Mechanical vibration spring/mass help

AI Thread Summary
The discussion revolves around calculating the impact velocity of a test device designed to generate an impact shock using a spring-mass system. The user initially calculated a velocity of just under 7 m/s, which seemed low given the large force applied. After feedback, they recalculated using the correct approach, leading to a velocity of 39 m/s, which aligns better with expectations. The conversation also touches on the complexities of determining the acceleration upon impact, emphasizing the need to consider material properties and geometries for accurate estimates. Overall, the thread highlights the importance of using conservation of energy and correct units in mechanical vibration problems.
m3atwad
Messages
3
Reaction score
0
Hey guys,

I'm working on solving a problem of figuring out what an impact velocity is going to be roughly. The numbers seem very small to me though so I was wondering if you guys could check out my work. This isn't a homework problem, but rather a real problem. I"m trying to build a test device that will generate an impact shock. Basically I'm taking two plates, using bungee cord, and slamming them together. I've modeled this after the classic spring and mass problem (mechanical vibrations, free and undamped) using it's standard second order differential equation. I realize some of the real world problems (friction etc...) that will inhibit my performance, but I'm just trying to get a rough idea here so I'm assume all ideal conditions.

The idea here is that I've got a plate attached to bungee, or a spring, stretched 1 meter past it's equilibrium point and it is locked here with the bungee/spring providing 100,000N of force. The initial position x(0) = 1 meter and the initial velocity x'(0) is zero. I then pull the release pin, it shoots down and impacts the bottom plate.

I'm trying to find the velocity just before impact. I feel like this velocity should be pretty high since my force is extremely large (100kN), but I'm getting just under 7 meters per second. That seems slow. Anyways, I've attached my work so if someone could check it out and let me know if I'm correct or I've messed up and where I'm going wrong. Any general recommendations for building an impact shock table are helpful, but I'm looking mainly for guidance because I'm worried about there being no way for me to possibly create enough force to accelerate a plate to create an impact of 10's of thousands of g's (i'd like 20 or 30kg's) which is the end goal for me.

Here is a link to an example problem that's similar.
http://www.stewartcalculus.com/data/CALCULUS%20Concepts%20and%20Contexts/upfiles/3c3-AppsOf2ndOrders_Stu.pdf

Attached is a pdf of my work and a picture of my system as a spring mass problem. Thanks again for any help I really appreciate it.

Rob
 

Attachments

Physics news on Phys.org
There is no need to solve differential equations to find the max velocity of a mass on a spring. You can use conservation of energy for that.

Your solution is also correct - in the method, but not in details. I agree that ## {\pi \over 2} \ \text{rad} = 100 t ## (which you wrote as ## 1.57 \ \text{rad} = 100 t ##). But I do not understand what you do next that gets you ## 4 = 100 t ##. That is certainly wrong.

Note, also, that you do not really need to compute ##t##. It is enough that ## 100 t = {\pi \over 2} ##, this you can plug in the expression for velocity directly.
 
Thank you so much for the reply. My thought process was taking 1.57rad = 100t and dividing (2*pi)/1.57 to get a time in seconds because I thought you had to plug a seconds time in for t into the velocity equation and I thought that the conversion would give me seconds.

recalculating with a t in radians (1.57 or pi/2) gives me a velocity of 39m/s or 89mph. This would make a lot more sense to than 8 m/s. Do you think I am now correct in my calculations after this? Using the radians value for t? Thanks again for your time!

Rob
 
I am not sure what you mean by "t in radians". As I said, I would not even bother calculating the time. Since ## \omega t = {\pi \over 2} ##, then ##v = A \omega \sin \omega t = A \omega \sin {\pi \over 2} = A \omega = 100 \ \text {m/s}##. This, again, could have been obtained from conservation of energy.
 
I see now. For some reason I was thinking you had to convert radians to something else and I thought that was something else was seconds. After talking to you it makes sense you just stay with radians. I think I was just having a brain malfunction.

So one more thing while I have your attention. Could you point me in the right direction to figure out what the acceleration (or negative acceleration) level would be when this moving plate impacts a stationary plate that will not move, not even on impact?
 
This is not straightforward and depends on the properties of the colliding materials. A ballpark estimate could model both bodies as elastically deforming bars, then you would need their geometries and Young's modulus.
 
Kindly see the attached pdf. My attempt to solve it, is in it. I'm wondering if my solution is right. My idea is this: At any point of time, the ball may be assumed to be at an incline which is at an angle of θ(kindly see both the pics in the pdf file). The value of θ will continuously change and so will the value of friction. I'm not able to figure out, why my solution is wrong, if it is wrong .
TL;DR Summary: I came across this question from a Sri Lankan A-level textbook. Question - An ice cube with a length of 10 cm is immersed in water at 0 °C. An observer observes the ice cube from the water, and it seems to be 7.75 cm long. If the refractive index of water is 4/3, find the height of the ice cube immersed in the water. I could not understand how the apparent height of the ice cube in the water depends on the height of the ice cube immersed in the water. Does anyone have an...
Back
Top