Solving Kinematics: Police Car Chasing Speeders

  • Thread starter Rikochet
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In summary, the problem involves a police car trying to catch a speeder traveling at 100 km/h while the police car can accelerate at 3.6 m/s squared. The questions ask for the time it takes for the police car to catch the speeder, the distance the police car travels before catching the speeder, and the final speed of the police car when it catches the speeder. To solve this, the displacement equations for both cars can be equated to find the time. The relevant kinematic equation is v2 = v1 + a(delta)t.
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Homework Statement


A police car stopped at a set of lights has a speeder pass it at 100 km/h. If the police car can accelerate at 3.6 m/s squared

a) how long does it take to catch the speeder

b) how far would the police car have to go before it catches the speeder?

c) what would its speed be when it caught up with the car? Is this speed reasonable?


Homework Equations



not sure about these but:

v2 = v1 + a(delta)t

d = speed over time.

The Attempt at a Solution



At first I thought I just needed to calculate how long it would take for the police car to get to 100 km/h, but then I realized that the speeder is going 100km/h. I'm just really confused because there are two objects that you have to keep track of instead of just one. I have no clue where to start on this question.
 
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  • #2
Since you know that you are trying to find the time taken for the police car to catch the other car, you know that when he does, their displacements are going to be the same. So if you get an equation for the displacement of each car, you can equate them to each other to find the time. So do you know a kinematic equation that relates displacement, initial velocity, acceleration and time?
 
  • #3


I would approach this problem by first defining the variables involved. In this case, we have the speed of the speeder (100 km/h), the acceleration of the police car (3.6 m/s squared), and the initial speed of the police car (0 m/s). We also need to consider the distance between the two vehicles, which we can assume is initially some value "d" that we do not know.

Next, I would use the kinematic equations to solve for the unknown variables. For part (a), we can use the equation v2 = v1 + a(delta)t, where v2 is the final velocity of the police car (which we want to be 100 km/h), v1 is the initial velocity (0 m/s), a is the acceleration (3.6 m/s squared), and (delta)t is the time it takes for the police car to catch up to the speeder. Rearranging the equation, we get (delta)t = (v2 - v1)/a. Plugging in the values, we get (delta)t = (100 km/h - 0 m/s)/(3.6 m/s squared) = 27.8 seconds.

For part (b), we can use the equation d = v1(delta)t + 1/2a(delta)t^2, where d is the distance traveled by the police car (which we do not know), v1 is the initial velocity (0 m/s), a is the acceleration (3.6 m/s squared), and (delta)t is the time it takes for the police car to catch up to the speeder (27.8 seconds). Rearranging the equation, we get d = 1/2a(delta)t^2 = 1/2(3.6 m/s squared)(27.8 seconds)^2 = 1388.8 meters.

For part (c), we can use the equation v2^2 = v1^2 + 2ad, where v2 is the final velocity of the police car (which we want to be 100 km/h), v1 is the initial velocity (0 m/s), a is the acceleration (3.6 m/s squared), and d is the distance traveled by the police car (1388.8 meters). Rearranging the equation, we get v2 = sqrt(v1^2 + 2ad) = sqrt(0 m
 

Related to Solving Kinematics: Police Car Chasing Speeders

1. What is kinematics and how does it relate to police car chasing speeders?

Kinematics is the study of motion, specifically the position, velocity, and acceleration of objects. In the case of police car chasing speeders, kinematics can be used to analyze the movement of both the police car and the speeder, and determine their relative positions and speeds.

2. How is the speed of the speeder determined in a police car chase?

The speed of the speeder can be determined using various methods, such as radar guns or pacing. In the case of pacing, the police car maintains a constant speed and distance behind the speeder, and the speed of the police car is then used to calculate the speed of the speeder.

3. Can kinematics be used to predict the outcome of a police car chase?

Kinematics can provide valuable information about the movement and speeds of the vehicles involved in a police car chase, but it cannot predict the outcome of the chase. Factors such as road conditions, traffic, and the skill of the drivers can greatly impact the outcome.

4. How does the mass of the police car and speeder affect the outcome of a chase?

The mass of the vehicles can affect the outcome of a chase in terms of acceleration and maneuverability. A heavier vehicle may have a harder time accelerating and making sharp turns, while a lighter vehicle may have an advantage in these areas.

5. Are there any risks involved in using kinematics to analyze police car chasing speeders?

As with any scientific analysis, there are potential risks involved in using kinematics to analyze police car chasing speeders. It is important to have accurate and reliable data, and to consider all factors that may affect the outcome of the chase. Additionally, ethical considerations should be taken into account, as the use of excessive force or reckless driving during a chase can have serious consequences.

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