Is the Coefficient of Friction the Key to Solving This Mechanics Problem?

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The discussion centers on a mechanics problem involving a homogeneous cylinder on a moving plank, where the goal is to determine the coefficient of friction required for rolling without slipping. The initial attempt at a solution yielded a condition of μ ≥ a0/g, which contradicts the teacher's solution of μ ≥ a0/(3g). Participants clarify that the moment of inertia used must account for both rotational and translational motion, which affects the calculations. The correct approach involves recognizing the need to express the coefficient of friction in terms of the plank's acceleration, a0, rather than just the cylinder's acceleration. Ultimately, the teacher's solution is confirmed as accurate when the proper rotational dynamics are applied.
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1. Homework Statement

This is a relatively simple problem in classical mechanics, but my attempt at a solution seems to conflict with the result my teacher announced.

The problem is as follows:
A homogeneous cylinder with mass M and radius R lies at rest on a plank. The plank is then moved horizontally to one side with acceleration A0. What is the condition of the coefficient of friction to allow rolling without slipping?

My teacher announced the solution to be \mus \geq a0/(3g)

2. Homework Equations

\alpha * r = a (rolling without slipping)
\sum \tau = I * \alpha
fstatic \leq \mus Mg
a = fs / m - a0 (in the non-inertial frame of reference following the plank)
I = (1/2)MR2 (moment of inertia for a homogeneous cylinder)


3. The Attempt at a Solution

The only torque on the cylinder must be the friction force, so:
R*fs = I \alpha
By applying the rolling without slipping condition (with a being the acceleration due to rolling) and the moment of inertia we get:
R*fs = (1/2)MR^2 * (a/R) \Rightarrow fs = (1/2)*m*a.

Now the acceleration in the non-inertial frame of reference (if I'm not mistaking) is described by a = fs / m - a0 , so that means:

fs = (1/2)*m*a \Rightarrow fs = (1/2)*(fs / m - a0 ) * M \Rightarrow fs = -a0 * M

Finally if the motion has to be possible this condition has to be true: fstatic \leq \mus Mg , so :
-a0 * M \leq \mus Mg (ops, there is a sign error, but this isn't that important) \Rightarrow \mus \geq (a0/g).

This is not what my teacher reported. What's wrong? :P
 
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I don't follow the middle of your argument. It seems simpler to me.
The torque required to follow the linear acceleration is
T = I*α
Ff*R = ½mR²*a/R
μmgR = ½mR*a
μg = a/2
μ = a/(2g) or greater.
Curious that it falls in between your answer and the "right" one!
 
Hi Delphi,
Thanks for your reply. Your deduction is right, but we have to express the coefficient in terms of a0 (the acceleration of the plank) and not just a (the acceleration of the cylinder ON the plank - which is due to rotation)
 
Any ideas then? ;)
 
Your teacher is right. Here's your mistake:
charlesc56 said:
I = (1/2)MR2 (moment of inertia for a homogeneous cylinder)
That's the moment of inertia for a cylinder rotating about the central axis. That is not the axis of rotation if you want to treat this as pure rotation. If you want to use that formula for the moment of inertia you also need to consider the translational acceleration of the cylinder. Either way (pure rotation about some non-central axis (which one?) or rotation about the central axis + translation of the center of mass), you will arrive at your teacher's answer if you do the math right.
 
Thanks a lot D H. I appreciate it =)
 
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