Projectile Motion and maximum angle

AI Thread Summary
The discussion focuses on determining the maximum angle above the horizontal for a projectile thrown from a point, ensuring its distance from the launch point always increases. The equations of motion are provided, with attempts to derive the conditions for this scenario. Participants explore differentiating the distance function and applying inequalities related to the angle, initial velocity, and gravitational acceleration. The conclusion emphasizes that the angle must satisfy specific inequalities derived from the motion equations. Ultimately, the problem is recognized as complex, with participants expressing frustration over the algebra involved.
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Homework Statement



A projectile is thrown from a point P. It moves in such a way that its distance from P is always increasing. Find the maximum angle above the horizontal with which the particle could have been thrown. Ignore air resistance.

Homework Equations



y = v_{0}\sin{(\alpha_{0})}t - \frac{1}{2}gt^2
x = v_{0}\cos{(\alpha_{0})}t

The Attempt at a Solution



I've looked around on here and found two threads documenting the same problem, however one was poorly explained (no algebra), and the other was misinterpreted as a range problem.

Distance from origin:

d(t, \alpha_{0}) = \sqrt{x^2+y^2}<br /> = t\sqrt{v_{0}^2-gtv_{0}\sin{(\alpha_{0})}+\frac{1}{4}g^2t^2}

I've tried working from here on paper but really can't get anywhere. Differentiating wrt t gets me an inequality in terms of \alpha_{0}, v_{0}, g and t.. but I don't know where to go from there anyway.

Any help would be appreciated. I have a feeling I'm looking at it the wrong way...

\frac{\partial d}{\partial t}(t, \alpha_{0}) = \frac{2(v_{0}^2-gtv_{0}\sin{(\alpha_{0})}+\frac{1}{4}g^2t^2)+t(\frac{1}{2}g^2t-gv_{0}\sin{(\alpha_{0})})}{2\sqrt{v_{0}^2-gtv_{0}\sin{(\alpha_{0})}+\frac{1}{4}g^2t^2}} = \frac{2v_{0}^2-3gtv_{0}\sin{(\alpha_{0})}+g^2t^2}{2\sqrt{v_{0}^2-gtv_{0}\sin{(\alpha_{0})}+\frac{1}{4}g^2t^2}}

So:

2v_{0}^2-3gtv_{0}\sin{(\alpha_{0})}+g^2t^2 &gt; 0
\alpha_{0} &lt; \arcsin{\left(\frac{2v_{0}}{3gt}+\frac{gt}{3v_{0}}\right)}

Where it's known that:

v_{0}^2-gtv_{0}\sin{(\alpha_{0})}+\frac{1}{4}g^2t^2 &gt; 0

I honestly have no ****ing idea if I'm even close.
 
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d^2 = x^2 + y^2 = v_{0x}^2 t^2 + v_{0y}^2 t^2 - v_{0y} g t^3 + \frac{1}{4}g^2t^4
\Rightarrow v_0^2 t^2 + \frac{1}{4} g^2 t^4 &gt; v_{0y} g t^3
\Leftrightarrow \frac{v_0^2}{t}+ \frac{1}{4} g^2 t &gt; v_0 cos(\alpha) g
\Leftrightarrow \frac{v_0}{g t}+ \frac{g t}{4v_0} &gt; cos(\alpha)
\Leftrightarrow \alpha &lt; arcos \left(\frac{v_0}{g t}+ \frac{g t}{4v_0}\right)

and that has to hold for every v0, alpha and t
not sure about this tho :P
 
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Its amazing how many mistakes you can make typing something like this out in TeX. This question is from a text I use all the time, and it always explicitly states 'in terms of var1, var2...' if the solution is general. It's looking for a numerical angle :/ This leads me to believe I'm looking at this the wrong way.
 
yeah :)
i am new to TeX too :'( next time i'll do it on paper first! LoL
 
This is starting to get extremely frustrating...

I find the same solution approaching the problem a different way.

\vec{r}(t) = (v_{0}\cos{\alpha_{0}}t)\mathbf{\hat{i}} + (v_{0}\sin{\alpha_{0}}t-\frac{1}{2}gt^2)\mathbf{\hat{j}}
\vec{v}(t) = (v_{0}\cos{\alpha_{0}})\mathbf{\hat{i}} + (v_{0}\sin{\alpha_{0}}-gt)\mathbf{\hat{j}}

Therefore:

\vec{r}(t)\cdot\vec{v}(t) = |\vec{r}||\vec{v}|\cos{\phi} = t(v_{0}^2-\frac{3}{2}v_{0}gt\sin{\alpha_{0} + \frac{1}{2}g^2t^2)

Projectile is moving away from the origin if the angle \vec{v} makes with \vec{r} is \pm90\,^{\circ}, i.e. \cos{\phi} &gt; 0 since |\vec{r}|, |\vec{v}| are positive. Since t, v, g, are all known to be positive...

g^2t^2-3gtv_{0}\sin{\alpha_{0}}+2v_{0}^2 &gt; 0

3gtv_{0}\sin{\alpha_{0}} &lt; 2v_{0}^2+g^2t^2

\sin{\alpha_{0}} &lt; \frac{2v_{0}}{3gt}+\frac{gt}{3v_{0}}
 
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Cheers, got it. Shame that thread didn't come up when I searched yesterday :(
 
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