Moment of inertia of a polygon

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SUMMARY

The moment of inertia of an arbitrarily shaped polygon can be calculated using a specific formula derived from its vertices. The formula is given as 1/12 * sum { (y_{i+1} - y_{i})(x_{i+1} + x_{i})(x_{i+1}^2 + x_{i}^2) - (x_{i+1} - x_{i})(y_{i+1} + y_{i})(y_{i+1}^2 + y_{i}^2). This method avoids complex integrals by breaking the polygon into triangles, each with a vertex at the centroid. The discussion emphasizes the importance of knowing the polygon's area, centroid, and vertices for accurate calculations.

PREREQUISITES
  • Understanding of moment of inertia concepts
  • Familiarity with polygon geometry and properties
  • Knowledge of coordinate systems in 2D
  • Basic calculus for summation and integration
NEXT STEPS
  • Research the derivation of the moment of inertia formula for polygons
  • Explore numerical methods for calculating moments of inertia
  • Learn about the application of the parallel axis theorem in polygonal shapes
  • Investigate software tools for geometric calculations, such as MATLAB or Python libraries
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Engineers, physicists, and students in mechanics or structural analysis who require knowledge of calculating the moment of inertia for various polygonal shapes.

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How can one calculate the moment of inertia of a polygon?
Assuming that one knows the polygon’s total area, centroid
and vertices, which are connected by straight lines in a 2D system.
Is it possible to avoid a difficult integral over the area/mass?

Any helpful information is highly appreciated.
 
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Is it a regular polygon? You could break it into triangles each with a vertex at the center of the polygon and add up the moments of inertia appropriately.
 
Tide said:
Is it a regular polygon? You could break it into triangles each with a vertex at the center of the polygon and add up the moments of inertia appropriately.


hi tide, in response to ur question, it is an arbitrarily shaped polygon, which basically means any shape with any number of vertices..maybe can call it "n"-agon.

i get the triangular part, but just wondering whether there is any other mathematical methods.

regards
 
I have calculated the moment of inertia about the origin of a polygon based on its vertices.

The equation is

1/12 * sum { (y_{i+1} - y_{i} )(x_{i+1} + x_{i})(x_{i+1}^2 + x_{i}^2)
- (x_{i+1} - x_{i} )(y_{i+1} + y_{i})(y_{i+1}^2 + y_{i}^2)

I put the details of its derivation on my web page.

http://www.enel.ucalgary.ca/~shannon/v2/green/
 
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