Special relativity relating S S' and S''

AI Thread Summary
A spaceship is moving at 0.5c in the +z direction and launches an object at 0.5c in the +y direction. The question arises about calculating the object's speed relative to the original frame S. Simply adding the velocities in quadrature is incorrect, as it could yield a result exceeding the speed of light. Instead, the appropriate velocity addition formulas from special relativity must be applied to determine the correct speed. Understanding these formulas is crucial for solving problems involving relativistic speeds.
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Homework Statement



A spaceship is moving relative to the origin S in the +z direction at say .5c and it launches an object from its frame S' at .5c in the +y direction. What is the speed of the launched object relative to S?

I think I have solved this problem correctly but am not entirely comfortable with special relativity yet.

My logic is that in the S" frame (of the launched object) it sees the Earth moving at 0.5c in -z. and it also sees the Earth moving at -0.5c in the -y directing at 0.5c.

This is where I am not sure. Is it correct to find the overall speed relative to S just by adding the components in quadrature?
 
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Eats Dirt said:

Homework Statement



A spaceship is moving relative to the origin S in the +z direction at say .5c and it launches an object from its frame S' at .5c in the +y direction. What is the speed of the launched object relative to S?

I think I have solved this problem correctly but am not entirely comfortable with special relativity yet.

My logic is that in the S" frame (of the launched object) it sees the Earth moving at 0.5c in -z. and it also sees the Earth moving at -0.5c in the -y directing at 0.5c.

This is where I am not sure. Is it correct to find the overall speed relative to S just by adding the components in quadrature?

No, that wouldn't be correct. Suppose the speed were c and c. Adding them in quadrature would give you sqrt(c^2+c^2)=sqrt(2)c. That's greater than the speed of light. There are formulas for this sort of thing. Look at http://en.wikipedia.org/wiki/Velocity-addition_formula#Special_case:_orthogonal_velocities
 
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