Projectile Motion: Solving for Rocket's Clearance Distance

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SUMMARY

The discussion focuses on solving a projectile motion problem involving a rocket fired at a speed of 75.0 m/s at an angle of 61.9° towards an 11.0 m high wall located 25.5 m away. Participants calculated the horizontal and vertical components of the initial velocity, determining that the horizontal component (Vx) is 75 cos(61.9) and the vertical component (Vy) is 75 sin(61.9). By applying the equations of motion, they found the time to reach the wall and subsequently the height of the rocket at that time, concluding that the rocket clears the wall by a specific distance.

PREREQUISITES
  • Understanding of projectile motion principles
  • Familiarity with trigonometric functions (sine and cosine)
  • Knowledge of kinematic equations for motion in two dimensions
  • Basic understanding of gravitational acceleration (-9.8 m/s²)
NEXT STEPS
  • Learn to apply kinematic equations in two-dimensional motion scenarios
  • Explore the effects of varying launch angles on projectile trajectories
  • Study the impact of initial velocity on the range and height of projectiles
  • Investigate real-world applications of projectile motion in engineering and physics
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Students studying physics, educators teaching projectile motion concepts, and engineers involved in trajectory analysis will benefit from this discussion.

shawonna23
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Projectile Motion Problem-Help Please ASAP!

A rocket is fired at a speed of 75.0 m/s from ground level, at an angle of 61.9° above the horizontal. The rocket is fired toward an 11.0 m high wall, which is located 25.5 m away. By how much does the rocket clear the top of the wall?
 
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Technically, it's not a rocket if there is no thrust! :-)

You might start off by telling what you've done so far.
 
Are we to assume that the "rocket" is not under any force except gravity? Normally a "rocket" has some force of its own and it is a "projectile" that does not.

Any way, Knowing the initial speed is 75.0 m/s at an angle of 61.9 degrees, you can calculate that the horizontal and vertical components are vx= 75 cos(61.9) and vy= 75 sin(61.9).

Now that you know the components of the initial velocity do you know formulas for the x and y components of position at time t? At what time will x be 25.5 m? At what that time, what is y?
 
Think in a xy coordinate system...
 
HallsofIvy said:
Now that you know the components of the initial velocity do you know formulas for the x and y components of position at time t? At what time will x be 25.5 m? At what that time, what is y?

i don't have this question, but i have a lot of projectile motion questions, and i need all the help i can get.


can i use x(t) = x(0) + VxT + 1/2at^2
so.. 25.5 = 0 + VxT + 1/2(a)T^2

k we know Vx=75 cos(61.9)
i just didnt calculated that yet.
we don't know (a) right? or is it -9.8m/s^2 due to gravity?
we don't know (t), but we can solve for (t) if we know (a)
 
Projectile motion it's just a mix of Free Fall and Constant Velocity Motion. This means for the Y-axis part it'll experience a constant acceleration of g, and for the X-axis part it will experience constant speed.
 
Cyclovenom said:
Projectile motion it's just a mix of Free Fall and Constant Velocity Motion. This means for the Y-axis part it'll experience a constant acceleration of g, and for the X-axis part it will experience constant speed.


ah i kinda get it now...

can i use x(t) = x(0) + VxT + 1/2at^2
so.. 25.5 = 0 + VxT + 0
so solve for t right?


ok now for the y-part
y(t) = y(0) + VyT + 1/2at^2
25.5 = 0 + (75 sin(61.9))T + 1/2(-9.8)t^2
is there going to be two times for the y-axis part?
 
Whatupdoc said:
ah i kinda get it now...

can i use x(t) = x(0) + VxT + 1/2at^2
so.. 25.5 = 0 + VxT + 0
so solve for t right?


ok now for the y-part
y(t) = y(0) + VyT + 1/2at^2
25.5 = 0 + (75 sin(61.9))T + 1/2(-9.8)t^2
is there going to be two times for the y-axis part?

Well, a particle is moving with constant speed in the x-axis with a time t and at the same time t is moving with constant acceleration in the y-axis.

In your frist equation you can find the time t when the particle is at x=25.5, just substitute that time t in your y equation to find the Y value the particle will be and minus the 11 meters of the wall and you will have what you're looking for.

do you see it?
 
Cyclovenom said:
Well, a particle is moving with constant speed in the x-axis with a time t and at the same time t is moving with constant acceleration in the y-axis.

In your frist equation you can find the time t when the particle is at x=25.5, just substitute that time t in your y equation to find the Y value the particle will be and minus the 11 meters of the wall and you will have what you're looking for.

do you see it?


yea i get it. thanks for the help.
 
  • #10
A rocket is fired at a speed of 75.0m/s from ground level at an angle of 60.0° above the
horizontal. The rocket is fired toward an 11.0m high wall, which is located 27.0m away. By how much
does the rocket clear the top of the wall?
There are several ways to solve this problem. The questions ask about the height of the rocket when it
reaches the wall 27.0 m away. So we can solve for the time that it takes to travel horizontally to the wall and
then use that time to find the height of the rocket.
We need to calculate the x and y components of the initial velocity:
v0x = v0cos60.0° = (75.0m/s) cos60.0° = 37.5m/s
v0y = v0sin60.0° = (75.0m/s) sin60.0° = 65.0m/s.
To find the time of flight, we can use: x = x0 + v0xt + 1/2 ax t2 (assuming to = 0). Once we plug in our values,
we have 27.0m = 0 + (37.5 m/s)t + 0.
So t = (27.0 m)/(37.5 m/s) = 0.72 s.
To find the height at this point, we can use: y = y0 + v0yt + 1/2 at2.
So y = 0 + (65.0 m/s)(0.72 s) + 1/2 (-9.8 m/s2)(0.72 s)2 = 44.3 m.
The rocket clears the wall by 44m - 11m = 33m.
 

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