Problem finding Spring Constant

AI Thread Summary
The discussion centers around calculating the spring constant for a physics problem involving a compressed spring launching a metal ball. The user attempts to apply energy conservation principles and kinematic equations to find the spring constant but encounters difficulties with the velocity calculations. There is confusion regarding the signs in the equations for vertical and horizontal motion, leading to an incorrect negative value for velocity. Clarifications are sought about the angle of launch and the setup of the problem, emphasizing the importance of consistent sign conventions in the equations. The conversation highlights the complexities of integrating energy and kinematics in projectile motion problems.
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Homework Statement


In a physics lab experiment, a compressed spring launches a 31g metal ball at a 25 degree angle. Compressing the spring 19cm causes the ball to hit the floor 2.0m below the point at which it leaves the spring after traveling 5.2m horizontally.
What is the spring constant?

Homework Equations


EPE=1/2*k*x^2
KE=1/2*m*v^2
PE=m*g*h
Kinematics?


The Attempt at a Solution


I know that the initial energy of the system is EPE+PE, and the only unknown is k, the spring constant, but I'm not sure where to go from there. I figured I could find the KE when it hits the ground and use the law of conservation of energy to equate this to my initial energy and solve for k but all attempts at finding that velocity failed.
 
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Start by arbitrarily assigning the initial velocity of the metal ball as v upon leaving the spring. Then, you are able to resolve the motion of the ball in the vertical and horizontal directions. Since you know the horizontal and vertical displacements of the ball, and the fact that the time taken in both directions is obviously the same, you can solve them simultaneously for v. (Yup, kinematics) From there, you can get the kinetic energy of the ball upon release and consequently the spring constant k.
 
Okay so i set EPE=KE right?
Then I solve for k.
k=mv^2/x^2.

Then if I say Ydistance=Vsin(theta)t+1/2(g)t^2
and Xdistance=Vcos(theta)t
and then solve both for t and set them equal.
Then when I solve for V^2 I get:

(Xdistance^2*g^2) / (2*Ydistance*g*cos^2(theta)-2*Xdistance*g*sin(theta)*cos(theta))

then I plug this into my equation for k and i get the value 31N/m, which is not correct.

What am I doing wrong?

Thanks
 
Well, I need to know how the set-up looks like. "at a 25 degree angle" with respect to?
I'm surprised that you can even get an answer: the part of the expression (2*Ydistance*g*cos^2(theta)-2*Xdistance*g*sin(theta)*cos(theta))
= 2*2*9.81*cos^2 (25 deg) - 2*5.2*9.81*sin (25 deg) * cos (25 deg)
= - 6.85 is negative!
v^2 surely cannot be negative -> v is imaginary otherwise.
 
Assuming the ball is launched 25 degrees upward from horizontal, the equation for y motion will be
y=vo*t*sin(theta)-1/2gt^2 (y is positive upwards) or withe the signs reversed (if y is positive
downwards). The two terms do not have the same sign anyway.
 
Kindly see the attached pdf. My attempt to solve it, is in it. I'm wondering if my solution is right. My idea is this: At any point of time, the ball may be assumed to be at an incline which is at an angle of θ(kindly see both the pics in the pdf file). The value of θ will continuously change and so will the value of friction. I'm not able to figure out, why my solution is wrong, if it is wrong .
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