Need Vector Help? Find Angle Between Planes

  • Thread starter Thread starter moca915
  • Start date Start date
  • Tags Tags
    Vector
AI Thread Summary
To find the angle between the planes defined by the equations x+y+z=1 and x+2y+3z=6, one must calculate the angle between their normal vectors. The normal vector for the first plane can be derived from its coefficients, resulting in (1, 1, 1), while the second plane's normal vector is (1, 2, 3). The angle can be found using the dot product formula, leading to an angle of approximately 158 degrees. A general rule is that for a plane represented by ax + by + cz + d = 0, the normal vector is given by (a, b, c). Understanding these concepts is crucial for solving problems involving angles between planes.
moca915
Messages
5
Reaction score
0
Hi :smile:

I need a reminder on how to do this vector stuff... Here's the problem, please help:

(Planes)
Find the angle between x+y+z=1 and x+2y+3z=6.

So there are two planes, and I need to find the angle between the normals of these planes.

Any hints will help. Thanks! :biggrin:

Peace, Love, & Happiness,

Monica :wink:
 
Last edited:
Physics news on Phys.org
bump :rolleyes:
 
<br /> \begin{multline*}<br /> \begin{split}<br /> &amp;For\ plane\ 1:\ x+y+z=1:\\<br /> &amp;Choose\ any\ 3\ points\ on\ the\ plane \ to\ find\ 2\ vectors\ on\ the\ plane.\\<br /> &amp;A(0,0,1);\ B(0,1,0);\ C(1,0,0)\\<br /> &amp;\vec{a}=\hat{k};\ \vec{b}=\hat{j}; \ \vec{c}=\hat{i}\\<br /> &amp;\vec{d}=\vec{b}-\vec{a}=\vec{j}-\hat{k}: The\ first\ vector\\<br /> &amp;\vec{e}=\vec{c}-\vec{a}=\vec{i}-\hat{k}: The\ second\ vector\\<br /> &amp;\vec{f}=\vec{d}\times\vec{e}=-\hat{i}-\hat{j}-\hat{k}: Normal\ vector\ to\ plane\ 1.\\<br /> <br /> &amp;For\ plane\ 2:\ x+2y+3z=6:\\<br /> &amp;Choose\ any\ 3\ points\ on\ the\ plane \ to\ find\ 2\ vectors\ on\ the\ plane.\\<br /> &amp;G(0,0,2);\ H(6,0,0);\ M(0,3,0)\\<br /> &amp;\vec{g}=2\hat{k};\ \vec{h}=6\hat{i}\; \ \vec{m}=3\hat{j}\\<br /> &amp;\vec{n}=\vec{h}-\vec{g}=6\vec{i}-2\hat{k}: The\ first\ vector\\<br /> &amp;\vec{p}=\vec{m}-\vec{g}=3\vec{j}-2\hat{k}: The\ second\ vector\\<br /> &amp;\vec{q}=\vec{n}\times\vec{p}=6\hat{i}+12\hat{j}+18\hat{k}: Normal\ vector\ to\ plane\\<br /> &amp;\vec{r}=\vec{q}/6=\hat{i}+2\hat{j}+3\hat{k}: Another\ normal\ vector\ to\ plane\\<br /> &amp;\vec{f}\bullet \vec{r}=frcos\ \theta; \ \theta=158^0<br /> \end{split}<br /> \end{multline*}<br />
 
Last edited:
Thanks! That helped a lot :)
 
Or more generally: if a plane has the equation ax + by + cz + d = 0, then a normal vector to that plane is (a, b, c).
 
TL;DR Summary: I came across this question from a Sri Lankan A-level textbook. Question - An ice cube with a length of 10 cm is immersed in water at 0 °C. An observer observes the ice cube from the water, and it seems to be 7.75 cm long. If the refractive index of water is 4/3, find the height of the ice cube immersed in the water. I could not understand how the apparent height of the ice cube in the water depends on the height of the ice cube immersed in the water. Does anyone have an...
Thread 'Variable mass system : water sprayed into a moving container'
Starting with the mass considerations #m(t)# is mass of water #M_{c}# mass of container and #M(t)# mass of total system $$M(t) = M_{C} + m(t)$$ $$\Rightarrow \frac{dM(t)}{dt} = \frac{dm(t)}{dt}$$ $$P_i = Mv + u \, dm$$ $$P_f = (M + dm)(v + dv)$$ $$\Delta P = M \, dv + (v - u) \, dm$$ $$F = \frac{dP}{dt} = M \frac{dv}{dt} + (v - u) \frac{dm}{dt}$$ $$F = u \frac{dm}{dt} = \rho A u^2$$ from conservation of momentum , the cannon recoils with the same force which it applies. $$\quad \frac{dm}{dt}...
Back
Top