(t) can't be really determined as α isn't determined in the first place. But the problem, as it looks, must have an unique solution. It may be not determined mathematically? Maybe through practical measurements? And once I determine α from a measured v(t) I can calculate any v(t). But I can't measure, literally. And I can't think of any trivial cases to get some v(t) in order to determine α.
I tried using your formula with α = 1 as a neutral factor but for v(0) = 120 it gives v(0.1) = 9.23 which is not "it" for sure.
 
I don't understand what you mean; ##\alpha## is simply a constant, and I gave the full solution for the velocity.
 
I'm a total rookie at calculus and this holds me back from getting to the bottom of many problems like this :( that's why I probably misunderstood your solution.
But to me it looks like this: α is an unknown constant -- constant yes, but yet unknown, undetermined; as such the recipe misses one ingredient. How do I determine α? Usually, I know that when there is an extra unknown, an extra equation is needed and sufficient. But I don't know how could I apply this to get α.
Am I missing something? I tried calculating v(0.1) and I couldn't.

I'm mentioning the problem is not for "academical" purposes but empirical. I'm into airsoft and I want to be able to calculate different bb velocities for different guns.
 

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