Simulated circular motion on a roller coaster

AI Thread Summary
The discussion centers on the physics of a roller coaster's teardrop-shaped loops, specifically analyzing the forces acting on the cars at the top of the loop. The centripetal acceleration and the forces involved, including gravitational force and normal force, are key points of confusion. Participants emphasize the importance of correctly applying Newton's second law to determine the normal force, which is not simply equal to the weight of the car. There is a debate about the sign conventions used for forces, which affects the formulation of the equations. Understanding these concepts is crucial for accurately analyzing simulated circular motion in vertical loops.
doneky
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Homework Statement


A roller coaster at the Six Flags Great America amusement park in Gurnee, Illinois, incorporates some clever design technology and some basic physics. Each vertical loop, instead of being circular, is shaped like a teardrop. The cars ride on the inside of the loop at the top, and the speeds are fast enough to ensure that the cars remain on the track. The biggest loop is 40.0 mhigh. Suppose the speed at the top is 10.0 m/s and the corresponding centripetal acceleration is 2g.

(b) If the total mass of a car plus the riders is M, what force does the rail exert on the car at the top?

choices are:
a) Mg (down)
b) 2Mg (up)
c) M(v2/r + 2g) (up)
d) Mg (up)
e) M(v2/r + 2g) (down)
f) 2Mg (down)

(d) Comment on the normal force at the top in the situation described in part (c) and on the advantages of having teardrop-shaped loops

Homework Equations


Fnet = ma

The Attempt at a Solution


I'm trying to create a free body diagram of the roller coaster, but I can't seem to understand how the normal force can even exist if Mg and Ma(c) (the gravity force and centripetal force) would be pointing straight down. This seems to be my weak point in this chapter. I can't comprehend how simulated circular motion works, especially with vertical circles.
 
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Well, I kind of get that it's a resultant force, but I don't get how, especially in this problem,

Basically, if you applied Newton's 2nd law, Fnet = ma, you would get N - mg = mac. Right?

I just don't understand how you get the normal force, if it's not equal to mg in this situation.
 
doneky said:
if you applied Newton's 2nd law, Fnet = ma, you would get N - mg = mac. Right?
That depends how you are defining the constant g. I expect you are defining it such that its value is positive, so the equation is wrong.
doneky said:
I just don't understand how you get the normal force
From the correct version of that equation. You are told the value of ac.
 
Does it make a difference, though? I've been doing it this way, and it seems to make more sense for me. Are you saying it should be N + mg = mac because gravity is negative? It's just more intuitive for me to do it the other way.
 
doneky said:
Does it make a difference, though? I've been doing it this way, and it seems to make more sense for me. Are you saying it should be N + mg = mac because gravity is negative? It's just more intuitive for me to do it the other way.
Which way it should be depends on the convention you are adopting. Which way is positive for N, for g, for ac?
 
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