Momentum + Friction force = me depressed

AI Thread Summary
The discussion revolves around solving two physics problems involving momentum and friction. The first problem requires calculating the muzzle speed of a bullet that embeds in a block of wood, using the coefficient of kinetic friction and the distance traveled before coming to rest. The second problem involves determining how high a block will rise after being struck by a bullet. Participants emphasize the importance of conservation of momentum in both scenarios and suggest applying Newton's second law and kinematic equations for further calculations. Overall, the thread seeks clarification on these concepts to aid understanding of the physics involved.
dabouncerx24
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Hey guys, I need help on some physics problems again.

A 15g bullet strikes and becomes embedded in a 1.10kg block of wood placed on a horizontal surface just in front of the gun. If the coefficient of kinetic friction between the block and the surface is 0.25, and the impact drives the block a distance of 9.5m before it comes to rest, what was the muzzle speed of the bullet.

A gun is fired vertically into a 1.4kg block of wood at rest directly above it. If bullet has mass of 21g and speed of 310m/s, how high will the block rise into the air before the bullet becomes embedded in it?

Please give me hints on how to solve these two problems.
 
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Use conservation of momentum, then work the initial speed for the block.
 
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Sorry, some people (like myself) aren't well equipped with physics skills and know right off the bat what " Use conservation of momentum, then work the final speed for the block." means totally.

Cyclo you've helped me out many times man, can u explain just a bit more. It is a new topic that was taught just yesterday in class. Thanks.

I have no idea how the friction force fits in there...
 
Well you should use your knowledge that change of momentum will be 0, thus it will be conserved.

m_{bullet}v_{bullet_{o}} + m_{box}v_{box_{o}}= (m_{bullet} + m_{box})v_{both}

The box was at rest

m_{bullet}v_{bullet_{o}} = (m_{bullet} + m_{box})v_{both}

Now you need to know the speed of the both, use the rest of the information, Newton's 2nd law and kinematic.
 
thx a lot man :)
 
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