Japan Earthquake: Nuclear Plants at Fukushima Daiichi

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The Fukushima Daiichi nuclear plant is facing significant challenges following the earthquake, with reports indicating that reactor pressure has reached dangerous levels, potentially 2.1 times capacity. TEPCO has lost control of pressure at a second unit, raising concerns about safety and management accountability. The reactor is currently off but continues to produce decay heat, necessitating cooling to prevent a meltdown. There are conflicting reports about an explosion, with indications that it may have originated from a buildup of hydrogen around the containment vessel. The situation remains serious, and TEPCO plans to flood the containment vessel with seawater as a cooling measure.
  • #12,901
SpunkyMonkey said:
<..>could the interior hatch still be in place and any impulse that pushed out the plug have been carried by air between the PCV steel liner and the concrete surrounding it?

Well, I can't see why not. Mostly anywhere on the surface of the PCV a leak might happen would blow out directly to that space.

The reason I wonder this is that despite the disarray in the first floor, I'm not impressed that it took the full explosive force one might expect had there been a direct passage from a PCV explosion into the first floor. Or maybe the hatch was largely left in place but just enough of an impulse passed through its seams to push out the plug.

Btw, which Tepco publication has those images?

Certainly it is my impression too, that this hatch hardly was at the focus point of an explosion, only it might have been affected by one.

Sorry, I wrote Tepco publication, strike that, I remembered falsely, I got those images from a METI hosted document, "Development of containment vessels repair method"
 
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  • #12,902
Tepco followup Video of the Fukuichi Unit 3 Equipment Hatch Shield PlugBrowns Ferry NPP
( just for reference on the mass of these things - and if I've learned nothing else today it's that BWR equipment hatch images are few and far between )
th_brownsferryU2containmenthatchclosed.jpg
th_brownsferryU2containmenthatchopen.jpg


This is fukuichi Unit 1's Equipment hatch shield plug:
th_1312012042102_32_51.jpg
And finally for the hatch curious, a fuku daini personnel airlock:
th_110830_1.jpg

Edit: I expect there will be some interesting posts over the weekend regarding Unit 3.
 
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  • #12,903
westfield said:

Thanks! Hard to understand what we're seeing. The robot appears to travel down the hallway to the plug then inject a probe into the crevice @ 0:55. So it's what appears thereafter and until extraction perhaps at 3:33 that should be of interest.

Around 2:10 appears what at first I assumed to be water drops streaking across the screen. But freeze framing suggests they are something like wires or filaments of some kind


because their lengths are wriggly / irregular and sharp ended, unlike the expected paths of water droplets. What these are I have no idea.
 

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  • #12,904
hatchStill06.jpg


What the heck are these filaments in the "www.youtube.com/watch?v=zndssc4qe7g#t=2m10s" ?​
 
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  • #12,905
There's a moment in the new Unit-3 PCV-hatch video here when the camera probe seems to climb over a little wall then finds itself in a space facing a reflective or wet wall. Is that wall metal or wet? In this space the ccd snow indicating radiation goes to its maximum intensity. A few filaments like those above also appear in this footage.

To help actualize what / where this hotspot is I posted this video that loops the entry into the hotspot. The prior link takes you to the full context of this hotspot.
 
  • #12,906
Is this pcv hatch main plug ? There is a lot of corrosion so it can be wet if seals are damaged by temperature or plug was moved by earthquake/explosion.
 
  • #12,907
SpunkyMonkey said:
hatchStill06.jpg


What the heck are these filaments in the "www.youtube.com/watch?v=zndssc4qe7g#t=2m10s" ?​

I know what is this. When camera touch wall some small pices of debris/sediment are falling down.
 
