Projectile Mechanics: 3-D List for Researching

AI Thread Summary
A projectile's trajectory can be defined in 2D by projecting its 3D motion onto a 2D plane. While it is possible to resolve the trajectory into its components, this method can become complex. The discussion highlights the need for resources or lists that detail the 3-D mechanics of projectiles. Understanding these mechanics is essential for accurate research and analysis. Comprehensive resources on this topic would greatly benefit those studying projectile motion.
michaelknight
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Does anybody know where I could find a list of 3-D mechanics of a projectile? I would greatly appreciate it :). Thank you very much in advance :)
 
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michaelknight said:
Does anybody know where I could find a list of 3-D mechanics of a projectile? I would greatly appreciate it :). Thank you very much in advance :)

A projectile's trajectory can always be defined in 2D.
 
The simplest way to do so is to project the 3D motion on a 2D plane. You can also resolve it into its components, but that can get a little tricky.
 
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