Projectile Motion ~ AP Physics (A rifle is fired at an angle of )

In summary, a rifle is fired at an angle of 25° below the horizontal with an initial velocity of 400 m/s from the top of a cliff 60.0m high. The bullet lands at a distance of 128.69m from the base of the cliff. However, to account for the constant acceleration due to gravity in the y-direction, the time and distance calculations should be adjusted, giving a slightly shorter time of 0.359s and a slightly shorter distance of 128.44m. This difference is negligible in practical terms, but would be significant in more precise calculations.
  • #1
Silverbolt
24
0
A rifle is fired at an angle of 25° below the horizontal with an initial velocity of 400 m/s from the top of a cliff 60.0m high. How far from the base of the cliff does the bullet land?

This is what I did, but I'm not sure if its right:

y-component→ v=400sin(25°) ∴v=169.05
x-component→ v=400cos(25°)∴v=362.52
I found the time by doing: t= 60/169.05∴t= .355s
From here I multiplied the time with the x-component to find the distance(X) : X=.355(362.52)∴ X=128.69m


Is this right?
If not please help me.
 
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  • #2
don't forget about the constant acceleration due to gravity in the y-direction
 
  • #3
Could you explain a bit more, @SISHKABOB
 
  • #4
what I mean is that the time that you determined is the time that it would take an object to travel 60m while going a constant 169.05 m/s

but in the y direction, there is a constant acceleration due to gravity, so the projectile will be speeding up as it falls. It will start at 169.05 m/s, but will accelerate until it hits the ground.

You need to take this into account.
 
  • #5
@SISHKABOB, So you mean I should use this equation: Y(distance)=vt+.5at²
so that would be: 60=(169.05)t+.5(-9.8)t² therefore t=.359s
 
  • #6
Silverbolt said:
@SISHKABOB, So you mean I should use this equation: Y(distance)=vt+.5at²
so that would be: 60=(169.05)t+.5(-9.8)t² therefore t=.359s

yep. It's a very small difference but that's only because the problem is talking about a bullet shot from a rifle. In slower situations it makes a much bigger difference.

try setting the initial velocity to like, 1 m/s, and then find the difference in time if you did it first ignoring gravity, and then considering gravity
 
  • #7
I see what you mean. Thank you!
 
  • #8
Silverbolt said:
@SISHKABOB, So you mean I should use this equation: Y(distance)=vt+.5at²
so that would be: 60=(169.05)t+.5(-9.8)t² therefore t=.359s


the bullet is shot downwards, and the acceleration from gravity is also downwards, so these should have the same sign. If the top of the cliff is at 0, the bottom should be at -60, and you should get -60 = (-169.05)t + (0.5) (-9.8)t² => 60=(169.05)t+.5(9.8)t

and the bullet should hit the ground a little faster than in the unaccelerated case, instead of slower.
 
  • #9
willem2 said:
the bullet is shot downwards, and the acceleration from gravity is also downwards, so these should have the same sign. If the top of the cliff is at 0, the bottom should be at -60, and you should get -60 = (-169.05)t + (0.5) (-9.8)t² => 60=(169.05)t+.5(9.8)t

and the bullet should hit the ground a little faster than in the unaccelerated case, instead of slower.

oops! you're absolutely right, I wasn't thinking it through
 
  • #10
When you add an extra effect, like gravity, it's always good to compare your answer with answer that neglected said effect. Fact that time came out longer should have been an immediate warning sign.

Of course, in this problem, effect of gravity is almost negligible. Velocity achieved by a bullet in free-fall from 60m is about 35m/s, which is far less than initial velocity of 170m/s. That's how you tell that you probably don't need to worry about it for any practical purpose. For an AP Physics question, however, they probably expect you to factor in gravity.
 

FAQ: Projectile Motion ~ AP Physics (A rifle is fired at an angle of )

1. What is projectile motion?

Projectile motion is the motion of an object through the air or space under the influence of gravity. It is a combination of horizontal and vertical motion.

2. How is projectile motion calculated?

Projectile motion can be calculated using the equations of motion, which take into account the initial velocity, angle of launch, and acceleration due to gravity. These equations can be solved using basic algebra or numerical methods.

3. What factors affect projectile motion?

The factors that affect projectile motion include the initial velocity, angle of launch, air resistance, and the acceleration due to gravity. Other factors such as wind and the shape of the object can also play a role.

4. How does the angle of launch affect projectile motion?

The angle of launch affects the range and height of the projectile. A larger angle of launch will result in a longer range, but a smaller height. A smaller angle of launch will result in a shorter range, but a higher height.

5. Can projectile motion be used to predict the trajectory of a bullet fired from a rifle?

Yes, projectile motion can be used to predict the trajectory of a bullet fired from a rifle. By taking into account the initial velocity and angle of launch, the path of the bullet can be calculated. However, factors such as air resistance and wind can also affect the trajectory and may need to be accounted for in more precise calculations.

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