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  • #12,908
SpunkyMonkey said:
hatchStill06.jpg


What the heck are these filaments in the "www.youtube.com/watch?v=zndssc4qe7g#t=2m10s" ?​



I've step-framed through it a few times now - personally, I think the artifacts are paint flakes caught in the slow speed of the camera. It happens the most when the camera is against the surface with dry flaky paint on it, moving across it. Small camera "jiggles" would create the loops and shapes like that. It also happens once or twice after exiting the penetration. Contrary to what you say the artifacts don't stay around for more than a frame or two which I think they would if they were some kind of filament.


BTW, it was a person, not a robot on the end of the camera stick.

Presuming Tepco would have briefed the hapless person that shot this to get images of the inner hatch itself and the flange around it (there's really nothing else in that space to look at) and having stepped though it a few times I'm fairly convinced we are mostly seeing exactly that. (Edit : I read the handout now which confirms the hatch was the target)

Unfortunately it's not clear if the moisture is coming from through the hatch flange or from the interface between the concrete and the PCV. I guess Tepco will probably send someone else in there to stick the camera in via the other side of the plug to get another view.

It also confirms very clearly that the shield plug is slighty more than half way out.
It would be interesting to know if that shield plug had any locking mechanism on its wheels - the only reason to do that would be for seismic protection.


EDIT : I see electownik beat me with the paint flakes ;)
 
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  • #12,909
The video, I've found, makes more easily sense if it is rotated something like 180-270 degrees.

There's a moment in the new Unit-3 PCV-hatch video here when the camera probe seems to climb over a little wall then finds itself in a space facing a reflective or wet wall. Is that wall metal or wet? In this space the ccd snow indicating radiation goes to its maximum intensity. A few filaments like those above also appear in this footage.

I think there may have been a rapid movement of the camera a this striking change of scene and pick-up of radiation, or perhaps the video could at this point have been redacted, (while it otherwise does give the impression of being a continuous recording.)
 
  • #12,910
elektrownik said:
Is this pcv hatch main plug ? There is a lot of corrosion so it can be wet if seals are damaged by temperature or plug was moved by earthquake/explosion.

Overpressure combined with overheat in the PCV could also be a possible cause of hatch seal failure.

If the flange was hot and under pressure then later colder with no pressure the seal could be "baked" into a thinner profile so to speak leading to failure without having needed to melt as such.

However, another possibility is moisture running down or welling up in the gap between PCV and it's concrete shell.

So unfortunately we cannot know if the hatch seal is compromised as yet or how it has failed if it did.
 
  • #12,911
SpunkyMonkey said:
However, could the interior hatch still be in place and any impulse that pushed out the plug have been carried by air between the PCV steel liner and the concrete surrounding it? The reason I wonder this is that despite the disarray in the first floor, I'm not impressed that it took the full explosive force one might expect had there been a direct passage from a PCV explosion into the first floor. Or maybe the hatch was largely left in place but just enough of an impulse passed through its seams to push out the plug.

Well spotted. Now I think it's safe to assume that U3 first floor were not directly affected by hydrogen or steam explosion. By comparing the pictures of the U3 first floor with pictures from U4 floor 4-5 (where there was a 'mild' explosion) this theory can be backed up even stronger.

U3 first floor has common air space with areas where there was explosion, so I think there was no Hydrogen on the first floor at all. So the equipment hatch seals had to be more or less intact when the explosion happened (otherwise there would be Hydrogen which likely would have been ignited).

About the shield plug: apart from the earthquake and the internal pressure there is one more possibility: after the explosion on the fifth floor there might be a short period of vacuum in the building. Maybe that was able to suck that plug outward?
 
  • #12,912
elektrownik said:
I know what is this. When camera touch wall some small pices of debris/sediment are falling down.

That's got to be the answer.

westfield said:
I've step-framed through it a few times now - personally, I think the artifacts are paint flakes caught in the slow speed of the camera. It happens the most when the camera is against the surface with dry flaky paint on it, moving across it. Small camera "jiggles" would create the loops and shapes like that.

