Those darn car on a slope problems

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The discussion revolves around solving a physics problem involving a toy car on a slope and through a loop. The user seeks assistance in understanding the relevant formulas and concepts, particularly conservation of energy, to determine the car's speed at the top of the loop. Key points include the realization that mass cancels out in the equations, allowing for the calculation of velocity without needing the mass of the car. The user ultimately derives the correct speed using gravitational potential energy and kinetic energy equations. The conversation highlights the importance of understanding fundamental physics principles and checking units in calculations.
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:cry:

I need a bit of help finding a good source to use to help solve these problems. I am taking a test that is 20% physics (20% chem and the rest are life sciences) and I have not taken physics in over five years. I've been browsing through the internet for over two hours now and the best that I can find are lesson plans for teachers, but nothing that helps me get the basics of these types of problems. Tis very frustrating.

I would like some help either with what kind of formulas that I need to solve this type of problem or a place, either on this forum or out on the web, that can help me better understand what I am to do.

I'm not asking for anyone to solve homework for me, as I've already graduated from college, have no homework and am simply trying to understand a question in a certification exam. I may be making to much out of something really simple, but I'm getting very frustrated with this problem.

Homework Statement



First there is a picture of a ramp, 1.5m off the ground that ends in a loop that has a maximum height of 0.5m.

"A toy car is released at the top of the track shown above. The car goes down the slope and through the loop-de-loop. Negating friction, what is the speed of the car at the top of the loop?"


Homework Equations



I don't know! is this ultimately a vector problem or is it something far more complicated?

The Attempt at a Solution


(see explanation above)
 
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The simplest approach to these problems is almost always conservation of energy.
What is the formula for potential energy and kinetic energy (hint wikipedia)
Remember energy is conserved - you must always have the same total of potential+kinetic at each position.
 
And yet, that seems to be my problem because for each formula for both kinetic and potential energy that I find I have to have the mass of the object, and yet the question mentions nowhere in it the mass of the toy car. This is what I keep bumping into while trying to find an answer to this problem.
 
If all the equations need the mass and one equation is equal to another, this gives you a bit of a clue about how to do it.

(potential + kinetic) at start = (potential + kinetic) at top of loop.
 
thus potential energy is found by m*g*h and kinetic is .5*m*v^2 (velocity squared). Correct?

Or do I use this other formula for Kinetic? E=p^2/2m ?

where p is the momentum?

I'm sorry for being dense I am trying to pull this all in.

bu tI ended up getting:

(x*9.8*1.5)+ (.5*y^2) = (x*9.8*0.5)+ (.5*y^2)

and that ends up zeroing out to 14.7x=4.9x and I know that that is not right!
 
*gasp* I got it! All the formulas having no mass means I can kick that part out.

The velocity at the start is zero (why didn't I think of that earlier?!)

Thus it becomes:

(9.8*1.5) + (.5 (0^2)) = (9.8*0.5) + (.5 (v^2))

14.7 = 4.9 + .5*v^2

9.8 = v^2 and thus v=4.4

And according to the answer key that's the right answer.

*happy dance*

Thank you so very much for pointing me in the right direction! I'm in such a tizzy over taking this test that I'm over thinking things way too much!

Thank you again!
 
Since momentum p=mv you will see that the two equations for KE are the same, but stick with e = 0.5 mv^2 for now.

We have ( remember no ke at start )
0 + mg*1.5 = 0.5mv^2 + mg*0.5
mg*1= 0.5mv^2 the m cancels
2*g*1 = v^2 note the one metre
so v=sqrt(2*9.8)

Another tip for this kind of problem is check the units, here we end up with sqrt(accelaration*distance) which is m/s^2 * m = m^2/s^2 when you take the sqrt you end up with m/s which is what you want.
If this isn't clear remember that the 2*g is multiplied by 1metre.

Your not being dense, we just try not to give people the answer straight away - but sometimes it is difficult to give useful hints.
 
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