Projectile magnitude and angle question

AI Thread Summary
To determine the initial velocity of a projectile launched from a height of 1.6 m with a hang time of 4.5 seconds and landing 48 m away, the correct x-component of velocity is calculated as 10.66 m/s. The initial y-component can be found using the equation x = x_0 + v_it + (1/2)at^2, with x_0 set to 1.6 m and x equal to 0 when the ball hits the ground. The acceleration due to gravity is -g, affecting the y-component calculation. Once both components are determined, the overall initial velocity can be calculated. This approach provides a comprehensive solution to the projectile motion problem.
NeoSlayer888
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Hello, I am currently taking AP physics and require some assistance with a problem. I have to find the magnitude and angle of the original velocity of a projectile, normally this would be no problem for me but the original height is not zero which is giving me some problems.

My givens are:
t= 4.5s
dx= 45m
h= 1.6m

I believe I can get the x component with:
delta x=vox t +1/2gt**2
45m=vox(4.5s) + 4.905(4.5s**2)
so vox= .4334

If I did the above correctly all I would need now would be the y component, the problem is I have no idea on how to find it.

Any assistance would be greatly appreciated.
 
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Please post the exact question as it appears in your book. Your method of finding the x velocity is wrong. Think, what direction is the acceleration?
 
The problem is:
A football player punts the football so that it will have a "hang time" (time of flight) of 4.5 s and land 48 m away. If the ball leaves the player's foot 160 cm above the ground, what initial velocity must the ball have?

Also, yes I did do teh x component wrong. I think it should be:
delta x=vxt + xo
48=vx4.5 + 0
so vx= 10.66
 
Yup, you got the correct x-component. v_x = 10.66 m / s.
Now your goal is to find the initial y-component.
First, you know that the ball has a 'hang time' of 4.5 s, and it's 1.6 m above the ground. What equation should you use to find out the initial velocity with the given information?
Note that the ball has an acceleration of -g (downward).
So you can use:
x = x_0 + v_it + \frac{1}{2}at ^ 2
to find v_i (the initial y-component).
x_0 is the ball's initial position (or height), ie: 1.6 m.
When the ball hits the ground, x = 0.
With the x-component and the y-component, can you find out the ball's initial velocity?
Viet Dao,
 
Last edited:
Kindly see the attached pdf. My attempt to solve it, is in it. I'm wondering if my solution is right. My idea is this: At any point of time, the ball may be assumed to be at an incline which is at an angle of θ(kindly see both the pics in the pdf file). The value of θ will continuously change and so will the value of friction. I'm not able to figure out, why my solution is wrong, if it is wrong .
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