But camera jiggle doesn't explain their unique wriggly shapes. Camera jiggles would not affect just one thing in the frame leaving other immediately nearby things stable and in focus. Perhaps unique aerodynamic properties of irregular flakes plus chaotic air motion or static cause chaotic wriggly-shaped fall paths. Though the one that's a loop @ 2:16:21 is hard not to see as a multi-strand filament.

hatchStill06.jpg

Contrary to what you say the artifacts don't stay around for more than a frame or two which I think they would if they were some kind of filament.

Where did I say anything to the contrary?
 
  • #12,913
Rive said:
<snip>

About the shield plug: apart from the earthquake and the internal pressure there is one more possibility: after the explosion on the fifth floor there might be a short period of vacuum in the building. Maybe that was able to suck that plug outward?

If we are looking at posibilities -

Regarding any buildup of water between the concrete shell and the PCV (post explosion) - Apart from this shield plug area where else might it flow to at a reasonable rate?
Keeping in mind that normally it's quite important to the long life of the reactor to keep this void dry by keeping moisture out of it.

If water could build up in that void between the shells it would be quite a head of water potentially pushing at the back of the plug, tons. Sure it would dribble out a little around the plug but if water head in the void around PCV was large enough it could eventually push the shield plug out to where it is now - water then quite rapidly drains to the floor level of the equipment hatch where it continues to well up out of the void as it may be doing now - water entering void is reduced now because they are being a lot more accurate with where they are pumping\spraying water now compared to the initial post explosion response where tons of water was sprayed all over the place onto the exposed top floor of the RB. If the sprayed water up top goes through to where the PCV cap is and it can't enter the PCV where does it go? There is also some leakage from the U3 SFP, where does that go.

This would cover why there is water weeping out of there, why it's quite active, why the floor around there is also quite active, and how the shield plug got moved out.

Of course that's just another possibility, it will be interesting to see what Tepco can find out about it.

I guess it would also mean the U3 PCV has (edit: even more of ) an accelerated corrosion issue.
 
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  • #12,914
SpunkyMonkey said:
<snip>

Where did I say anything to the contrary?

My apologies. When you said "freeze frame" earlier I assumed you were saying they were present for multiple frames as you stepped though frame by frame to support your idea that they might be some sort of filament and not a radiation artifact.Re the squiggles, if they are right at the camera lens then their apparent movement and any movement of the lens itself will be appear to be much greater than for a subject that is further away from the lens even by a few inches.

To be honest, I'm over the artifacts already. I'd be much more excited if they weren't there and we could see better :)
 
  • #12,915
Wonder what these two little objects are (one white one red) that appear to be close to the crevice entry ("www.youtube.com/watch?v=zndssc4qe7g#t=3m12s" ):


hatchStill11.jpg

frame 3:14:24​

If a powerful impulse blasted the shield plug outward, would we find little light-weight objects like these in the hatch passageway through which a powerful impulse passed? Wouldn't be intuitive. But that of course assumes that's where they area, or that where they are should have been swept clean by an impulse. Or perhaps the objects fell off the camera. An awful lot of unknowns.
 
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  • #12,916
MadderDoc said:
The video, I've found, makes more easily sense if it is rotated something like 180-270 degrees.

It's difficult to know up and down in the footage. There appear to be some streaking stains in the hotspot that may suggest gravity-directed flow and if so, either the given footage at that time is up-down oriented or a 180˚ rotation of it is. Ah! The tiny objects I posted above should be resting on the ground, so at least we can assume that surface they're on would be down/bottom/floor.

I wonder if the camera went through a crack at the seam of the hatch and the hotspot is actually in the PCV.

I think there may have been a rapid movement of the camera a this striking change of scene and pick-up of radiation, or perhaps the video could at this point have been redacted, (while it otherwise does give the impression of being a continuous recording.)

It seems that it may be continuous footage, but it's hard to be sure. Consistent with the hatch area, I think we're seeing metal surfaces at and near the 'hotspot', hence rusty-colored stains.
 
