Projectile Motion: Finding Velocity at Net Height

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Homework Help Overview

The problem involves projectile motion, specifically calculating the velocity of an object (The Great Projecto) when it hits a net positioned 2.0 m above its starting elevation after being launched at a velocity of 29.8 m/s at an angle of 50.4 degrees.

Discussion Character

  • Mixed

Approaches and Questions Raised

  • Participants discuss the use of trigonometry and kinematic equations to solve the problem. There are attempts to calculate initial velocity components and concerns about missing information needed to find displacement or time. Some suggest using velocity components in both directions, while others emphasize the need for kinematic equations.

Discussion Status

There is ongoing exploration of different approaches, with some participants suggesting that time of flight is not necessary for the solution, while others argue for its importance. Various kinematic equations are mentioned, but no consensus has been reached on the best method to proceed.

Contextual Notes

Participants note the constraints of not having certain variables, such as displacement or time, which complicates the application of kinematic equations. The discussion also reflects on the relevance of the angle of projection in determining the final velocity components.

gungo
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Homework Statement


The Great Projecto is fired from a cannon at a velocity of 29.8 m/s at an angle of 50.4 degrees. He lands in a net which is 2.0 m above his starting elevation. What is his velocity when he hits the net?

Homework Equations


sin=opp/hyp
cos=adj/hyp

The Attempt at a Solution


Using trigonometry I found that:
vy1: 22.96 m/s
vx1: 18.995 m/s
vx2: 18.995 m/s
And I know that
ay(acceleration of y)= -9.8m/s^2
Since the question tell us that the net is 2.0 m above the starting elevation, dy+2= the height of the net...but how will I find the starting elevation? I don't know where to start.
 
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You cannot solve this problem using just trigonometry. You have to use the kinematics equations for projectile motion.
 
kuruman said:
You cannot solve this problem using just trigonometry. You have to use the kinematics equations for projectile motion.
But none of the equations let me find the displacement without having another piece of information?
v2^2=v1^2+2ad>>>>I don't have d
v2=v1+at>>>>>I don't have t
d=v1^2+1/2a(t)^2>>>>I don't have d or t
d=v2^2-1/2a(t)^2>>>>I don't have d t or v2
d=(v1+v2/2)t>>>>I don't have d or t
 
@gungo what about using the velocity components in the two directions?
 
gungo said:
But none of the equations let me find the displacement without having another piece of information?
You know the displacement and the initial velocity in the vertical direction. Use them to find the time of flight first. Having the time of flight, you cn find anything else you need.
 
kuruman said:
You know the displacement and the initial velocity in the vertical direction. Use them to find the time of flight first. Having the time of flight, you cn find anything else you need.
You don't need the time of flight.
 
PeroK said:
You don't need the time of flight.
That's right, you don't. You still need a kinematic equation in the vertical direction.
 
kuruman said:
You know the displacement and the initial velocity in the vertical direction. Use them to find the time of flight first. Having the time of flight, you cn find anything else you need.
Got it, thanks!
 
gungo said:
Got it, thanks!
Note that ##v^2 =u^2-2gh## works for projectile motion, where ##h## is the upwards displacement in the ##y## direction.

You can derive this by:

##v^2 = v_x^2 + v_y^2 = u_x^2 + u_y^2 -2gh = u^2 -2gh##

Using the constant velocity in the x direction and the acceleration of gravity in the y direction.

Note also that you didn't need the angle of projection. When you come to learn about energy you'll see why.
 
  • #10
PeroK said:
Note also that you didn't need the angle of projection.
The problem is asking for the velocity, which means two components. Although you don't need the projection angle to find the final speed as @PeroK pointed out, you still need the angle to find how that speed is divided between the x and y directions.
 

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