Parametric Equation of a Line from the intersection of two planes

AI Thread Summary
To find the parametric equation for the line of intersection of the planes x+2y+3z=0 and 4x+5y+6z=5, the correct approach involves using the cross product of the normals of the planes. The user initially attempted to set the plane equations equal to each other, leading to confusion about the resulting equation representing a line or a plane. It was clarified that subtracting the plane equations yields a new plane, not the line of intersection, which requires restricting the solution to values that satisfy both original planes. Ultimately, the discussion emphasized the importance of using the normal vectors and cross product method for accurately determining the line of intersection. Understanding these concepts helps clarify the relationship between the planes and their intersection.
Aneeshrege
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Homework Statement



Find the parametric equation for a line of intersection of these two planes

x+2y+3z=0
4x+5y+6z=5

Homework Equations


Normal to plane 1= <1,2,3>
Normal to plane 2= <4,5,6>


The Attempt at a Solution



I know the way to do this problem is to take cross product of two normals etc etc,
but i want to know if the way i did this is correct also.

I already turned the work in so there's nothing i can do to change it but the curiosity is killing me.

First, i set the two planes equal to each other

4x+5y+6z-5=0
x+2y+3z=0

=> x+2y+3z=4x+5y+6z-5 (please correct me my thinking process is wrong,im winging it)
=> 3x+3y+3z=5
=> x+y+z=5/3 (now I am thinking this is the equation of the intersection of the two planes but this isn't the equation of a line, it looks like a plane, or is it?)

so i took a point on this set, (5/3,0,0) and two other points (0,5/3,0) and (0,0,5/3)

i did <0,0,5/3> - <0,5/3,0> = <0,-5/3,5/3> as a directional vector.

so L(t)= (5/3,0,0) + <0,-5/3,5/3>t

x=5/3
y=-5/3t
z=5/3t

IS any of this wrong?!
 
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Try it out. Put your x,y and z into the two original plane equations. At t=0 you get (5/3,0,0). That's not on either of the original planes, is it?
 
Ah i do notice that, but

x+2y+3z=4x+5y+6z-5

if i plug them into that those points solve the equation, which is the x,y,z such that those two planes are equal, or is that me failing at winging a problem?
 
If you mix up two planes you get a third plane. A line in that plane may or may not be in either of the two planes you started with. I admire your spirit of winging it, but when you scamble the two planes, you loose information.
 
so i just needed to restrict that plane to a set of values that lie in both planes. so I am just wondering what exactly did i do by setting the two planes equal to each other? i notice i get the same result if i subtract equation 1 from equation 2, so did i just subtract the two planes by setting them equal? I am confused as to what that actually does
 
Yeah, you effectively just subtracted one equation from the other. This gives you a new plane in which the line of intersection lies, so you're just finding the equation of a plane rotated about that line.
 
Aneeshrege said:
so i just needed to restrict that plane to a set of values that lie in both planes. so I am just wondering what exactly did i do by setting the two planes equal to each other? i notice i get the same result if i subtract equation 1 from equation 2, so did i just subtract the two planes by setting them equal? I am confused as to what that actually does

Try a simpler example. Take the planes x=0 and z=0. They intersect along the line (0,t,0). Subtract them and get x-z=0. That's a different plane. Still contains (0,t,0) though. Adding and subtracting the plane equations isn't getting you any closer to finding the intersection. I think you'd better stick with the normal and cross product method.
 
okay thanks guys for all your help. i understand this a lot better now
 
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