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  • #12,917
SpunkyMonkey said:
<..> Ah! The tiny objects I posted above should be resting on the ground, so at least we can assume that surface they're on would be down/bottom/floor.

Right, that's why my brain would prefer the image to be rotated 180 degrees, such that it mimics what my eyes would see if I were standing there facing the wall looking down towards the floor.
I wonder if the camera went through a crack at the seam of the hatch and the hotspot is actually in the PCV.

Since that scene is followed shortly by scenes showing the final extraction of the scope from the cavity, I'd tend to think it is nowhere near the PCV hatch. The sudden increase of radiation, giving the impression of hitting a hotspot, might be just caused by the sensor suddenly coming close to the contaminated floor.
It seems that it may be continuous footage, but it's hard to be sure. Consistent with the hatch area, I think we're seeing metal surfaces at and near the 'hotspot', hence rusty-colored stains.

I've been looking too at the different textures of the surfaces shown in the video in search of a possible metal surface that could be the actual concave surface of the hatch door in the far end of the cavity that was scoped.
My best candidate, considering it would have to be somewhere halfways into the mission would be the surface that is most clearly shown around frame 3045 (at 1:41.50) (frame attached) . However following on the travel of the camera, this comparatively neat surface appears to me to transform gradually and seamlessly into something more disorderly, ultimately to become that yucky rusty oozing and irregular surface which Tepco has told us is the water they found on the floor, as result of the mission. So, putting on my coolest head, I'd have to say this mission may well not have included an inspection of the area close to the hatch at all.
 

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  • #12,918
MadderDoc said:
Since that scene is followed shortly by scenes showing the final extraction of the scope from the cavity, I'd tend to think it is nowhere near the PCV hatch.

Maybe. If the apparent falling chips "www.youtube.com/watch?v=zndssc4qe7g#t=2m9s" are falling down, then isn't the rusty-colored 'slime trail' running down the wall? The streaks of the chips are primarily parallel to the slime trail. So if the trail isn't running down the wall, the chips are flying above and across the floor, which seems very unlikely.

Update: pretty sure I've oriented myself within the U3 hatch video. The slime trial runs down the wall at the interface of the metal hatch insertion into the concrete containment, just a few feet from the hatch door. Appropriately, this is within Tepco's encircled area "Place of photo taken in this inspection." The paint chips flake off the metal hatch-insertion wall (not the hatch door itself) to the right of the slime trail, and to the left of the slime trail the wall is concrete.

"www.youtube.com/watch?v=zndssc4qe7g#t=2m5s" takes you to the video when the camera is hugging along the metal paint-chip-flaking wall of the hatch insertion, then the camera moves to the slime trail then over the concrete wall left of the slime trail. Notice the distinct difference of the wall to the right and left of the slime trail, and the concrete wall isn't painted there. This difference of painted and not-painted walls on either slide of the slime trail is key to this orienting.
 
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  • #12,919
SpunkyMonkey said:
Maybe. If the apparent falling chips "www.youtube.com/watch?v=zndssc4qe7g#t=2m9s" are falling down, then isn't the rusty-colored 'slime trail' running down the wall? The streaks of the chips are primarily parallel to the slime trail. So if the trail isn't running down the wall, the chips are flying above and across the floor, which seems very unlikely.

I think it is safe to say that the camera is most of the time if not consequently pointed downwards towards the floor. However, not perpendicularly, otherwise there would be no component of up and down in the images. Streaking chips might be able to indicate up and down, assuming their motion is guided by only gravity, on the condition that we can see the same chips in two successive frames, and thereby judge the direction they are apparently moving.

I have attached two such successive frames from the sequence of the youtube video you reference, and clearly we there see the chips moving upwards in the images. That's one reason I think the video is better viewed rotated by about 180 degrees.

