Torque <-> rotational velocity?

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Discussion Overview

The discussion revolves around calculating the change in rotational velocity of a rigid object when a force (specifically an impulse) is applied. Participants explore the relationship between torque and rotational velocity, particularly in the context of using global Euler angles for rotation. The conversation includes technical details about the application of forces and the inertia tensor in both inertial and body-fixed frames.

Discussion Character

  • Technical explanation
  • Mathematical reasoning
  • Debate/contested

Main Points Raised

  • The original poster (OP) describes their approach to calculating torque using the cross product of the force vector and the offset vector, seeking guidance on translating this into a change in rotational velocity.
  • One participant suggests that the problem can be simplified by directly applying the torque, indicating a potential overcomplication by the OP.
  • Another participant introduces a more complex relationship involving the inertia tensor and angular momentum in inertial coordinates, emphasizing the need to consider the non-constant nature of the inertia tensor when viewed from an inertial frame.
  • This participant also discusses the transport theorem and its implications for calculating changes in angular velocity in body-fixed coordinates, introducing the concept of fictitious torque.
  • A later reply acknowledges a misunderstanding regarding the OP's mention of body angles, indicating a correction in the discussion's focus.

Areas of Agreement / Disagreement

Participants express differing views on the complexity of the problem, with some suggesting a simpler approach while others advocate for a more detailed analysis involving inertial and body-fixed frames. The discussion remains unresolved regarding the best method to calculate the change in rotational velocity.

Contextual Notes

The discussion highlights the dependence on frame of reference and the assumptions regarding the inertia tensor, which may not be constant in all contexts. There are unresolved mathematical steps related to the application of forces and torques in different frames.

Hnefi
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Hello. I'm having a bit of a problem. I need to calculate a change in rotational velocity on a rigid object given a force (actually an impulse, but nevermind) acting on that object.

I can calculate the torque without problem, by doing the cross product of the force vector and the offset vector, the offset being the difference between the point on which the force is applied and the centre of mass for the object. Fine. But I need to translate that into rotational velocity, or rather change in rotational velocity.

The object has a known mass and the rotation must be calculated in global Euler angles (as in it doesn't matter how the object is rotated or what its current angular velocity is). How do I do this? I tried projecting the force vector onto the cross product between the offset vector and the torque, but that didn't work. I've been searching the 'net, but for some reason the answer to this question is pretty darn hard to find.

Thanks in advance for any help.
 
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Hnefi said:
Hello. I'm having a bit of a problem. I need to calculate a change in rotational velocity on a rigid object given a force (actually an impulse, but nevermind) acting on that object.

I can calculate the torque without problem, by doing the cross product of the force vector and the offset vector, the offset being the difference between the point on which the force is applied and the centre of mass for the object. Fine. But I need to translate that into rotational velocity, or rather change in rotational velocity.

The object has a known mass and the rotation must be calculated in global Euler angles (as in it doesn't matter how the object is rotated or what its current angular velocity is). How do I do this? I tried projecting the force vector onto the cross product between the offset vector and the torque, but that didn't work. I've been searching the 'net, but for some reason the answer to this question is pretty darn hard to find.

Thanks in advance for any help.
Hi Hnefi and welcome to PF,

Am I missing something here, or isn't this just a simple application of,

\sum_i \boldmath{F}_i\times\boldmath{r}_i = \mathbb{I}_G\frac{d}{dt}\boldmath{\omega}
 
Ack, you're right. I overengineered the problem. Simply applying the torque directly did the trick. Thanks for your help.
 
Hootenanny said:
Hi Hnefi and welcome to PF,

Am I missing something here, or isn't this just a simple application of,

\sum_i \boldmath{F}_i\times\boldmath{r}_i = \mathbb{I}_G\frac{d}{dt}\boldmath{\omega}

Not quite that simple. In inertial coordinates, the correct expression is

\sum_i \mathbf{F}_i\times\mathbf{r}_i<br /> = \frac{d\mathbf L_I}{dt}<br /> = \frac{d}{dt}\left({\mathbb{I}}_I\,\mathbf{\omega}_I\right)

where the subscript I on the angular momentum \mathbf L, inertia tensor \mathbb{I} and angular velocity \boldmath{\omega} indicate that the quantities in question are to be expressed in terms of a non-rotating (i.e. inertial) frame. The problem is that the inertia tensor for a rigid body as observed from an inertial frame is not constant. The inertia tensor for a rigid body is constant in a body-fixed frame. It is much more convenient to do the calculations in the body-fixed (i.e., rotating) frame. However, this means that one must introduce a fictitious torque.

The transport theorem relates the time derivative of some vector quantity \mathbf q from the perspective of an inertial observer and a body-fixed observer:

\frac{d \mathbf q}{dt_I} = \frac{d \mathbf q}{dt_B} + \mathbf{\omega} \times \mathbf q

With \mathbf q = \mathbf L, this becomes

\frac{d \mathbf L}{dt_I} = \mathbb{I} \frac{d \mathbf{\omega}}{dt_B} + \mathbf{\omega} \times (\mathbb{I} \,\mathbf{\omega})

Combining with the first equation,

\frac{d \mathbf \omega_B}{dt}<br /> = \mathbb{I}_B^{\;-1}\left(\sum_i \mathbf{F}_{i_B}\times \mathbf{r}_{i_B} - \mathbf{\omega}_B \times (\mathbb{I}_B\, \mathbf{\omega}_B)\right)

Here the subscripts B denote that the quantities in question, including external forces, are to be expressed in body-fixed coordinates.
 
Last edited:
I stand corrected DH. In all honesty I thought the OP mentioned body angles, but I see that I was mistaken.

I doff my cap to you sir, nice post!
 

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