(The attached frames are frames no 3928 and 3929 of the youtube video, corrresponding to frames no 3894 and 3895 in the original video released by Tepco. Youtube is a great convenience indeed, but the material there has been re-compressed from the original and has lost quite some detail in the process)
 

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  • #12,920
SpunkyMonkey said:
<..>
Update: pretty sure I've oriented myself within the U3 hatch video. The slime trial runs down the wall at the interface of the metal hatch insertion into the concrete containment, just a few feet from the hatch door. Appropriately, this is within Tepco's encircled area "Place of photo taken in this inspection." The paint chips flake off the metal hatch-insertion wall (not the hatch door itself) to the right of the slime trail, and to the left of the slime trail the wall is concrete.

Well, I am not ready to accept that interpretation. It would put the slime trail which Tepco says is on the floor, on the wall. It is not that I assume Tepco is immune to making an error, but I will have to assume they do know the place a lot better than I do.
 
  • #12,921
MadderDoc said:
Well, I am not ready to accept that interpretation. It would put the slime trail which Tepco says is on the floor, on the wall. It is not that I assume Tepco is immune to making an error, but I will have to assume they do know the place a lot better than I do.

If it's not the wall, the paint chips mostly fly horizontally over the floor. That's my only reason for suggesting the slime trail is along the wall. The "www.youtube.com/watch?v=zndssc4qe7g#t=1m50s" starts on the frames Tepco attributes to the floor, eventually pulls out and the chips fall mostly parallel to the trail.

Re your point on youtube videos, unfortunately I can't work with Tepco's wmv files. I'm on a Mac and my video program is Premiere Pro, to which wmv files are inaccessible. Go figure! So I have to rely on second-generation reposts to youtube. :(

Btw, your 180˚ rotation idea makes the content appear to fit with the handout-stipulated location better. It also causes the exit path to match the Access route stipulated in the hand out.
 
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  • #12,922
westfield said:
<..>
Regarding any buildup of water between the concrete shell and the PCV (post explosion) - Apart from this shield plug area where else might it flow to at a reasonable rate? <..><..>

A banality, but it would flow wherever gravity could take it. Once the cat is out the bag there's no telling by which route it will eventually escape the garden. I would assume though, that there is free passage ways from the outside surface of the drywell to the torus room, so that could be one waystation.

There's one thing I find weird about the plan of gradually filling the reactor to the very top, while finding and repairing the leaks that turn up, as you go, while the water is rising. How will it even be possible to locate the leaks? Certainly they cannot be seen from outside of the PCV, due to that pesky layer of concrete surrounding it and the fine cavity between the PCV and the concrete, which so easily will transport water elsewhere, far from the leak. How can one find the location of a leak in the PCV, from observing that it oozes somewhere downstream through cracks in the concrete shield? Do you fill the vesssel until it oozes too much then back down, lower the waterlevel find the leak repair it, then try and fill, and try and try again?

The prospects of the water filling plan, it would seem to me, will be an almost endless battle against leaks. (And no, I do not come with a better plan.)
 
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  • #12,923
SpunkyMonkey said:
If it's not the wall, the paint chips mostly fly horizontally over the floor. <..>

But you can't actually see that they fly horizontally, only interpret it that way. If you look down against a floor in an angle, and an object drops from above through your FOV, it will seem geometrically against the background, exactly as if it is racing against you along the floor. In real world your depth vision and knowledge of relative sizes and distance will inform you that it is actually not, but that does not work well with a 2D video from a strange and foreign land.
 
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  • #12,924
  • #12,925
MadderDoc said:
A banality, but it would flow wherever gravity could take it. Once the cat is out the bag there's no telling by which route it will eventually escape the garden. I would assume though, that there is free passage ways from the outside surface of the drywell to the torus room, so that could be one waystation.

There's one thing I find weird about the plan of gradually filling the reactor to the very top, while finding and repairing the leaks that turn up, as you go, while the water is rising. How will it even be possible to locate the leaks? Certainly they cannot be seen from outside of the PCV, due to that pesky layer of concrete surrounding it and the fine cavity between the PCV and the concrete, which so easily will transport water elsewhere, far from the leak. How can one find the location of a leak in the PCV, from observing that it oozes somewhere downstream through cracks in the concrete shield? Do you fill the vesssel until it oozes too much then back down, lower the waterlevel find the leak repair it, then try and fill, and try and try again?

The prospects of the water filling plan, it would seem to me, will be an almost endless battle against leaks. (And no, I do not come with a better plan.)

You make a valid point. But how do you eat an elephant? One bite at a time.
 
  • #12,926
I rotated the hatch-inspection video 270˚ and that makes its orientation correct, at least at the beginning as the cameraman walks up to the cervice. Notice that the cabinet westfield points to above appears properly oriented with its top on top in the rotated version:



However, as the video proceeds from shield-plug-cervice entry, the camera appears to be able to rotate itself, so there's still some uncertainty as to which way's up once its probing around the hatch passageway. But I'm confident that the 'slime trail' is at the interface, or flange, of the metal hatch insertion into the thick concrete containment wall, which jibes with Tepco's description of this inspection.
 
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  • #12,927
MadderDoc said:
I think it is safe to say that the camera is most of the time if not consequently pointed downwards towards the floor. However, not perpendicularly, otherwise there would be no component of up and down in the images. Streaking chips might be able to indicate up and down, assuming their motion is guided by only gravity, on the condition that we can see the same chips in two successive frames, and thereby judge the direction they are apparently moving.

I have attached two such successive frames from the sequence of the youtube video you reference, and clearly we there see the chips moving upwards in the images. That's one reason I think the video is better viewed rotated by about 180 degrees.

(The attached frames are frames no 3928 and 3929 of the youtube video, corrresponding to frames no 3894 and 3895 in the original video released by Tepco. Youtube is a great convenience indeed, but the material there has been re-compressed from the original and has lost quite some detail in the process)

You fellow's expertise with video is awesome.

Dummie question here:

those (whatever they are) are so brief and fast moving - do they not cross the whole field of vision in one frame? They resemble the sparks one sees from a surface grinder... seem to have distinct direction and come in short bursts.

If i accept the bright flashes as probably gammas affecting the camera
Might those (chips, rays, whatever) be bursts of different radiation? Could alphas or betas make it through the camera enclosure and leave wider tracks in the camera's retina(for want of proper term)? Gamma is to Alpha as Gnat is to Cannonball .
One of them appears to reverse course in upper left of your attached single-frame.

Just one of the dumb things a troubleshooter has to rule out. One needn't even admit he considered it after he understands why it isn't plausible. I'm not quite there yet.

old jim
 
  • #12,928
MadderDoc said:
Well, I am not ready to accept that interpretation. It would put the slime trail which Tepco says is on the floor, on the wall. It is not that I assume Tepco is immune to making an error, but I will have to assume they do know the place a lot better than I do.

Spunky & Madder I may be wrong but I'm fairly sure that once you get past roughly halfway into the plug penetration it transitions from square opening to round - so there are likely no corners \ floor \ walls once you are in there at the PCV hatch.

The transition is here - @ around 1:08 in the clip
th_1422012042302_16_06.jpg


I may be wrong again but these do look quite like a PCV hatch and flange.
Looking Straight at hatch, along "wall" at hatch. across hatch to wall ---
th_1402012042302_08_45.jpg
th_U3PCVhatchandflange-1.jpg
th_u3hatchflangeandwall.jpg
So I can tell it's a bit damp and rusty in there.
I hope the excerise was more useful to Tepco.

Edit to add this Equipment Hatch image from Onegawa NPP Unit (Toshiba BWR variant). Rectangular plug shape seems more representative of the Fukuichi hatches than the USA hatch images.
th_SampleJapaneseMk1Equipmenthatch.jpg
 
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  • #12,929
If I understand the lingo of the trade, it has been practised to distinguish between the possibility of in-vessel steam explosions, and ex-vessel steam explosions, respectively, in nuclear reactors. 'Vessel' in this context would mean the reacture pressure vessel, the RPV. The likelihood of a steam explosion inside the RPV (an 'in-vessel' explosion) during accident condition has been ranked low, since due to the high temperature and pressure already existing in the vessel -- which is designed for high pressure -- an extraordinary large amount of energy would seem to be needed for a high pressure surge of sufficient magnitude to break it.

The possibility of steam explosion in the primary containment ('ex-vessel') otoh, has been considered, in the embodiment of an assumed sudden drop of a hot corium mass from the RPV bottom into water during an accident. In this embodiment, heat from the corium mass is rapidly being transferred into the cold water of a depressurised primary containment, yielding an explosive evolution of water vapor and a high pressure surge in the primary containment of sufficient magnitude to break it.

I have not seen other embodiments of possible ex-vessel steam explosions described in literature or official documents relating to the accident. And specifically not any which would seem relevant to the explosion of unit 3, in which, at the time of the vent, the primary containment vessel was already at a dangerously high pressure and temperature. It would seem to me, that it might take a relatively low pressure surge to break an already overloaded vessel, and with potentially more explosive consequences.

Yet, in na'r an official document can you find reference to the explosion in unit 3, without being told implicitly that nothing but the possibility of a hydrogen explosion --an 'ex-ex-vessel' hydrogen explosion so to speak -- in the upper floors of the building has been found worth considering, but really hasn't, while it is all just 'believed to be' or 'assumed to be' what happened, nothing more, nothing less, and nothing is learned.

In the good old days of the boiler explosions that stance would have seemed strangely un-curious, they even explored the possibility that boiler explosions could be caused by high heat splitting of water molecules into hydrogen and oxygen -- although that theory would eventually be dismissed, it was at least considered. Many theories were flouted as to why boilers exploded, and the result of all that work led to a better understanding of the mechanisms of boiler explosions so we could from then on better avoid their occurrence.
 
  • #12,930
MadderDoc said:
Well, I am not ready to accept that interpretation. It would put the slime trail which Tepco says is on the floor, on the wall. It is not that I assume Tepco is immune to making an error, but I will have to assume they do know the place a lot better than I do.

I believe this shows that when the camera encounters the 'slime trail' (leakage at hatch flange) the camera had been 'crawling' along the same wall that it entered along at a height of about 3 feet:

"www.youtube.com/watch?v=-bV48eXSHXY&hd=1"​

When the camera hits spots that are so reflective the screen whites out (as is the case at the last corner before the slime trail) in the original, I reduced the brightness and contrast at those points so as to recover washed-out visual detail. I believe the results show that the camera keeps looking at the same wall from moment of entry to slime-trail encounter, hence the trail is on the wall.

Now, the camera does rotate as it approaches the slime trail and this gradually orients the slime trail to horizontal (on screen), giving the impression that it's on the floor (perhaps the cause of an error in the handout if it is an error). However, that the camera rotates is made clear by the fact that the trail's horizontal-vertical orientation changes across a wide range of angular orientations.

Also, these two frames appear to capture the same paint chip as it falls parallel to the slime trail seen behind it (orientation is to the original video):

hatchChipFalls.gif

I can't see any better interpretation than that that chip is falling down (and its streak matches the vast majority of other chips) and since it falls parallel to the trail seen behind it, the trail runs down the wall. The implication of my interpretation is that the floor may never be viewed beyond the initial entry threshold and it might have pooled water on it if the slime trail has fresh water running down it, which does seem glossy as if wet. Floor pooling assumes its level in that area is below the dry floor at the entry, which is possible.
 
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